scummvm/gui/options.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
#include "stdafx.h"
#include "gui/browser.h"
#include "gui/chooser.h"
#include "gui/newgui.h"
#include "gui/options.h"
#include "gui/PopUpWidget.h"
#include "gui/TabWidget.h"
#include "backends/fs/fs.h"
#include "base/gameDetector.h"
#include "common/config-manager.h"
#include "common/scaler.h"
#include "sound/mididrv.h"
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#if (!( defined(__DC__) || defined(__GP32__)) && !defined(_MSC_VER))
#include <unistd.h>
#endif
// TODO - allow changing options for:
// - the save path (use _browser!)
// - music & graphics driver (but see also the comments on EditGameDialog
// for some techincal difficulties with this)
// - default volumes (sfx/master/music)
// - aspect ratio, language, platform, subtitles, debug mode/level, cd drive, joystick, multi midi, native mt32
enum {
kMasterVolumeChanged = 'mavc',
kMusicVolumeChanged = 'muvc',
kSfxVolumeChanged = 'sfvc',
kChooseSaveDirCmd = 'chos'
};
OptionsDialog::OptionsDialog(const String &domain, int x, int y, int w, int h)
: Dialog(x, y, w, h),
_domain(domain),
_enableGraphicSettings(false),
_gfxPopUp(0), _fullscreenCheckbox(0), _aspectCheckbox(0),
_enableAudioSettings(false),
_multiMidiCheckbox(0), _mt32Checkbox(0),
_enableVolumeSettings(false),
_masterVolumeSlider(0), _masterVolumeLabel(0),
_musicVolumeSlider(0), _musicVolumeLabel(0),
_sfxVolumeSlider(0), _sfxVolumeLabel(0) {
}
void OptionsDialog::open() {
Dialog::open();
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// Reset result value
setResult(0);
if (_fullscreenCheckbox) {
// FIXME - disable GFX popup for now
_gfxPopUp->setSelected(0);
_gfxPopUp->setEnabled(false);
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// Fullscreen setting
_fullscreenCheckbox->setState(ConfMan.getBool("fullscreen", _domain));
// Aspect ratio setting
_aspectCheckbox->setState(ConfMan.getBool("aspect_ratio", _domain));
}
if (_multiMidiCheckbox) {
// Music driver
const MidiDriverDescription *md = getAvailableMidiDrivers();
int i = 0;
const int midiDriver =
ConfMan.hasKey("music_driver", _domain)
? parseMusicDriver(ConfMan.get("music_driver", _domain))
: MD_AUTO;
while (md->name && md->id != midiDriver) {
i++;
md++;
}
_midiPopUp->setSelected(md->name ? i : 0);
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// Multi midi setting
_multiMidiCheckbox->setState(ConfMan.getBool("multi_midi", _domain));
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// Native mt32 setting
_mt32Checkbox->setState(ConfMan.getBool("native_mt32", _domain));
}
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if (_masterVolumeSlider) {
int vol;
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vol = ConfMan.getInt("master_volume", _domain);
_masterVolumeSlider->setValue(vol);
_masterVolumeLabel->setValue(vol);
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vol = ConfMan.getInt("music_volume", _domain);
_musicVolumeSlider->setValue(vol);
_musicVolumeLabel->setValue(vol);
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vol = ConfMan.getInt("sfx_volume", _domain);
_sfxVolumeSlider->setValue(vol);
_sfxVolumeLabel->setValue(vol);
}
}
void OptionsDialog::close() {
if (getResult()) {
if (_fullscreenCheckbox) {
if (_enableGraphicSettings) {
ConfMan.set("fullscreen", _fullscreenCheckbox->getState(), _domain);
ConfMan.set("aspect_ratio", _aspectCheckbox->getState(), _domain);
} else {
ConfMan.removeKey("fullscreen", _domain);
ConfMan.removeKey("aspect_ratio", _domain);
}
}
if (_masterVolumeSlider) {
if (_enableVolumeSettings) {
ConfMan.set("master_volume", _masterVolumeSlider->getValue(), _domain);
ConfMan.set("music_volume", _musicVolumeSlider->getValue(), _domain);
ConfMan.set("sfx_volume", _sfxVolumeSlider->getValue(), _domain);
} else {
ConfMan.removeKey("master_volume", _domain);
ConfMan.removeKey("music_volume", _domain);
ConfMan.removeKey("sfx_volume", _domain);
}
}
if (_multiMidiCheckbox) {
