scummvm/scumm/sprite_he.h

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef SPRITE_HE_H
#define SPRITE_HE_H
namespace Scumm {
enum SpriteFlags {
kSFChanged = (1 << 0),
kSFNeedRedraw = (1 << 1),
kSF03 = (1 << 2),
kSF04 = (1 << 3),
kSFZoomed = (1 << 4),
kSFRotated = (1 << 5),
kSF07 = (1 << 6),
kSF08 = (1 << 7),
kSF09 = (1 << 8),
kSF10 = (1 << 9),
kSF11 = (1 << 10),
kSF12 = (1 << 11),
kSFDoubleBuffered = (1 << 12),
kSFYFlipped = (1 << 13),
kSFXFlipped = (1 << 14),
kSFActive = (1 << 15),
kSF17 = (1 << 16),
kSF18 = (1 << 17),
kSF19 = (1 << 18),
kSFNeedPaletteRemap = (1 << 19),
kSF21 = (1 << 20),
kSFDelayed = (1 << 21),
kSF23 = (1 << 22),
kSF24 = (1 << 23),
kSF25 = (1 << 24),
kSFBlitDirectly = (1 << 25),
kSF27 = (1 << 26),
kSF28 = (1 << 27),
kSF29 = (1 << 28),
kSF30 = (1 << 29),
kSFImageless = (1 << 30),
kSF32 = (1 << 31)
};
enum SpriteGroupFlags {
kSGFClipBox = (1 << 0)
};
struct SpriteInfo {
int id;
int zorder;
int flags;
int res_id;
int res_state;
int group_num;
int paletteNum;
int zorderPriority;
Common::Rect bbox;
int dx;
int dy;
Common::Point pos;
int tx;
int ty;
int field_44;
int cur_img_state;
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int cur_res_id;
int imglist_num;
int field_54;
int res_wiz_states;
int rot_angle;
int zoom;
int delayCount;
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int cur_rot_angle;
int cur_zoom;
int imgFlags;
int field_74;
int delayAmount;
int field_7C;
int field_80;
int class_flags;
int field_88;
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int field_8C;
int field_90;
};
struct SpriteGroup {
Common::Rect bbox;
int zorderPriority;
int flags;
int tx;
int ty;
int field_20;
int scaling;
int scale_x;
int scale_y;
int scale_x_ratio_mul;
int scale_x_ratio_div;
int scale_y_ratio_mul;
int scale_y_ratio_div;
};
} // End of namespace Scumm
#endif