scummvm/scumm/imuse_digi/dimuse.h

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
#ifndef IMUSE_DIGI_H
#define IMUSE_DIGI_H
#include "common/scummsys.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse_digi/dimuse_bndmgr.h"
#include "scumm/imuse_digi/dimuse_sndmgr.h"
#include "scumm/music.h"
#include "sound/mixer.h"
#include "sound/audiostream.h"
namespace Scumm {
// enable below for pullmethod data transfer from imuse to sound mixer,
// it's experimental and buggy
//#define ENABLE_PULLMETHOD
#define MAX_DIGITAL_TRACKS 8
#define MAX_DIGITAL_FADETRACKS 8
struct imuseDigTable;
struct imuseComiTable;
class IMuseDigital : public MusicEngine {
private:
struct Track {
int8 pan; // pan
int32 vol; // volume
int32 volFadeDest; //
int32 volFadeStep; //
int32 volFadeDelay; //
bool volFadeUsed; //
int soundId;
bool used;
bool toBeRemoved;
bool started;
int priority;
int32 regionOffset;
int32 trackOffset;
int32 dataOffset;
int curRegion;
int curHookId;
int volGroupId;
int iteration;
int mod;
#ifndef ENABLE_PULLMETHOD
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int32 pullSize;
#endif
int32 mixerFlags;
int mixerVol;
int mixerPan;
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ImuseDigiSndMgr::soundStruct *soundHandle;
PlayingSoundHandle handle;
#ifndef ENABLE_PULLMETHOD
AppendableAudioStream *stream;
#else
CustomProcInputStream *stream;
#endif
AudioStream *stream2;
Track();
};
Track *_track[MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS];
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OSystem::MutexRef _mutex;
ScummEngine *_vm;
ImuseDigiSndMgr *_sound;
int _volVoice;
int _volSfx;
int _volMusic;
bool _pause;
int _attributes[188];
int _nextSeqToPlay;
int _curMusicState;
int _curMusicSeq;
int _curMusicCue;
static void timer_handler(void *refConf);
#ifdef ENABLE_PULLMETHOD
static int pullProcCallback(void *refCon, CustomProcInputStream *stream, byte *mixerBuffer, int pullSize);
int pullProc(CustomProcInputStream *stream, byte *mixerBuffer, int pullSize);
#endif
void callback();
void switchToNextRegion(int track);
void allocSlot(int priority);
void startSound(int soundId, const char *soundName, int soundType, int volGroupId, AudioStream *input, int hookId, int volume, int priority);
void selectVolumeGroup(int soundId, int volGroupId);
int32 getPosInMs(int soundId);
void getLipSync(int soundId, int syncId, int32 msPos, int32 &width, int32 &height);
int getSoundIdByName(const char *soundName);
void fadeOutMusic(int fadeDelay);
int cloneToFadeOutTrack(int track, int fadeDelay, int killNormalTrack);
void setFtMusicState(int stateId);
void setFtMusicSequence(int seqId);
void setFtMusicCuePoint(int cueId);
void playFtMusic(const char *songName, int opcode, int volume);
void setComiMusicState(int stateId);
void setComiMusicSequence(int seqId);
void playComiMusic(const char *songName, const imuseComiTable *table, int atribPos, bool sequence);
void setDigMusicState(int stateId);
void setDigMusicSequence(int seqId);
void playDigMusic(const char *songName, const imuseDigTable *table, int atribPos, bool sequence);
public:
IMuseDigital(ScummEngine *scumm);
virtual ~IMuseDigital();
void startVoice(int soundId, AudioStream *input);
void startVoice(int soundId, const char *soundName);
void startMusic(int soundId, int volume);
void startMusic(const char *soundName, int soundId, int hookId, int volume);
void startSfx(int soundId, int priority);
void startSound(int soundId)
{ error("MusicEngine::startSound() Should be never called"); }
void resetState();
void setGroupVoiceVolume(int volume) { _volVoice = volume; }
void setGroupSfxVolume(int volume) { _volSfx = volume; }
void setGroupMusicVolume(int volume) { _volMusic = volume; }
int getGroupVoiceVolume() { return _volVoice; }
int getGroupSfxVolume() { return _volSfx; }
int getGroupMusicVolume() { return _volMusic; }
void setPriority(int soundId, int priority);
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void setVolume(int soundId, int volume);
void setPan(int soundId, int pan);
void setFade(int soundId, int destVolume, int delay60HzTicks);
void setMasterVolume(int vol) {}
void stopSound(int soundId);
void stopAllSounds() { stopAllSounds(false); }
void stopAllSounds(bool waitForStop);
void pause(bool pause);
void parseScriptCmds(int a, int b, int c, int d, int e, int f, int g, int h);
void refreshScripts();
int getSoundStatus(int sound) const;
int32 getCurMusicPosInMs();
int32 getCurVoiceLipSyncWidth();
int32 getCurVoiceLipSyncHeight();
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int32 getCurMusicLipSyncWidth(int syncId);
int32 getCurMusicLipSyncHeight(int syncId);
};
struct imuseRoomMap {
int8 roomId;
byte musicTableIndex;
byte unk1;
byte unk2;
byte unk3;
byte unk4;
};
struct imuseDigTable {
byte opcode;
int16 soundId;
char name[20];
byte param;
byte hookId;
char filename[13];
};
struct imuseComiTable {
byte opcode;
int16 soundId;
char name[20];
byte param;
byte hookId;
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int16 fadeOut60TicksDelay;
char filename[13];
};
struct imuseFtNames {
char name[20];
};
struct imuseFtStateTable {
char audioName[9];
byte opcode;
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byte volume;
char name[21];
};
struct imuseFtSeqTable {
char audioName[9];
byte opcode;
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byte volume;
};
#ifdef __PALM_OS__
extern const imuseRoomMap *_digStateMusicMap;
extern const imuseDigTable *_digStateMusicTable;
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extern const imuseDigTable *_digSeqMusicTable;
extern const imuseComiTable *_comiStateMusicTable;
extern const imuseComiTable *_comiSeqMusicTable;
extern const imuseFtStateTable *_ftStateMusicTable;
extern const imuseFtSeqTable *_ftSeqMusicTable;
extern const imuseFtNames *_ftSeqNames;
#else
extern const imuseRoomMap _digStateMusicMap[];
extern const imuseDigTable _digStateMusicTable[];
extern const imuseDigTable _digSeqMusicTable[];
extern const imuseComiTable _comiStateMusicTable[];
extern const imuseComiTable _comiSeqMusicTable[];
extern const imuseFtStateTable _ftStateMusicTable[];
extern const imuseFtSeqTable _ftSeqMusicTable[];
extern const imuseFtNames _ftSeqNames[];
#endif
} // End of namespace Scumm
#endif