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% This file was generated by credits.pl. Do not edit by hand!
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\section { Credits}
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\begin { trivlist}
\item \textbf { \LARGE ScummVM Team}
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\item \textbf { \large Project Leaders}
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\item \begin { tabular} [h]{ p{ 0.3\linewidth } p{ 0.6\linewidth } }
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James Brown & \textit { } \\
Max Horn & \textit { This is a long desc. A really, really long long description. No I really mean *long* like in 'very long'!} \\
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\end { tabular}
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\end { list}
\item \textbf { \large Engine Teams}
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\item \textbf { SCUMM}
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\item \begin { tabular} [h]{ p{ 0.3\linewidth } p{ 0.6\linewidth } }
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Torbj\" orn Andersson & \textit { } \\
James Brown & \textit { } \\
Jonathan Gray & \textit { } \\
Max Horn & \textit { } \\
Travis Howell & \textit { } \\
Pawe{ \l } Ko{ \l } odziejski & \textit { Codecs, iMUSE, Smush, etc.} \\
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Eugene Sandulenko & \textit { FT INSANE, MM NES, MM C64, game detection, Herc/CGA} \\
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\end { tabular}
\end { list}
\item \textbf { HE}
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\item \begin { tabular} [h]{ p{ 0.3\linewidth } p{ 0.6\linewidth } }
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Jonathan Gray & \textit { } \\
Travis Howell & \textit { } \\
Gregory Montoir & \textit { } \\
Eugene Sandulenko & \textit { } \\
\end { tabular}
\end { list}
\item \textbf { BASS}
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Robert G\" offringmann & \textit { } \\
Oliver Kiehl & \textit { } \\
Joost Peters & \textit { } \\
\end { tabular}
\end { list}
\item \textbf { Broken Sword 1}
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Robert G\" offringmann & \textit { } \\
\end { tabular}
\end { list}
\item \textbf { Broken Sword 2}
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Torbj\" orn Andersson & \textit { } \\
Jonathan Gray & \textit { } \\
\end { tabular}
\end { list}
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\item \textbf { Cinematique evo 1}
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Pawe{ \l } Ko{ \l } odziejski & \textit { } \\
Gregory Montoir & \textit { } \\
Eugene Sandulenko & \textit { } \\
\end { tabular}
\end { list}
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\item \textbf { FOTAQ}
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David Eriksson & \textit { } \\
Gregory Montoir & \textit { } \\
Joost Peters & \textit { } \\
\end { tabular}
\end { list}
\item \textbf { Gob}
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Torbj\" orn Andersson & \textit { } \\
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Sven Hesse & \textit { } \\
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Eugene Sandulenko & \textit { } \\
\end { tabular}
\end { list}
\item \textbf { Kyra}
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Oystein Eftevaag & \textit { } \\
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Gregory Montoir & \textit { } \\
Johannes Schickel & \textit { } \\
\end { tabular}
\end { list}
\item \textbf { SAGA}
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Torbj\" orn Andersson & \textit { } \\
Andrew Kurushin & \textit { } \\
Eugene Sandulenko & \textit { } \\
\end { tabular}
\end { list}
\item \textbf { Simon}
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Travis Howell & \textit { } \\
Oliver Kiehl & \textit { } \\
\end { tabular}
\end { list}
\end { list}
\item \textbf { \large Backend Teams}
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\item \textbf { Dreamcast}
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Marcus Comstedt & \textit { } \\
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\item \textbf { SymbianOS}
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Jurgen Braam & \textit { } \\
Lars Persson & \textit { } \\
\end { tabular}
\end { list}
\item \textbf { PalmOS}
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Chris Apers & \textit { } \\
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\end { list}
\item \textbf { PocketPC / WinCE}
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Nicolas Bacca & \textit { } \\
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\end { list}
\item \textbf { Playstation 2}
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Robert G\" offringmann & \textit { } \\
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\end { list}
\item \textbf { PSP (PlayStation Portable)}
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Joost Peters & \textit { } \\
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\end { list}
\item \textbf { SDL (Win/Linux/OS X/etc.)}
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Max Horn & \textit { } \\
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Eugene Sandulenko & \textit { Asm routines, GFX layers} \\
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\end { tabular}
\end { list}
\end { list}
\item \textbf { \large Other subsystems}
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Jerome Fisher & \textit { MT-32 emulator} \\
Jochen Hoenicke & \textit { Speaker \& PCjr sound support, Adlib work} \\
\end { tabular}
\end { list}
\item \textbf { \large Website (content)}
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\item
All active team members
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\item \textbf { \large Retired Team Members}
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Tore Anderson & \textit { Former Debian GNU/Linux maintainer} \\
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Ralph Brorsen & \textit { Help with GUI implementation} \\
Jamieson Christian & \textit { iMUSE, MIDI, all things musical} \\
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Vincent Hamm & \textit { Co-Founder, original CinE engine author} \\
