2007-02-04 15:45:15 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/endian.h"
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#include "gob/gob.h"
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#include "gob/global.h"
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#include "gob/inter.h"
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#include "gob/util.h"
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#include "gob/scenery.h"
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#include "gob/parse.h"
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#include "gob/game.h"
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#include "gob/draw.h"
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#include "gob/mult.h"
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#include "gob/goblin.h"
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#include "gob/cdrom.h"
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#include "gob/palanim.h"
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#include "gob/anim.h"
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#include "gob/music.h"
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#include "gob/map.h"
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namespace Gob {
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#define OPCODE(x) _OPCODE(Inter_Bargon, x)
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const int Inter_Bargon::_goblinFuncLookUp[][2] = {
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{1, 0},
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{2, 1},
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{3, 2},
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{4, 3},
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{5, 4},
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{6, 5},
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{7, 6},
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{8, 7},
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{9, 8},
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{10, 9},
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{11, 10},
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{13, 11},
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{14, 12},
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{15, 13},
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{16, 14},
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{21, 15},
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{22, 16},
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{23, 17},
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{24, 18},
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{25, 19},
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{26, 20},
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{27, 21},
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{28, 22},
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{29, 23},
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{30, 24},
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{32, 25},
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{33, 26},
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{34, 27},
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{35, 28},
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{36, 29},
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{37, 30},
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{40, 31},
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{41, 32},
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{42, 33},
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{43, 34},
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{44, 35},
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{50, 36},
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{52, 37},
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{53, 38},
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{100, 39},
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{152, 40},
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{200, 41},
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{201, 42},
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{202, 43},
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{203, 44},
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{204, 45},
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{250, 46},
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{251, 47},
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{252, 48},
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{500, 49},
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{502, 50},
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{503, 51},
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{600, 52},
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{601, 53},
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{602, 54},
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{603, 55},
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{604, 56},
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{605, 57},
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{1000, 58},
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{1001, 59},
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{1002, 60},
