ppsspp/Common
2014-10-12 17:47:53 +02:00
..
Crypto Removed unused OpenSSL code and don't compile it. 2013-10-28 01:18:29 +10:00
ABI.cpp Add some additional ABI call funcs, cleanup. 2014-09-21 08:34:08 -07:00
ABI.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
ArmABI.cpp Deleted some doubled #includes. 2013-09-27 21:38:07 +02:00
ArmABI.h Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices. 2012-11-23 19:41:35 +01:00
ArmCPUDetect.cpp Silly typos. 2014-06-08 05:18:29 +10:00
ArmEmitter.cpp For some reason x86 was compiling ArmEmitter 2014-08-20 22:44:55 +10:00
ArmEmitter.h Some cleanup in /Common 2014-09-06 10:47:25 +02:00
ArmThunk.cpp Fix stack overflow on x64 with memchecks, darn it. 2014-02-16 19:18:08 -08:00
Atomic_GCC.h Remove some redundancy (Symbian/Qt). Symbian has cstdint now. 2014-06-24 08:29:04 +10:00
Atomic_Win32.h [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
Atomics.h Fix name collision when building on Windows. Was preventing Blackberry from building. 2013-05-03 16:10:23 +10:00
ChunkFile.cpp Some cleanup in /Common 2014-09-06 10:47:25 +02:00
ChunkFile.h Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen". 2014-06-22 17:02:04 +02:00
Common.h Some cleanup in /Common 2014-09-06 10:47:25 +02:00
Common.vcxproj Some cleanup in /Common 2014-09-06 10:47:25 +02:00
Common.vcxproj.filters Some cleanup in /Common 2014-09-06 10:47:25 +02:00
CommonFuncs.h d3d9: Try harder to get a shader compile error. 2014-09-26 21:32:22 -07:00
CommonTypes.h Rename u24 to u24_be. 2013-10-05 02:52:33 +08:00
CommonWindows.h [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
ConsoleListener.cpp Cleam up thread names a bit, name the Main thread. 2014-06-29 12:53:03 +02:00
ConsoleListener.h [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
CPUDetect.cpp Actually buildfix Linux / Android x86. 2014-06-13 23:42:28 -07:00
CPUDetect.h Switch to compile-time ARMV7 define. 2013-11-15 11:20:39 +10:00
FileUtil.cpp Use OpenCPPFile for iostream open without the ifdef's. 2014-06-06 00:22:43 +10:00
FileUtil.h Use OpenCPPFile for iostream open without the ifdef's. 2014-06-06 00:22:43 +10:00
FixedSizeQueue.h Change a few more log types. 2013-09-07 13:31:14 -07:00
KeyMap.cpp (Partially) slip thin3d underneath DrawBuffer. 2014-08-22 20:54:53 +02:00
KeyMap.h Added ability to press analog keys lightly using shift button 2014-06-07 22:21:54 +02:00
Log.h Update native with GL-lost-management (UI comes back on Android after switching away) 2014-09-06 13:50:50 +02:00
LogManager.cpp Merge pull request #5590 from unknownbrackets/xbox 2014-03-03 13:37:21 +07:00
LogManager.h Win32: Implement "-d" command-line switch. It didn't do anything, previously. 2014-03-31 22:44:05 -04:00
MemArena.cpp Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be. 2014-06-18 03:42:31 +10:00
MemArena.h Clean up MemArena and MemMap. Remove Symbian from MemArena (shouldn't have more ifdefs than code) 2014-05-29 03:30:23 +10:00
MemoryUtil.cpp [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
MemoryUtil.h Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
Misc.cpp Convert FormatMessage() to utf-8 to fix locale. 2014-09-27 09:04:24 -07:00
MsgHandler.cpp [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
MsgHandler.h Some cleanup in /Common 2014-09-06 10:47:25 +02:00
ppcAbi.cpp ppc emitter 2013-08-16 14:39:22 +02:00
ppcEmitter.cpp [Jit] add subfic 2014-03-02 11:45:48 -08:00
ppcEmitter.h [Jit] add subfic 2014-03-02 11:45:48 -08:00
stdafx.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
stdafx.h [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
StdMutex.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
StringUtils.cpp Cleaned up CommonPaths some more and removed BuildCompleteFilename() 2013-09-28 00:21:44 +02:00
StringUtils.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Swap.h Some cleanup in /Common 2014-09-06 10:47:25 +02:00
ThreadPools.cpp Some more UI stuff. 2013-06-02 23:46:03 +02:00
ThreadPools.h Some more UI stuff. 2013-06-02 23:46:03 +02:00
Thunk.cpp Oops, still had an unaligned stack in some thunks. 2014-02-23 16:56:27 -08:00
Thunk.h Oops, still had an unaligned stack in some thunks. 2014-02-23 16:56:27 -08:00
Timer.cpp [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
Timer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
x64Analyzer.cpp Revert "Better wrapper system, and fixed warnings" 2012-11-05 10:05:09 +01:00
x64Analyzer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
x64Emitter.cpp Fix mixed newline style. 2014-09-20 08:30:37 -07:00
x64Emitter.h x86 Jit: Generate nicer code for some cases of addiu 2014-10-12 17:47:53 +02:00
XboxCPUDetect.cpp [Xbox] Missings files 2014-03-02 11:16:56 -08:00