.. |
Debugger
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Merge NativeJit.cpp/h with JitCommon.cpp/h
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2016-05-01 11:39:59 +02:00 |
Dialog
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Remove an entry from GPUStats that didn't really belong.
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2016-04-02 11:06:05 +02:00 |
ELF
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Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
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2016-04-09 18:27:35 +02:00 |
FileLoaders
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Fix various minor warnings.
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2016-03-20 14:17:51 -07:00 |
FileSystems
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Assorted cleanup
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2016-03-13 15:17:31 +01:00 |
Font
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Font: Fix clipping when x/y aren't 0.
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2016-01-23 16:01:25 -08:00 |
HLE
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Refactor prep: Split JitInterface into MIPSFrontendInterface and JitInterface
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2016-05-09 19:41:39 +02:00 |
HW
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Fix a few reorder warnings.
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2016-05-01 09:50:03 -07:00 |
MIPS
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ir-jit: Oops, fix matrix scale + tranpose.
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2016-05-15 00:59:17 -07:00 |
Util
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Remove more unused code (advanceCallback)
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2016-05-01 11:35:16 +02:00 |
Compatibility.cpp
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Bring back the depth range hack.
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2016-02-06 20:28:45 -08:00 |
Compatibility.h
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Bring back the depth range hack.
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2016-02-06 20:28:45 -08:00 |
Config.cpp
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Make the IRJit core selectable in developer tools
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2016-05-08 01:43:27 +02:00 |
Config.h
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Make the IRJit core selectable in developer tools
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2016-05-08 01:43:27 +02:00 |
Core.cpp
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Initial vulkan code.
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2016-03-20 19:18:35 +01:00 |
Core.h
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Fix Mac build
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2016-01-01 14:40:19 +01:00 |
Core.vcxproj
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Complete the separation of the IR compiler frontend from the "Jit"
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2016-05-09 20:05:06 +02:00 |
Core.vcxproj.filters
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Complete the separation of the IR compiler frontend from the "Jit"
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2016-05-09 20:05:06 +02:00 |
CoreParameter.h
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Make the IRJit core selectable in developer tools
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2016-05-08 01:43:27 +02:00 |
CoreTiming.cpp
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Simplifications and fixes
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2016-05-13 21:02:23 +02:00 |
CoreTiming.h
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Remove more unused code (advanceCallback)
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2016-05-01 11:35:16 +02:00 |
CwCheat.cpp
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Merge NativeJit.cpp/h with JitCommon.cpp/h
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2016-05-01 11:39:59 +02:00 |
CwCheat.h
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Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes.
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2015-02-03 00:21:37 +01:00 |
HDRemaster.cpp
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Enable extra ram support for Saints Row 2 alpha
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2016-01-30 10:07:00 +08:00 |
HDRemaster.h
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Identify remasters based on UMD_DATA hash.
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2015-12-28 14:13:05 -08:00 |
Host.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
Host.h
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GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
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2016-01-01 14:40:16 +01:00 |
Loaders.cpp
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Resolve PBP directories earlier in load process.
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2015-12-28 14:13:07 -08:00 |
Loaders.h
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Resolve PBP directories earlier in load process.
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2015-12-28 14:13:07 -08:00 |
MemMap.cpp
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jit-ir: Restore emuhacks before saving state.
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2016-05-14 08:59:44 -07:00 |
MemMap.h
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Add support for float store/load
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2016-05-08 02:03:11 +02:00 |
MemMapFunctions.cpp
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Additional fixes and buildfixes
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2016-05-08 22:23:51 +02:00 |
MemMapHelpers.h
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Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
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2015-06-14 11:32:13 +02:00 |
Opcode.h
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MemMap should not be included in MIPS.h.
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2014-03-15 10:45:39 +01:00 |
PSPLoaders.cpp
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Fix minor issues in ISOFileSystem
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2016-03-06 14:28:10 +01:00 |
PSPLoaders.h
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Use MEMSIZE SFO param to detect 64MB homebrew.
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2015-12-23 15:16:48 -08:00 |
Reporting.cpp
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Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
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2016-04-09 18:27:35 +02:00 |
Reporting.h
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Try a different format of HLE logging.
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2015-03-22 20:49:42 -07:00 |
SaveState.cpp
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jit-ir: Restore emuhacks before saving state.
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2016-05-14 08:59:44 -07:00 |
SaveState.h
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SaveState: Clean up some constant usage.
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2016-02-28 18:21:57 -08:00 |
Screenshot.cpp
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Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES
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2016-04-10 10:31:42 +02:00 |
Screenshot.h
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Take screenshots with savestates.
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2014-12-20 23:14:46 -08:00 |
System.cpp
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Add config to save or load replaced textures.
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2016-04-30 14:05:03 -07:00 |
System.h
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Add config to save or load replaced textures.
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2016-04-30 14:05:03 -07:00 |
TextureReplacer.cpp
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Skip video in replacement saving by default.
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2016-05-01 08:58:14 -07:00 |
TextureReplacer.h
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Skip video in replacement saving by default.
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2016-05-01 08:58:14 -07:00 |
ThreadEventQueue.h
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
x360_compat.h
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[Xbox] Missings files
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2014-03-02 11:16:56 -08:00 |