scummvm/engines/grim/textobject.cpp

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/* ResidualVM - A 3D game interpreter
*
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* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
*/
#include "engines/grim/debug.h"
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#include "engines/grim/grim.h"
#include "engines/grim/textobject.h"
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#include "engines/grim/savegame.h"
#include "engines/grim/lua.h"
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#include "engines/grim/font.h"
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#include "engines/grim/gfx_base.h"
#include "engines/grim/color.h"
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namespace Grim {
TextObjectCommon::TextObjectCommon() :
_x(0), _y(0), _fgColor(0), _justify(0), _width(0), _height(0),
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_font(NULL), _duration(0), _positioned(false) {
}
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TextObject::TextObject(bool blastDraw, bool isSpeech) :
TextObjectCommon(), _numberLines(1),
_maxLineWidth(0), _lines(0), _userData(0), _created(false) {
_blastDraw = blastDraw;
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_isSpeech = isSpeech;
}
TextObject::TextObject() :
TextObjectCommon(), _maxLineWidth(0), _lines(NULL) {
}
TextObject::~TextObject() {
delete[] _lines;
if (_created) {
g_driver->destroyTextObject(this);
}
}
void TextObject::setText(const Common::String &text) {
destroy();
_textID = text;
setupText();
}
void TextObject::reset() {
destroy();
setupText();
}
void TextObject::saveState(SaveGame *state) const {
state->writeColor(_fgColor);
state->writeLESint32(_x);
state->writeLESint32(_y);
state->writeLESint32(_width);
state->writeLESint32(_height);
state->writeLESint32(_justify);
state->writeLESint32(_numberLines);
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state->writeLESint32(_duration);
state->writeBool(_blastDraw);
state->writeBool(_isSpeech);
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state->writeLESint32(_elapsedTime);
state->writeLESint32(_font->getId());
state->writeString(_textID);
}
bool TextObject::restoreState(SaveGame *state) {
_fgColor = state->readColor();
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_x = state->readLESint32();
_y = state->readLESint32();
_width = state->readLESint32();
_height = state->readLESint32();
_justify = state->readLESint32();
_numberLines = state->readLESint32();
_duration = state->readLESint32();
_blastDraw = state->readBool();
_isSpeech = state->readBool();
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_elapsedTime = state->readLESint32();
_font = Font::getPool().getObject(state->readLESint32());
_textID = state->readString();
setupText();
_created = false;
_userData = NULL;
return true;
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}
void TextObject::setDefaults(TextObjectDefaults *defaults) {
_x = defaults->getX();
_y = defaults->getY();
_font = defaults->getFont();
_fgColor = defaults->getFGColor();
_justify = defaults->getJustify();
}
int TextObject::getBitmapWidth() const {
return _maxLineWidth;
}
int TextObject::getBitmapHeight() const {
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return _numberLines * _font->getHeight();
}
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int TextObject::getTextCharPosition(int pos) {
int width = 0;
Common::String msg = LuaBase::instance()->parseMsgText(_textID.c_str(), NULL);
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for (int i = 0; (msg[i] != '\0') && (i < pos); ++i) {
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width += _font->getCharWidth(msg[i]);
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}
return width;
}
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void TextObject::destroy() {
if (_created) {
g_driver->destroyTextObject(this);
_created = false;
}
}
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void TextObject::reposition() {
if (_positioned)
return;
_positioned = true;
_posX = _x;
_posY = _y;
if (g_grim->getGameType() == GType_MONKEY4) {
if (_isSpeech || abs(_posX) >= 320 || abs(_posY) >= 240) {
_posY = _posY > 0 ? 480 - _posY : abs(_posY);
if (_posX < 0)
_posX = _posX + 640;
if (_justify == CENTER && _posX == 0)
_posX = 320;
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} else {
_posX = 320 + _posX;
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_posY = 240 - _posY;
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}
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Debug::debug(Debug::TextObjects, "Repositioning (%d, %d) -> (%d, %d)", _x, _y, _posX, _posY);
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assert(0 <= _posX && _posX <= 640);
assert(0 <= _posY && _posY <= 480);
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}
}
void TextObject::setupText() {
Common::String msg = LuaBase::instance()->parseMsgText(_textID.c_str(), NULL);
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Common::String message;
// remove spaces (NULL_TEXT) from the end of the string,
// while this helps make the string unique it screws up
// text justification
// remove char of id 13 from the end of the string,
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int pos = msg.size() - 1;
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while (pos >= 0 && (msg[pos] == ' ' || msg[pos] == 13)) {
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msg.deleteLastChar();
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pos = msg.size() - 1;
}
delete[] _lines;
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if (msg.size() == 0) {
_lines = NULL;
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return;
}
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reposition();
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// format the output message to incorporate line wrapping
// (if necessary) for the text object
const int SCREEN_WIDTH = _width ? _width : 640;
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const int SCREEN_MARGIN = 75;
// If the speaker is too close to the edge of the screen we have to make
// some room for the subtitles.
if (_isSpeech){
if (_posX < SCREEN_MARGIN) {
_posX = SCREEN_MARGIN;
} else if (SCREEN_WIDTH - _posX < SCREEN_MARGIN) {
_posX = SCREEN_WIDTH - SCREEN_MARGIN;
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}
}
// The maximum width for any line of text is determined by the justification
// mode. Note that there are no left/right margins -- this is consistent
// with GrimE.