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{1003, 61},
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{1004, 62},
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{1005, 63},
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{1006, 64},
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{1008, 65},
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{1009, 66},
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{1010, 67},
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{1011, 68},
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{1015, 69},
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{2005, 70}
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};
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Inter_Bargon::Inter_Bargon(GobEngine *vm) : Inter_v2(vm) {
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setupOpcodes();
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}
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void Inter_Bargon::setupOpcodes(void) {
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static const OpcodeDrawEntryBargon opcodesDraw[256] = {
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/* 00 */
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OPCODE(o1_loadMult),
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OPCODE(o2_playMult),
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OPCODE(o1_freeMult),
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{NULL, ""},
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/* 04 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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OPCODE(o2_initCursor),
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/* 08 */
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OPCODE(o1_initCursorAnim),
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OPCODE(o1_clearCursorAnim),
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OPCODE(o2_setRenderFlags),
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{NULL, ""},
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/* 0C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 10 */
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OPCODE(o1_loadAnim),
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OPCODE(o1_freeAnim),
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OPCODE(o1_updateAnim),
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OPCODE(o2_multSub),
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/* 14 */
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OPCODE(o2_initMult),
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OPCODE(o1_multFreeMult),
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OPCODE(o1_animate),
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OPCODE(o1_multLoadMult),
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/* 18 */
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OPCODE(o1_storeParams),
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OPCODE(o2_getObjAnimSize),
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OPCODE(o1_loadStatic),
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OPCODE(o1_freeStatic),
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/* 1C */
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OPCODE(o2_renderStatic),
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OPCODE(o2_loadCurLayer),
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{NULL, ""},
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{NULL, ""},
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/* 20 */
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OPCODE(o2_playCDTrack),
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OPCODE(o2_drawStub),
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OPCODE(o2_stopCD),
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OPCODE(o2_readLIC),
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/* 24 */
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OPCODE(o2_freeLIC),
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OPCODE(o2_getCDTrackPos),
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{NULL, ""},
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{NULL, ""},
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/* 28 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 2C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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OPCODE(o2_loadFontToSprite),
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OPCODE(o1_freeFontToSprite),
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{NULL, ""},
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{NULL, ""},
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/* 34 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 38 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 3C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 40 */
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OPCODE(o2_totSub),
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OPCODE(o2_switchTotSub),
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OPCODE(o2_copyVars),
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OPCODE(o2_pasteVars),
