scummvm/engines/grim/patchr.h

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/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
2014-04-05 16:18:42 +00:00
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
2014-04-05 16:18:42 +00:00
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GRIM_PATCHR_H
#define GRIM_PATCHR_H
namespace Grim {
/**
* Take an arbitrary SeekableReadStream and wrap it in a custom stream which
* transparently patch it on-the-fly. It uses filename.patchr as patchfile,
* but if it fails, it tries with filename_1.patchr and so on.
* If no valid patchfile exists, the original stream is returned unmodified
* (and in particular, not wrapped).
* For more informations, see diffr and patchr manuals.
*
* It is safe to call this with a NULL parameter (in this case, NULL is
* returned).
*/
Common::SeekableReadStream *wrapPatchedFile(Common::SeekableReadStream *rs, const Common::String &filename);
} // end of namespace Grim
#endif