ppsspp/Core
2016-05-14 14:32:43 +02:00
..
Debugger Merge NativeJit.cpp/h with JitCommon.cpp/h 2016-05-01 11:39:59 +02:00
Dialog Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
ELF Add some paranoid checks hoping to fix crashes reported in Google Play developer console. 2016-04-09 18:27:35 +02:00
FileLoaders Fix various minor warnings. 2016-03-20 14:17:51 -07:00
FileSystems Assorted cleanup 2016-03-13 15:17:31 +01:00
Font Font: Fix clipping when x/y aren't 0. 2016-01-23 16:01:25 -08:00
HLE Refactor prep: Split JitInterface into MIPSFrontendInterface and JitInterface 2016-05-09 19:41:39 +02:00
HW Fix a few reorder warnings. 2016-05-01 09:50:03 -07:00
MIPS Remove accidentally added file 2016-05-14 14:32:43 +02:00
Util Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
Compatibility.cpp Bring back the depth range hack. 2016-02-06 20:28:45 -08:00
Compatibility.h Bring back the depth range hack. 2016-02-06 20:28:45 -08:00
Config.cpp Make the IRJit core selectable in developer tools 2016-05-08 01:43:27 +02:00
Config.h Make the IRJit core selectable in developer tools 2016-05-08 01:43:27 +02:00
Core.cpp Initial vulkan code. 2016-03-20 19:18:35 +01:00
Core.h Fix Mac build 2016-01-01 14:40:19 +01:00
Core.vcxproj Complete the separation of the IR compiler frontend from the "Jit" 2016-05-09 20:05:06 +02:00
Core.vcxproj.filters Complete the separation of the IR compiler frontend from the "Jit" 2016-05-09 20:05:06 +02:00
CoreParameter.h Make the IRJit core selectable in developer tools 2016-05-08 01:43:27 +02:00
CoreTiming.cpp Simplifications and fixes 2016-05-13 21:02:23 +02:00
CoreTiming.h Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
CwCheat.cpp Merge NativeJit.cpp/h with JitCommon.cpp/h 2016-05-01 11:39:59 +02:00
CwCheat.h Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes. 2015-02-03 00:21:37 +01:00
HDRemaster.cpp Enable extra ram support for Saints Row 2 alpha 2016-01-30 10:07:00 +08:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Host.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
Loaders.cpp Resolve PBP directories earlier in load process. 2015-12-28 14:13:07 -08:00
Loaders.h Resolve PBP directories earlier in load process. 2015-12-28 14:13:07 -08:00
MemMap.cpp Disable debug file logging, fix issue with replacement functions, etc 2016-05-07 21:35:12 +02:00
MemMap.h Add support for float store/load 2016-05-08 02:03:11 +02:00
MemMapFunctions.cpp Additional fixes and buildfixes 2016-05-08 22:23:51 +02:00
MemMapHelpers.h Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Fix minor issues in ISOFileSystem 2016-03-06 14:28:10 +01:00
PSPLoaders.h Use MEMSIZE SFO param to detect 64MB homebrew. 2015-12-23 15:16:48 -08:00
Reporting.cpp Add some paranoid checks hoping to fix crashes reported in Google Play developer console. 2016-04-09 18:27:35 +02:00
Reporting.h Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
SaveState.cpp Crashfix in savestate (hmmmm...) 2016-05-12 12:18:12 +02:00
SaveState.h SaveState: Clean up some constant usage. 2016-02-28 18:21:57 -08:00
Screenshot.cpp Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES 2016-04-10 10:31:42 +02:00
Screenshot.h Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
System.cpp Add config to save or load replaced textures. 2016-04-30 14:05:03 -07:00
System.h Add config to save or load replaced textures. 2016-04-30 14:05:03 -07:00
TextureReplacer.cpp Skip video in replacement saving by default. 2016-05-01 08:58:14 -07:00
TextureReplacer.h Skip video in replacement saving by default. 2016-05-01 08:58:14 -07:00
ThreadEventQueue.h Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00