mirror of
https://github.com/libretro/ppsspp.git
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67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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// On Visual Studio 2012, include this before anything else so
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// _VARIADIC_MAX gets set to 10, to avoid std::bind compile errors.
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// See header file for reasons why.
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#if defined(_WIN32) && _MSC_VER == 1700
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#include "../native/base/basictypes.h"
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#endif
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#include <algorithm>
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#include "Common/ColorConv.h"
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#include "Common/ThreadPools.h"
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#include "GPU/Common/TextureScalerCommon.h"
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#include "GPU/Directx9/TextureScalerDX9.h"
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#include "GPU/Directx9/GPU_DX9.h"
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namespace DX9 {
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int TextureScalerDX9::BytesPerPixel(u32 format) {
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return format == D3DFMT_A8R8G8B8 ? 4 : 2;
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}
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u32 TextureScalerDX9::Get8888Format() {
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return D3DFMT_A8R8G8B8;
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}
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void TextureScalerDX9::ConvertTo8888(u32 format, u32* source, u32* &dest, int width, int height) {
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switch(format) {
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case D3DFMT_A8R8G8B8:
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dest = source; // already fine
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break;
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case D3DFMT_A4R4G4B4:
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GlobalThreadPool::Loop(std::bind(&convert4444_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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break;
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case D3DFMT_R5G6B5:
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GlobalThreadPool::Loop(std::bind(&convert565_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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break;
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case D3DFMT_A1R5G5B5:
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GlobalThreadPool::Loop(std::bind(&convert5551_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
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break;
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default:
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dest = source;
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ERROR_LOG(G3D, "iXBRZTexScaling: unsupported texture format");
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}
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}
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} // namespace
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