2014-02-16 20:22:57 +00:00
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MODULE := engines/mads
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MODULE_OBJS := \
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2014-02-20 04:17:57 +00:00
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nebular/dialogs_nebular.o \
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nebular/game_nebular.o \
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2014-02-20 04:21:05 +00:00
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nebular/sound_nebular.o \
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2014-02-24 05:20:53 +00:00
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nebular/nebular_scenes.o \
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nebular/nebular_scenes8.o \
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2014-03-03 00:29:54 +00:00
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action.o \
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2014-03-02 16:38:56 +00:00
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animation.o \
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2014-02-22 16:13:35 +00:00
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assets.o \
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2014-02-19 01:08:58 +00:00
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compression.o \
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2014-02-22 22:25:30 +00:00
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debugger.o \
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2014-02-16 20:22:57 +00:00
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detection.o \
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2014-02-22 13:39:44 +00:00
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dialogs.o \
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2014-02-19 01:08:58 +00:00
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events.o \
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2014-02-19 04:43:06 +00:00
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font.o \
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game.o \
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2014-02-26 00:52:35 +00:00
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game_data.o \
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2014-02-19 04:43:06 +00:00
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graphics.o \
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2014-03-06 02:50:12 +00:00
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hotspots.o \
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2014-03-05 12:27:39 +00:00
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interface.o \
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2014-02-19 01:08:58 +00:00
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mads.o \
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2014-03-04 04:40:23 +00:00
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messages.o \
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2014-02-19 01:08:58 +00:00
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msurface.o \
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palette.o \
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2014-03-03 01:06:21 +00:00
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player.o \
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2014-02-19 01:08:58 +00:00
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resources.o \
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2014-02-24 00:33:26 +00:00
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scene.o \
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2014-02-25 14:21:19 +00:00
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scene_data.o \
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2014-03-04 01:53:27 +00:00
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sequence.o \
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2014-02-16 20:22:57 +00:00
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sound.o \
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2014-03-05 03:33:27 +00:00
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sprites.o \
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2014-02-19 04:43:06 +00:00
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user_interface.o
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2014-02-16 20:22:57 +00:00
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# This module can be built as a plugin
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ifeq ($(ENABLE_MADS), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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