a50c2498ae
Backported from beetle-psx, using new api callback instead of RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE
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.github/workflows | ||
doc | ||
fmgen | ||
libretro | ||
libretro-common | ||
m68000 | ||
x68k | ||
.gitignore | ||
.gitlab-ci.yml | ||
.travis.yml | ||
COPYING | ||
develop.txt | ||
game_notes.md | ||
kaiseki.txt | ||
libretro_core_options_intl.h | ||
libretro_core_options.h | ||
libretro.c | ||
link.T | ||
Makefile | ||
Makefile.common | ||
Makefile.libretro | ||
README-JP.MD | ||
README.MD | ||
readme.txt | ||
version.txt |
px68k-libretro
forked from https://github.com/hissorii/px68k backported c68k core from https://github.com/kenyahiro/px68k/ (fork of https://github.com/hissorii/px68k using recent c68k yabause core to support X64 build)
All credit goes to hissorii ( and kenyahiro for updating c68k core) .
How to use :
First create a 'keropi' folder in retroarch system directory. put the x68000 bios files in.
Then launch emulator with some content (dim|zip|img|d88|88d|hdm|dup|2hd|xdf|hdf) 12 or joypad L2 to enter menu. Touroku key via ScrollLock key or Joypad R2 to enable MIDI music when preseed in Wolfteam games.
You can launch content with:
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retroarch -L px68k_libretro.so ./content.hdf
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retroarch -L px68k_libretro.so ./content.xdf
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retroarch -L px68k_libretro.so ./content.cmd (cmdfile is a text file contening cmd like "px68k /somewhere/software/x68000/content1.dim /somewhere/software/x68000/content2.dim")
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retroarch -L sdlpx68k_libretro.so "px68k /somewhere/software/x68000/content1.dim /somewhere/software/x68000/content2.dim"
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load retroarch , then load core and content from RA menu.
ひっそりぃ(hissorii)/sakahi http://hissorii.blog45.fc2.com (ひっそりぃドットコム) http://emuhani.seesaa.net (えみゅはに - Emulator Hacking 日記) GitHub: https://github.com/hissorii/px68k iOS 版リポジトリ http://hissorii-com.appspot.com Twitter: @hissorii_com