2004-04-12 21:40:49 +00:00
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/* ScummVM - Scumm Interpreter
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2005-01-01 16:20:17 +00:00
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* Copyright (C) 2004-2005 The ScummVM project
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2004-04-12 21:40:49 +00:00
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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2004-05-01 07:50:08 +00:00
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// Main rendering loop
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2004-08-02 16:20:35 +00:00
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#include "saga/saga.h"
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#include "saga/actor.h"
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2004-08-03 00:06:18 +00:00
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#include "saga/font.h"
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2005-05-23 02:23:34 +00:00
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#include "saga/gfx.h"
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2004-08-06 01:39:17 +00:00
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#include "saga/interface.h"
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2004-08-02 16:20:35 +00:00
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#include "saga/objectmap.h"
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2005-05-23 02:23:34 +00:00
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#include "saga/puzzle.h"
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2004-08-02 16:20:35 +00:00
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#include "saga/render.h"
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2005-05-23 02:23:34 +00:00
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#include "saga/scene.h"
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#include "saga/text.h"
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2005-01-10 22:06:49 +00:00
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#include "common/timer.h"
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#include "common/system.h"
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2004-04-12 21:40:49 +00:00
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namespace Saga {
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2004-05-01 07:50:08 +00:00
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const char *test_txt = "The quick brown fox jumped over the lazy dog. She sells sea shells down by the sea shore.";
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2004-04-12 21:40:49 +00:00
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2004-10-07 23:02:19 +00:00
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Render::Render(SagaEngine *vm, OSystem *system) {
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2004-08-01 12:06:12 +00:00
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_vm = vm;
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_system = system;
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_initialized = false;
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2004-05-01 07:50:08 +00:00
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// Initialize FPS timer callback
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2005-05-10 23:17:38 +00:00
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Common::g_timer->installTimerProc(&fpsTimerCallback, 1000000, this);
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2004-04-12 21:40:49 +00:00
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2005-07-09 16:23:45 +00:00
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_backGroundSurface.create(_vm->getDisplayWidth(), _vm->getDisplayHeight(), 1);
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2004-07-31 23:00:48 +00:00
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2004-08-01 07:56:08 +00:00
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_flags = 0;
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2004-04-12 21:40:49 +00:00
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2004-07-31 23:00:48 +00:00
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_initialized = true;
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}
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2004-04-12 21:40:49 +00:00
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2004-07-31 23:00:48 +00:00
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Render::~Render(void) {
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2005-05-18 18:28:10 +00:00
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Common::g_timer->removeTimerProc(&fpsTimerCallback);
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2005-07-09 16:23:45 +00:00
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_backGroundSurface.free();
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2004-07-31 23:33:14 +00:00
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_initialized = false;
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2004-07-31 23:00:48 +00:00
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}
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2004-04-12 21:40:49 +00:00
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2004-07-31 23:00:48 +00:00
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bool Render::initialized() {
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return _initialized;
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2004-04-12 21:40:49 +00:00
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}
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2005-07-09 16:23:45 +00:00
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void Render::drawScene() {
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Surface *backBufferSurface;
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2004-04-12 21:40:49 +00:00
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char txt_buf[20];
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int fps_width;
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2004-10-04 23:09:38 +00:00
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Point mouse_pt;
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2004-04-12 21:40:49 +00:00
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2005-07-09 16:23:45 +00:00
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assert(_initialized);
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2004-04-12 21:40:49 +00:00
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2005-07-09 16:23:45 +00:00
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_frameCount++;
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2004-04-12 21:40:49 +00:00
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2005-07-09 16:23:45 +00:00
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backBufferSurface = _vm->_gfx->getBackBuffer();
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2004-04-12 21:40:49 +00:00
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2004-05-01 07:50:08 +00:00
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// Get mouse coordinates
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2005-04-18 20:03:14 +00:00
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mouse_pt = _vm->mousePos();
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2004-04-12 21:40:49 +00:00
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2005-07-03 20:02:56 +00:00
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if (/*_vm->_interface->getMode() != kPanelPlacard*/!(_flags & (RF_PLACARD | RF_MAP))) {
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2004-12-29 16:10:53 +00:00
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// Display scene background
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2005-05-22 11:59:22 +00:00
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_vm->_scene->draw();
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2004-12-29 16:10:53 +00:00
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2005-06-04 15:02:17 +00:00
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if (_vm->_interface->getFadeMode() != kFadeOut) {
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2005-05-23 02:23:34 +00:00
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if (_vm->_puzzle->isActive()) {
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_vm->_puzzle->movePiece(mouse_pt);
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_vm->_actor->drawSpeech();
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2005-05-31 01:03:13 +00:00
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} else {
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// Draw queued actors
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2005-07-05 15:15:35 +00:00
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if (!(_flags & RF_DISABLE_ACTORS))
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_vm->_actor->drawActors();
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2005-05-23 02:23:34 +00:00
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}
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2005-01-07 00:57:43 +00:00
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if (getFlags() & RF_OBJECTMAP_TEST) {
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if (_vm->_scene->_objectMap)
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2005-07-09 16:23:45 +00:00
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_vm->_scene->_objectMap->draw(backBufferSurface, mouse_pt, kITEColorBrightWhite, kITEColorBlack);