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int maxWidth = 0;
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if (_justify == CENTER) {
maxWidth = 2 * MIN(_posX, SCREEN_WIDTH - _posX);
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} else if (_justify == LJUSTIFY) {
maxWidth = SCREEN_WIDTH - _posX;
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} else if (_justify == RJUSTIFY) {
maxWidth = _posX;
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}
// We break the message to lines not longer than maxWidth
Common::String currLine;
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_numberLines = 1;
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int lineWidth = 0;
int maxLineWidth = 0;
for (uint i = 0; i < msg.size(); i++) {
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lineWidth += MAX(_font->getCharWidth(msg[i]), _font->getCharDataWidth(msg[i]));
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if (lineWidth > maxWidth) {
bool wordSplit = false;
if (currLine.contains(' ')) {
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while (msg[i] != ' ' && i > 0) {
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lineWidth -= MAX(_font->getCharWidth(msg[i]), _font->getCharDataWidth(msg[i]));
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message.deleteLastChar();
--i;
}
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} else if (msg[i] != ' ') { // if it is a unique word
int dashWidth = MAX(_font->getCharWidth('-'), _font->getCharDataWidth('-'));
while (lineWidth + dashWidth > maxWidth) {
lineWidth -= MAX(_font->getCharWidth(msg[i]), _font->getCharDataWidth(msg[i]));
message.deleteLastChar();
--i;
}
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message += '-';
wordSplit = true;
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}
message += '\n';
currLine.clear();
_numberLines++;
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if (lineWidth > maxLineWidth) {
maxLineWidth = lineWidth;
}
lineWidth = 0;
if (wordSplit) {
lineWidth += MAX(_font->getCharWidth(msg[i]), _font->getCharDataWidth(msg[i]));
} else {
continue; // don't add the space back
}
}
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if (lineWidth > maxLineWidth)
maxLineWidth = lineWidth;
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message += msg[i];
currLine += msg[i];
}
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// If the text object is a speech subtitle, the y parameter is the
// coordinate of the bottom of the text block (instead of the top). It means
// that every extra line pushes the previous lines up, instead of being
// printed further down the screen.
const int SCREEN_TOP_MARGIN = 16;
if (_isSpeech) {
_posY -= _numberLines * _font->getHeight();
if (_posY < SCREEN_TOP_MARGIN) {
_posY = SCREEN_TOP_MARGIN;
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}
}
_lines = new Common::String[_numberLines];
for (int j = 0; j < _numberLines; j++) {
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int nextLinePos, cutLen;
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const char *breakPos = strchr(message.c_str(), '\n');
if (breakPos) {
nextLinePos = breakPos - message.c_str();
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cutLen = nextLinePos + 1;
} else {
nextLinePos = message.size();
cutLen = nextLinePos;
}
Common::String currentLine(message.c_str(), message.c_str() + nextLinePos);
_lines[j] = currentLine;
int width = _font->getStringLength(currentLine);
if (width > _maxLineWidth)
_maxLineWidth = width;
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for (int count = 0; count < cutLen; count++)
message.deleteChar(0);
}
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_elapsedTime = 0;
}
int TextObject::getLineX(int line) const {
int x = _posX;
if (_justify == CENTER)
x = _posX - (_font->getStringLength(_lines[line]) / 2);
else if (_justify == RJUSTIFY)
x = _posX - getBitmapWidth();
if (x < 0)
x = 0;
return x;
}
int TextObject::getLineY(int line) const {
int y = _posY;
if (_blastDraw)
y = _posY + 5;
else {
if (_font->getHeight() == 21) // talk_font,verb_font
y = _posY - 6;
else if (_font->getHeight() == 26) // special_font
y = _posY - 12;
else if (_font->getHeight() == 13) // computer_font
y = _posY - 6;
else if (_font->getHeight() == 19) // pt_font
y = _posY - 9;
else
y = _posY;
}
if (y < 0)
y = 0;
y += _font->getHeight()*line;
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return y;
}
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void TextObject::draw() {
if (!_lines)
return;
if (!_created) {
g_driver->createTextObject(this);
_created = true;
}
if (_justify > 3 || _justify < 0)
warning("TextObject::draw: Unknown justification code (%d)", _justify);
g_driver->drawTextObject(this);
}
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void TextObject::update() {
if (!_duration || !_created) {
return;
}
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_elapsedTime += g_grim->getFrameTime();
if (_elapsedTime > _duration) {
delete this;
}
}
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} // end of namespace Grim