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Ruediger Hanke & \textit { Port: MorphOS} \\
Felix Jakschitsch & \textit { Zak256 reverse engineering} \\
Mutwin Kraus & \textit { Original MacOS porter} \\
Peter Moraliyski & \textit { Port: GP32} \\
Jeremy Newman & \textit { Former webmaster} \\
Ludvig Strigeus & \textit { Original ScummVM and SimonVM author} \\
Lionel Ulmer & \textit { Port: X11} \\
\end { tabular}
\end { list}
\end { list}
\item \textbf { \LARGE Other contributions}
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\item \textbf { \large Packages}
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\item \textbf { AmigaOS 4}
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Hans-J\" org Frieden & \textit { } \\
Juha Niemim\" aki & \textit { } \\
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\end { list}
\item \textbf { BeOS}
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Stefan Parviainen & \textit { } \\
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\end { list}
\item \textbf { Debian GNU/Linux}
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David Weinehall & \textit { } \\
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\end { tabular}
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\item \textbf { Fedora / RedHat}
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Willem Jan Palenstijn & \textit { } \\
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\end { list}
\item \textbf { Mac OS X}
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Max Horn & \textit { } \\
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\item \textbf { OS/2}
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Paul Smedley & \textit { } \\
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\item \textbf { PocketPC 2002}
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Kostas Nakos & \textit { } \\
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\item \textbf { SlackWare}
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Robert Kelsen & \textit { } \\
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\item \textbf { Win32}
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Travis Howell & \textit { } \\
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\item \textbf { Win64}
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Chris Gray & \textit { } \\
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\end { list}
\item \textbf { \large Website (design)}
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Dob\' o Bal\' azs & \textit { Website design} \\
Yaroslav Fedevych & \textit { HTML/CSS for the website} \\
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David Jensen & \textit { SVG logo conversion} \\
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Jean Marc & \textit { ScummVM logo} \\
\end { tabular}
\end { list}
\item \textbf { \large Code contributions}
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Stuart Caie & \textit { Decoders for Simon 1 Amiga data files} \\
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Paolo Costabel & \textit { PSP port contributions} \\
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Janne Huttunen & \textit { V3 actor mask support, Dig/FT SMUSH audio} \\
Kov\' acs Endre J\' anos & \textit { Several fixes for Simon1} \\
Jeroen Janssen & \textit { Numerous readability and bugfix patches} \\
Andreas Karlsson & \textit { Initial port for EPOC/SymbianOS} \\
Claudio Matsuoka & \textit { Daily Linux builds} \\
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Thomas Mayer & \textit { PSP port contributions} \\
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Mikesch Nepomuk & \textit { MI1 VGA floppy patches} \\
Nicolas Noble & \textit { Config file and ALSA support} \\
Quietust & \textit { Sound support for Amiga SCUMM V2/V3 games, MM NES support} \\
Andreas R\" over & \textit { Broken Sword 1/2 MPEG2 cutscene support} \\
Edward Rudd & \textit { Fixes for playing MP3 versions of MI1/Loom audio} \\
Daniel Schepler & \textit { Final MI1 CD music support, initial Ogg Vorbis support} \\
Andr\' e Souza & \textit { SDL-based OpenGL renderer} \\
Tim ??? & \textit { Initial MI1 CD music support} \\
\end { tabular}
\end { list}
\item
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And to all the contributors, users, and beta testers we've missed. Thanks!
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\end { list}
\item \textbf { \LARGE Special thanks to}
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Sander Buskens & \textit { For his work on the initial reversing of Monkey2} \\
Canadacow & \textit { For the original MT-32 emulator} \\
Kevin Carnes & \textit { For Scumm16, the basis of ScummVM's older gfx codecs} \\
Ivan Dubrov & \textit { For contributing the initial version of the Gobliiins engine} \\
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Joachim Eberhard & \textit { For numerous contributions to documentation} \\
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Jezar & \textit { For his freeverb filter implementation} \\
Jim Leiterman & \textit { Various info on his FM-TOWNS/Marty SCUMM ports} \\
lloyd & \textit { For deep tech details about C64 Zak \& MM} \\
Jimmi Th{ \o } gersen & \textit { For ScummRev, and much obscure code/documentation} \\
Tristan & \textit { For additional work on the original MT-32 emulator} \\
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\end { tabular}
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\item
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Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.
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\item
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John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.
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\item
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Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.
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\item
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Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!
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\end { list}
\end { trivlist}
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