if (_enableAudioSettings) {
ConfMan.set("multi_midi", _multiMidiCheckbox->getState(), _domain);
ConfMan.set("native_mt32", _mt32Checkbox->getState(), _domain);
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const MidiDriverDescription *md = getAvailableMidiDrivers();
while (md->name && md->id != (int)_midiPopUp->getSelectedTag())
md++;
if (md->name)
ConfMan.set("music_driver", md->name, _domain);
else
ConfMan.removeKey("music_driver", _domain);
} else {
ConfMan.removeKey("multi_midi", _domain);
ConfMan.removeKey("native_mt32", _domain);
ConfMan.removeKey("music_driver", _domain);
}
}
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// Save config file
ConfMan.flushToDisk();
}
Dialog::close();
}
void OptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) {
case kMasterVolumeChanged:
_masterVolumeLabel->setValue(_masterVolumeSlider->getValue());
_masterVolumeLabel->draw();
break;
case kMusicVolumeChanged:
_musicVolumeLabel->setValue(_musicVolumeSlider->getValue());
_musicVolumeLabel->draw();
break;
case kSfxVolumeChanged:
_sfxVolumeLabel->setValue(_sfxVolumeSlider->getValue());
_sfxVolumeLabel->draw();
break;
case kOKCmd:
setResult(1);
close();
break;
default:
Dialog::handleCommand(sender, cmd, data);
}
}
void OptionsDialog::setGraphicSettingsState(bool enabled) {
_enableGraphicSettings = enabled;
// _gfxPopUp->setEnabled(enabled);
_fullscreenCheckbox->setEnabled(enabled);
_aspectCheckbox->setEnabled(enabled);
}
void OptionsDialog::setAudioSettingsState(bool enabled) {
_enableAudioSettings = enabled;
_midiPopUp->setEnabled(enabled);
_multiMidiCheckbox->setEnabled(enabled);
_mt32Checkbox->setEnabled(enabled);
}
void OptionsDialog::setVolumeSettingsState(bool enabled) {
_enableVolumeSettings = enabled;
_masterVolumeSlider->setEnabled(enabled);
_masterVolumeLabel->setEnabled(enabled);
_musicVolumeSlider->setEnabled(enabled);
_musicVolumeLabel->setEnabled(enabled);
_sfxVolumeSlider->setEnabled(enabled);
_sfxVolumeLabel->setEnabled(enabled);
}
int OptionsDialog::addGraphicControls(GuiObject *boss, int yoffset) {
const int x = 10;
const int w = _w - 2 * 10;
// The GFX mode popup
// TODO - add an API to query the list of available GFX modes, and to get/set the mode
_gfxPopUp = new PopUpWidget(boss, x-5, yoffset, w+5, kLineHeight, "Graphics mode: ", 100);
yoffset += 16;
// FIXME: For the GlobalOptionsDialog, we don't want a <default> here;
// rather, we want to setSelected to the current global
_gfxPopUp->appendEntry("<default>");
_gfxPopUp->appendEntry("");
_gfxPopUp->appendEntry("Normal (no scaling)", GFX_NORMAL);
_gfxPopUp->appendEntry("2x", GFX_DOUBLESIZE);
_gfxPopUp->appendEntry("3x", GFX_TRIPLESIZE);
_gfxPopUp->appendEntry("2xSAI", GFX_2XSAI);
_gfxPopUp->appendEntry("Super2xSAI", GFX_SUPER2XSAI);
_gfxPopUp->appendEntry("SuperEagle", GFX_SUPEREAGLE);
_gfxPopUp->appendEntry("AdvMAME2x", GFX_ADVMAME2X);
_gfxPopUp->appendEntry("AdvMAME3x", GFX_ADVMAME3X);
_gfxPopUp->appendEntry("hq2x", GFX_HQ2X);
_gfxPopUp->appendEntry("hq3x", GFX_HQ3X);
_gfxPopUp->appendEntry("TV2x", GFX_TV2X);
_gfxPopUp->appendEntry("DotMatrix", GFX_DOTMATRIX);
// Fullscreen checkbox
_fullscreenCheckbox = new CheckboxWidget(boss, x, yoffset, w, 16, "Fullscreen mode");
yoffset += 16;
// Aspect ratio checkbox
_aspectCheckbox = new CheckboxWidget(boss, x, yoffset, w, 16, "Aspect ratio correction");
yoffset += 16;
_enableGraphicSettings = true;
return yoffset;
}
int OptionsDialog::addMIDIControls(GuiObject *boss, int yoffset) {
const int x = 10;
const int w = _w - 20;
// The MIDI mode popup & a label
_midiPopUp = new PopUpWidget(boss, x-5, yoffset, w+5, kLineHeight, "Music driver: ", 100);
yoffset += 16;
// Populate it
const MidiDriverDescription *md = getAvailableMidiDrivers();
while (md->name) {
_midiPopUp->appendEntry(md->description, md->id);
md++;
}
// Multi midi setting
_multiMidiCheckbox = new CheckboxWidget(boss, x, yoffset, w, 16, "Mixed Adlib/MIDI mode");
yoffset += 16;
// Native mt32 setting