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2005-01-07 00:57:43 +00:00
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if (_vm->_scene->_actionMap)
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2005-07-09 16:23:45 +00:00
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_vm->_scene->_actionMap->draw(backBufferSurface, mouse_pt, kITEColorRed, kITEColorBlack);
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2005-01-07 00:57:43 +00:00
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}
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if (getFlags() & RF_ACTOR_PATH_TEST) {
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_vm->_actor->drawPathTest();
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}
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2005-01-06 19:15:01 +00:00
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}
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2004-04-12 21:40:49 +00:00
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}
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2005-07-03 20:02:56 +00:00
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if (_flags & RF_MAP)
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_vm->_interface->mapPanelDrawCrossHair();
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2005-05-29 15:39:35 +00:00
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if ((_vm->_interface->getMode() == kPanelOption) ||
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(_vm->_interface->getMode() == kPanelQuit) ||
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(_vm->_interface->getMode() == kPanelLoad) ||
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(_vm->_interface->getMode() == kPanelSave)) {
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2005-05-22 11:59:22 +00:00
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_vm->_interface->drawOption();
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2005-05-29 15:39:35 +00:00
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if (_vm->_interface->getMode() == kPanelQuit) {
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_vm->_interface->drawQuit();
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}
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if (_vm->_interface->getMode() == kPanelLoad) {
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_vm->_interface->drawLoad();
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}
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if (_vm->_interface->getMode() == kPanelSave) {
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_vm->_interface->drawSave();
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}
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2005-05-22 11:59:22 +00:00
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}
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2004-05-01 07:50:08 +00:00
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// Draw queued text strings
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2005-07-09 16:23:45 +00:00
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_vm->textDrawList(_vm->_scene->_textList, backBufferSurface);
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2004-04-12 21:40:49 +00:00
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2004-05-01 07:50:08 +00:00
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// Handle user input
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2004-08-11 14:04:12 +00:00
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_vm->processInput();
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2004-04-12 21:40:49 +00:00
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2004-05-01 07:50:08 +00:00
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// Display rendering information
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2004-07-31 23:00:48 +00:00
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if (_flags & RF_SHOW_FPS) {
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sprintf(txt_buf, "%d", _fps);
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2004-08-03 00:06:18 +00:00
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fps_width = _vm->_font->getStringWidth(SMALL_FONT_ID, txt_buf, 0, FONT_NORMAL);
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2005-07-09 16:23:45 +00:00
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_vm->_font->draw(SMALL_FONT_ID, backBufferSurface, txt_buf, 0, backBufferSurface->w - fps_width, 2,
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2005-01-27 20:07:04 +00:00
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kITEColorBrightWhite, kITEColorBlack, FONT_OUTLINE);
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2004-04-12 21:40:49 +00:00
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}
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2004-05-01 07:50:08 +00:00
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// Display "paused game" message, if applicable
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2004-07-31 23:00:48 +00:00
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if (_flags & RF_RENDERPAUSE) {
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2004-10-27 21:32:28 +00:00
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int msg_len = strlen(PAUSEGAME_MSG);
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int msg_w = _vm->_font->getStringWidth(BIG_FONT_ID, PAUSEGAME_MSG, msg_len, FONT_OUTLINE);
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2005-07-09 16:23:45 +00:00
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_vm->_font->draw(BIG_FONT_ID, backBufferSurface, PAUSEGAME_MSG, msg_len,
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(backBufferSurface->w - msg_w) / 2, 90, kITEColorBrightWhite, kITEColorBlack, FONT_OUTLINE);
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2004-04-12 21:40:49 +00:00
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}
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2004-05-01 07:50:08 +00:00
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// Update user interface
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2004-04-12 21:40:49 +00:00
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2004-10-07 23:26:41 +00:00
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_vm->_interface->update(mouse_pt, UPDATE_MOUSEMOVE);
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2004-04-12 21:40:49 +00:00
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2004-05-01 07:50:08 +00:00
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// Display text formatting test, if applicable
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2004-07-31 23:00:48 +00:00
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if (_flags & RF_TEXT_TEST) {
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2005-07-09 16:23:45 +00:00
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_vm->textDraw(MEDIUM_FONT_ID, backBufferSurface, test_txt, mouse_pt.x, mouse_pt.y,
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2005-01-27 20:07:04 +00:00
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kITEColorBrightWhite, kITEColorBlack, FONT_OUTLINE | FONT_CENTERED);
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2004-04-12 21:40:49 +00:00
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}
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2004-05-01 07:50:08 +00:00
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// Display palette test, if applicable
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2004-07-31 23:00:48 +00:00
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if (_flags & RF_PALETTE_TEST) {
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2005-07-09 16:23:45 +00:00
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backBufferSurface->drawPalette();
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2004-04-12 21:40:49 +00:00
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}
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2005-07-09 16:23:45 +00:00
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_system->copyRectToScreen((byte *)backBufferSurface->pixels, backBufferSurface->w, 0, 0,
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backBufferSurface->w, backBufferSurface->h);
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2004-04-12 21:40:49 +00:00
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2004-05-01 19:41:47 +00:00
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_system->updateScreen();
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2004-04-12 21:40:49 +00:00
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}
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2004-07-31 23:00:48 +00:00
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void Render::fpsTimerCallback(void *refCon) {
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((Render *)refCon)->fpsTimer();
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}
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2004-04-12 21:40:49 +00:00
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2004-07-31 23:00:48 +00:00
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void Render::fpsTimer(void) {
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2005-07-09 16:23:45 +00:00
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_fps = _frameCount;
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_frameCount = 0;
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2004-04-12 21:40:49 +00:00
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}
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} // End of namespace Saga
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