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/* 44 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 48 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 4C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 50 */
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OPCODE(o2_loadMapObjects),
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OPCODE(o2_freeGoblins),
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OPCODE(o2_moveGoblin),
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OPCODE(o2_writeGoblinPos),
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/* 54 */
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OPCODE(o2_stub0x54),
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OPCODE(o2_stub0x55),
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OPCODE(o2_placeGoblin),
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{NULL, ""},
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/* 58 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 5C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 60 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 64 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 68 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 6C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 70 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 74 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 78 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 7C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 80 */
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OPCODE(o2_initScreen),
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OPCODE(o2_scroll),
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OPCODE(o2_setScrollOffset),
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OPCODE(o2_playImd),
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/* 84 */
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OPCODE(o2_drawStub),
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OPCODE(o2_stub0x85),
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OPCODE(o2_drawStub),
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OPCODE(o2_drawStub),
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/* 88 */
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OPCODE(o2_drawStub),
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 8C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 90 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 94 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 98 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 9C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* AC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* BC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* CC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* DC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E4 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* E8 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* EC */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* F0 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* F4 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* F8 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* FC */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""}
|
|
|
|
};
|
|
|
|
|
|
|
|
static const OpcodeFuncEntryBargon opcodesFunc[80] = {
|
|
|
|
/* 00 */
|
|
|
|
OPCODE(o1_callSub),
|
|
|
|
OPCODE(o1_callSub),
|
|
|
|
OPCODE(o1_drawPrintText),
|
|
|
|
OPCODE(o1_loadCursor),
|
|
|
|
/* 04 */
|
|
|
|
{NULL, ""},
|
|
|
|
OPCODE(o1_call),
|
|
|
|
OPCODE(o1_repeatUntil),
|
|
|
|
OPCODE(o1_whileDo),
|
|
|
|
/* 08 */
|
|
|
|
OPCODE(o1_callBool),
|
|
|
|
OPCODE(o2_evaluateStore),
|
|
|
|
OPCODE(o1_loadSpriteToPos),
|
|
|
|
{NULL, ""},
|
|
|
|
/* 0C */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 10 */
|
|
|
|
{NULL, ""},
|
|
|
|
OPCODE(o2_printText),
|
|
|
|
OPCODE(o2_loadTot),
|
|
|
|
OPCODE(o2_palLoad),
|
|
|
|
/* 14 */
|
|
|
|
OPCODE(o1_keyFunc),
|
|
|
|
OPCODE(o1_capturePush),
|
|
|
|
OPCODE(o1_capturePop),
|
|
|
|
OPCODE(o2_animPalInit),
|
|
|
|
/* 18 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 1C */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
OPCODE(o1_drawOperations),
|
|
|
|
OPCODE(o1_setcmdCount),
|
|
|
|
/* 20 */
|
|
|
|
OPCODE(o1_return),
|
|
|
|
OPCODE(o1_renewTimeInVars),
|
|
|
|
OPCODE(o1_speakerOn),
|
|
|
|
OPCODE(o1_speakerOff),
|
|
|
|
/* 24 */
|
|
|
|
OPCODE(o1_putPixel),
|
|
|
|
OPCODE(o2_goblinFunc),
|
|
|
|
OPCODE(o2_createSprite),
|
|
|
|
OPCODE(o2_freeSprite),
|
|
|
|
/* 28 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 2C */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 30 */
|
|
|
|
OPCODE(o1_returnTo),
|
|
|
|
OPCODE(o1_loadSpriteContent),
|
|
|
|
OPCODE(o1_copySprite),
|
|
|
|
OPCODE(o1_fillRect),
|
|
|
|
/* 34 */
|
|
|
|
OPCODE(o1_drawLine),
|
|
|
|
OPCODE(o1_strToLong),
|
|
|
|
OPCODE(o1_invalidate),
|
|
|
|
OPCODE(o1_setBackDelta),
|
|
|
|
/* 38 */
|
|
|
|
OPCODE(o2_playSound),
|
|
|
|
OPCODE(o2_stopSound),
|
|
|
|
OPCODE(o2_loadSound),
|
|
|
|
OPCODE(o1_freeSoundSlot),
|
|
|
|
/* 3C */
|
|
|
|
OPCODE(o1_waitEndPlay),
|
|
|
|
OPCODE(o1_playComposition),
|
|
|
|
OPCODE(o2_getFreeMem),
|
|
|
|
OPCODE(o2_checkData),
|
|
|
|
/* 40 */
|
|
|
|
{NULL, ""},
|
|
|
|
OPCODE(o1_prepareStr),
|
|
|
|
OPCODE(o1_insertStr),
|
|
|
|
OPCODE(o1_cutStr),
|
|
|
|
/* 44 */
|
|
|
|
OPCODE(o1_strstr),
|
|
|
|
OPCODE(o1_istrlen),
|
|
|
|
OPCODE(o1_setMousePos),
|
|
|
|
OPCODE(o1_setFrameRate),
|
|
|
|
/* 48 */
|
|
|
|
OPCODE(o1_animatePalette),
|
|
|
|
OPCODE(o1_animateCursor),
|
|
|
|
OPCODE(o1_blitCursor),
|
|
|
|
OPCODE(o1_loadFont),
|
|
|
|
/* 4C */
|
|
|
|
OPCODE(o1_freeFont),
|
|
|
|
OPCODE(o2_readData),
|
|
|
|
OPCODE(o2_writeData),
|
|
|
|
OPCODE(o1_manageDataFile),
|
|
|
|
};
|
|
|
|
|
|
|
|
static const OpcodeGoblinEntryBargon opcodesGoblin[71] = {
|
|
|
|
/* 00 */
|
|
|
|
OPCODE(oBargon_intro0),
|
|
|
|
OPCODE(oBargon_intro1),
|
|
|
|
OPCODE(oBargon_intro2),
|
|
|
|
OPCODE(oBargon_intro3),
|
|
|
|
/* 04 */
|
|
|
|
OPCODE(oBargon_intro4),
|
|
|
|
OPCODE(oBargon_intro5),
|
|
|
|
OPCODE(oBargon_intro6),
|
|
|
|
OPCODE(oBargon_intro7),
|
|
|
|
/* 08 */
|
|
|
|
OPCODE(oBargon_intro8),
|
|
|
|
OPCODE(oBargon_intro9),
|
|
|
|
OPCODE(o_gobNOP),
|
|
|
|
{NULL, ""},
|
|
|
|
/* 0C */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 10 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 14 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 18 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 1C */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 20 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 24 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 28 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 2C */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 30 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 34 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 38 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 3C */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 40 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
/* 44 */
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
{NULL, ""},
|
|
|
|
};
|
|
|
|
|
|
|
|
_opcodesDrawBargon = opcodesDraw;
|
|
|
|
_opcodesFuncBargon = opcodesFunc;
|
|
|
|
_opcodesGoblinBargon = opcodesGoblin;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::executeDrawOpcode(byte i) {
|
|
|
|
debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%x] (%s)", i, i, getOpcodeDrawDesc(i));
|
|
|
|
|
|
|
|
OpcodeDrawProcBargon op = _opcodesDrawBargon[i].proc;
|
|
|
|
|
|
|
|
if (op == NULL)
|
|
|
|
warning("unimplemented opcodeDraw: %d", i);
|
|
|
|
else
|
|
|
|
(this->*op) ();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Inter_Bargon::executeFuncOpcode(byte i, byte j, char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
|
|
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%x.0x%x] (%s)", i, j, i, j, getOpcodeFuncDesc(i, j));
|
|
|
|
|
|
|
|
if ((i > 4) || (j > 15)) {
|
|
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
OpcodeFuncProcBargon op = _opcodesFuncBargon[i*16 + j].proc;
|
|
|
|
|
|
|
|
if (op == NULL)
|
|
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
|
|
else
|
|
|
|
return (this->*op) (cmdCount, counter, retFlag);
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::executeGoblinOpcode(int i, int16 &extraData, int32 *retVarPtr, Goblin::Gob_Object *objDesc) {
|
|
|
|
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%x] (%s)", i, i, getOpcodeGoblinDesc(i));
|
|
|
|
|
|
|
|
OpcodeGoblinProcBargon op = NULL;
|
|
|
|
|
|
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
|
|
if (_goblinFuncLookUp[j][0] == i) {
|
|
|
|
op = _opcodesGoblinBargon[_goblinFuncLookUp[j][1]].proc;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (op == NULL) {
|
|
|
|
int16 val;
|
|
|
|
|
|
|
|
_vm->_global->_inter_execPtr -= 2;
|
|
|
|
val = load16();
|
|
|
|
_vm->_global->_inter_execPtr += val << 1;
|
|
|
|
warning("unimplemented opcodeGob: %d", i);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
(this->*op) (extraData, retVarPtr, objDesc);
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *Inter_Bargon::getOpcodeDrawDesc(byte i) {
|
|
|
|
return _opcodesDrawBargon[i].desc;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *Inter_Bargon::getOpcodeFuncDesc(byte i, byte j) {
|
|
|
|
if ((i > 4) || (j > 15))
|
|
|
|
return "";
|
|
|
|
|
|
|
|
return _opcodesFuncBargon[i*16 + j].desc;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *Inter_Bargon::getOpcodeGoblinDesc(int i) {
|
|
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
|
|
if (_goblinFuncLookUp[j][0] == i)
|
|
|
|
return _opcodesGoblinBargon[_goblinFuncLookUp[j][1]].desc;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro0(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
_vm->_game->playImd("scaa", 0, 160, 0, 92, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro1(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
_vm->_game->playImd("scaa", 0, 160, 0, -23, 1, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro2(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
int i;
|
|
|
|
int16 mouseX;
|
|
|
|
int16 mouseY;
|
|
|
|
int16 buttons;
|
|
|
|
Video::SurfaceDesc *surface;
|
|
|
|
Snd::SoundDesc *samples[4];
|
|
|
|
int8 types[4] = { 2, 2, 2, 2 };
|
|
|
|
int16 comp[5] = { 0, 1, 2, 3, -1 };
|
|
|
|
static const char *sndFiles[] = {"1INTROII.snd", "2INTROII.snd", "1INTRO3.snd", "2INTRO3.snd"};
|
|
|
|
|
|
|
|
surface = _vm->_video->initSurfDesc(_vm->_global->_videoMode, 320, 200, 0);
|
|
|
|
_vm->_video->drawPackedSprite("2ille.ims", surface);
|
|
|
|
_vm->_video->drawSprite(surface, _vm->_draw->_frontSurface, 0, 0, 319, 199, 0, 0, 0);
|
|
|
|
_vm->_video->drawPackedSprite("2ille4.ims", surface);
|
|
|
|
_vm->_video->drawSprite(surface, _vm->_draw->_frontSurface, 0, 0, 319, 199, 320, 0, 0);
|
2007-02-06 14:42:05 +00:00
|
|
|
_vm->_util->setScrollOffset(320, 0);
|
2007-02-04 15:45:15 +00:00
|
|
|
_vm->_palanim->fade(_vm->_global->_pPaletteDesc, -2, 0);
|
|
|
|
_vm->_util->longDelay(1000);
|
|
|
|
for (i = 320; i >= 0; i--) {
|
2007-02-06 14:42:05 +00:00
|
|
|
_vm->_util->setScrollOffset(i, 0);
|
2007-02-04 15:45:15 +00:00
|
|
|
if ((_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B) ||
|
|
|
|
_vm->_quitRequested) {
|
|
|
|
_vm->_palanim->fade(0, -2, 0);
|
|
|
|
_vm->_video->clearSurf(_vm->_draw->_frontSurface);
|
|
|
|
memset((char *) _vm->_draw->_vgaPalette, 0, 768);
|
|
|
|
WRITE_VAR(4, buttons);
|
|
|
|
WRITE_VAR(0, 0x11B);
|
|
|
|
WRITE_VAR(57, (uint32) -1);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!_vm->_quitRequested)
|
2007-02-06 14:42:05 +00:00
|
|
|
_vm->_util->setScrollOffset(0, 0);
|
2007-02-04 15:45:15 +00:00
|
|
|
_vm->_video->freeSurfDesc(surface);
|
|
|
|
if (VAR(57) == ((uint32) -1))
|
|
|
|
return;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
samples[i] = _vm->_game->loadSND(sndFiles[i], 0);
|
|
|
|
_vm->_snd->playComposition(comp, 0, samples, types, 4);
|
|
|
|
_vm->_snd->waitEndPlay(true, false);
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
_vm->_snd->freeSoundDesc(samples[i]);
|
|
|
|
_vm->_palanim->fade(0, 0, 0);
|
|
|
|
_vm->_video->clearSurf(_vm->_draw->_frontSurface);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro3(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
int i;
|
|
|
|
int j;
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int16 mouseX;
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int16 mouseY;
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int16 buttons;
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Video::Color *palBak;
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Snd::SoundDesc *samples[2];
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int8 types[2] = { 2, 2 };
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int16 comp[3] = { 0, 1, -1 };
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char *palettes[4];
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|
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static const char *sndFiles[] = {"1INTROIV.snd", "2INTROIV.snd"};
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static const char *palFiles[] = {"2ou2.clt", "2ou3.clt", "2ou4.clt", "2ou5.clt"};
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|
|
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|
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for (i = 0; i < 2; i++)
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|
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samples[i] = _vm->_game->loadSND(sndFiles[i], 0);
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|
for (i = 0; i < 4; i++)
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|
|
|
palettes[i] = _vm->_dataio->getData(palFiles[i]);
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|
|
|
palBak = _vm->_global->_pPaletteDesc->vgaPal;
|
|
|
|
|
|
|
|
_vm->_snd->playComposition(comp, 0, samples, types, 2);
|
|
|
|
for (i = 0; i < 20; i++) {
|
|
|
|
for (j = 0; j < 4; j++) {
|
|
|
|
_vm->_global->_pPaletteDesc->vgaPal = (Video::Color *) palettes[j];
|
|
|
|
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
|
|
|
|
_vm->_util->longDelay(_vm->_util->getRandom(200));
|
|
|
|
}
|
|
|
|
if ((_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B) ||
|
|
|
|
_vm->_quitRequested) {
|
|
|
|
_vm->_snd->stopSound(10);
|
|
|
|
_vm->_palanim->fade(0, -2, 0);
|
|
|
|
_vm->_video->clearSurf(_vm->_draw->_frontSurface);
|
|
|
|
memset((char *) _vm->_draw->_vgaPalette, 0, 768);
|
|
|
|
WRITE_VAR(4, buttons);
|
|
|
|
WRITE_VAR(0, 0x11B);
|
|
|
|
WRITE_VAR(57, (uint32) -1);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
_vm->_snd->waitEndPlay(false, false);
|
|
|
|
|
|
|
|
_vm->_global->_pPaletteDesc->vgaPal = palBak;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
delete[] palettes[i];
|
|
|
|
for (i = 0; i < 2; i++)
|
|
|
|
_vm->_snd->freeSoundDesc(samples[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro4(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
_vm->_game->playImd("scba", 191, 54, 0, 0, 1, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro5(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
_vm->_game->playImd("scbb", 191, 54, 0, 0, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro6(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
_vm->_game->playImd("scbc", 191, 54, 0, 0, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro7(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
_vm->_game->playImd("scbf", 191, 54, 0, 0, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro8(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
_vm->_game->playImd("scbc", 191, 54, 0, 0, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inter_Bargon::oBargon_intro9(int16 &extraData, int32 *retVarPtr,
|
|
|
|
Goblin::Gob_Object *objDesc) {
|
|
|
|
_vm->_game->playImd("scbd", 191, 54, 0, 0, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // End of namespace Gob
|