_mt32Checkbox = new CheckboxWidget(boss, x, yoffset, w, 16, "True Roland MT-32 (disable GM emulation)");
yoffset += 16;
_enableAudioSettings = true;
return yoffset;
}
int OptionsDialog::addVolumeControls(GuiObject *boss, int yoffset) {
// Volume controllers
_masterVolumeSlider = new SliderWidget(boss, 5, yoffset, 185, 12, "Master volume: ", 100, kMasterVolumeChanged);
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_masterVolumeLabel = new StaticTextWidget(boss, 200, yoffset + 2, 24, kLineHeight, "100%", kTextAlignLeft);
_masterVolumeSlider->setMinValue(0); _masterVolumeSlider->setMaxValue(255);
_masterVolumeLabel->setFlags(WIDGET_CLEARBG);
yoffset += 16;
_musicVolumeSlider = new SliderWidget(boss, 5, yoffset, 185, 12, "Music volume: ", 100, kMusicVolumeChanged);
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_musicVolumeLabel = new StaticTextWidget(boss, 200, yoffset + 2, 24, kLineHeight, "100%", kTextAlignLeft);
_musicVolumeSlider->setMinValue(0); _musicVolumeSlider->setMaxValue(255);
_musicVolumeLabel->setFlags(WIDGET_CLEARBG);
yoffset += 16;
_sfxVolumeSlider = new SliderWidget(boss, 5, yoffset, 185, 12, "SFX volume: ", 100, kSfxVolumeChanged);
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_sfxVolumeLabel = new StaticTextWidget(boss, 200, yoffset + 2, 24, kLineHeight, "100%", kTextAlignLeft);
_sfxVolumeSlider->setMinValue(0); _sfxVolumeSlider->setMaxValue(255);
_sfxVolumeLabel->setFlags(WIDGET_CLEARBG);
yoffset += 16;
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_enableVolumeSettings = true;
return yoffset;
}
#pragma mark -
GlobalOptionsDialog::GlobalOptionsDialog(GameDetector &detector)
: OptionsDialog(Common::ConfigManager::kApplicationDomain, 10, 20, 320 - 2 * 10, 200 - 2 * 20) {
const int vBorder = 5;
int yoffset;
// The tab widget
TabWidget *tab = new TabWidget(this, 0, vBorder, _w, _h - 24 - 2*vBorder);
//
// 1) The graphics tab
//
tab->addTab("Graphics");
yoffset = vBorder;
yoffset = addGraphicControls(tab, yoffset);
//
// 2) The audio tab
//
tab->addTab("Audio");
yoffset = vBorder;
yoffset = addMIDIControls(tab, yoffset);
yoffset = addVolumeControls(tab, yoffset);
// TODO: cd drive setting
//
// 3) The miscellaneous tab
//
tab->addTab("Misc");
yoffset = vBorder;
#if !( defined(__DC__) || defined(__GP32__) )
// Save game path
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new StaticTextWidget(tab, 5, yoffset + 2, 100, kLineHeight, "Savegame path: ", kTextAlignRight);
_savePath = new StaticTextWidget(tab, 105, yoffset + 2, 180, kLineHeight, "/foo/bar", kTextAlignLeft);
new ButtonWidget(tab, 105, yoffset + 14, 64, 16, "Choose...", kChooseSaveDirCmd, 0);
#endif
// TODO: joystick setting
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// Activate the first tab
tab->setActiveTab(0);
// Add OK & Cancel buttons
addButton(_w - 2 * (kButtonWidth + 10), _h - 24, "Cancel", kCloseCmd, 0);
addButton(_w - (kButtonWidth + 10), _h - 24, "OK", kOKCmd, 0);
// Create file browser dialog
_browser = new BrowserDialog("Select directory for savegames");
}
GlobalOptionsDialog::~GlobalOptionsDialog() {
delete _browser;
}
void GlobalOptionsDialog::open() {
OptionsDialog::open();
#if !( defined(__DC__) || defined(__GP32__) )
// Set _savePath to the current save path
Common::String dir(ConfMan.get("savepath", _domain));
if (!dir.isEmpty()) {
_savePath->setLabel(dir);
} else {
// Default to the current directory...
char buf[256];
getcwd(buf, sizeof(buf));
_savePath->setLabel(buf);
}
#endif
}
void GlobalOptionsDialog::close() {
if (getResult()) {
// Savepath
ConfMan.set("savepath", _savePath->getLabel(), _domain);
}
OptionsDialog::close();
}
void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) {
case kChooseSaveDirCmd:
if (_browser->runModal()) {
// User made his choice...
FilesystemNode *dir = _browser->getResult();
_savePath->setLabel(dir->path());
// TODO - we should check if the directory is writeable before accepting it
}
break;
default:
OptionsDialog::handleCommand(sender, cmd, data);
}
}