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Debugger
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
ELF
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Various warning, logging, jit fixes
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2012-11-17 19:56:28 +01:00 |
FileSystems
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Don't append / when there is already one
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2012-11-18 21:07:40 +00:00 |
HLE
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Oops, turns out mutex timeouts are in micro.
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2012-11-20 02:20:14 -08:00 |
HW
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Another memstick ioctl, minor fixes
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2012-11-09 10:01:54 +01:00 |
MIPS
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Remove x86disasm, experiment with build order
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2012-11-20 00:48:13 +01:00 |
Util
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Implement sceUtilityMsgDialog
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2012-11-18 17:51:14 +01:00 |
CMakeLists.txt
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Add internal 2D drawing library that goes through the Ge emulation for portability.
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2012-11-18 13:04:49 +01:00 |
Config.cpp
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Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices.
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2012-11-20 10:59:23 +01:00 |
Config.h
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Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices.
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2012-11-20 10:59:23 +01:00 |
Core.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Core.h
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Found a better way to do the previous change. Allow JIT on mac/linux.
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2012-11-19 14:51:47 +01:00 |
Core.vcxproj
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Add internal 2D drawing library that goes through the Ge emulation for portability.
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2012-11-18 13:04:49 +01:00 |
Core.vcxproj.filters
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Add internal 2D drawing library that goes through the Ge emulation for portability.
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2012-11-18 13:04:49 +01:00 |
CoreParameter.h
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Some reorg in preparation for FBO work
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2012-11-19 21:23:29 +01:00 |
CoreTiming.cpp
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Implement timeouts on mutexes.
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2012-11-20 02:20:13 -08:00 |
CoreTiming.h
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Implement timeouts on mutexes.
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2012-11-20 02:20:13 -08:00 |
CPU.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
CPU.h
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Synchronize the mainloop to the display end-of-frame on nonWindows
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2012-11-19 14:16:37 +01:00 |
Host.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Host.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Loaders.cpp
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Misc fixes (accept .prx, work on power callbacks, bugs)
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2012-11-10 10:15:11 +01:00 |
Loaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
MemMap.cpp
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Add vcmp ES condition code, uncached mirror of scratchpad
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2012-11-06 16:01:41 +01:00 |
MemMap.h
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Rewrite callback handling, part 1. All sorts of other fixes too.
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2012-11-06 15:46:46 +01:00 |
MemMapFunctions.cpp
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Some cleanup, re-enable some apparently disabled jit ops
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2012-11-18 23:14:22 +01:00 |
PSPLoaders.cpp
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VFPU fixes, misc
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2012-11-15 10:15:40 +01:00 |
PSPLoaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
System.cpp
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Add more proper "Null" GPU
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2012-11-06 17:05:27 +01:00 |
System.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |