scummvm/dists/codeblocks/agi.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="5" />
<Project>
<Option title="agi" />
<Option pch_mode="2" />
<Option default_target="" />
<Option compiler="gcc" />
<Option virtualFolders="" />
<Build>
<Target title="default">
<Option output="scummvm\engines\agi\libagi.a" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="scummvm" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-g" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="..\..\engines\agi\agi.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\agi.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\agi_v2.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\agi_v3.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\checks.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\console.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\console.h">
<Option compilerVar="CPP" />
<Option compile="0" />
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\cycle.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\detection.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\font.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\global.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\graphics.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\graphics.h">
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<Option compile="0" />
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\id.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\inv.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\keyboard.cpp">
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\keyboard.h">
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\loader_v2.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\loader_v3.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\logic.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\logic.h">
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<Option compile="0" />
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\lzw.cpp">
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</Unit>
<Unit filename="..\..\engines\agi\lzw.h">
<Option compilerVar="CPP" />
<Option compile="0" />
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</Unit>
<Unit filename="..\..\engines\agi\menu.cpp">
<Option compilerVar="CPP" />
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</Unit>
<Unit filename="..\..\engines\agi\menu.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\motion.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\objects.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\op_cmd.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\op_dbg.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\op_test.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\opcodes.h">
<Option compilerVar="CPP" />
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</Unit>
<Unit filename="..\..\engines\agi\patches.cpp">
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</Unit>
<Unit filename="..\..\engines\agi\picture.cpp">
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\picture.h">
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<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi.h">
<Option compilerVar="CPP" />
<Option compile="0" />
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi_common.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi_common.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi_mickey.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi_mickey.h">
<Option compilerVar="CPP" />
<Option compile="0" />
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</Unit>
<Unit filename="..\..\engines\agi\preagi_troll.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi_troll.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi_winnie.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\preagi_winnie.h">
<Option compilerVar="CPP" />
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</Unit>
<Unit filename="..\..\engines\agi\predictive.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\saveload.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\sound.cpp">
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\sound.h">
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<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\sprite.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\sprite.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\text.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\view.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\view.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\wagparser.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\wagparser.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\agi\words.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Extensions />
</Project>
</CodeBlocks_project_file>