2002-03-25 08:51:34 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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2005-01-01 16:09:25 +00:00
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* Copyright (C) 2001-2005 The ScummVM project
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2002-03-25 08:51:34 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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2002-03-25 08:46:24 +00:00
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#include "stdafx.h"
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2003-10-03 18:33:57 +00:00
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#include "scumm/scumm.h"
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#include "scumm/intern.h"
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2002-03-25 01:20:05 +00:00
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2003-10-03 18:33:57 +00:00
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namespace Scumm {
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2002-03-25 01:20:05 +00:00
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2005-04-03 15:06:08 +00:00
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void ScummEngine_v3old::readIndexFile() {
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int magic = 0;
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debug(9, "readIndexFile()");
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closeRoom();
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openRoom(0);
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magic = _fileHandle->readUint16LE();
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if (magic != 0x0100)
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warning("The magic id doesn't match (0x%X)", magic);
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_numGlobalObjects = _fileHandle->readUint16LE();
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_fileHandle->seek(_numGlobalObjects * 4, SEEK_CUR);
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_numRooms = _fileHandle->readByte();
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_fileHandle->seek(_numRooms * 3, SEEK_CUR);
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_numCostumes = _fileHandle->readByte();
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_fileHandle->seek(_numCostumes * 3, SEEK_CUR);
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_numScripts = _fileHandle->readByte();
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_fileHandle->seek(_numScripts * 3, SEEK_CUR);
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_numSounds = _fileHandle->readByte();
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_fileHandle->clearIOFailed();
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_fileHandle->seek(0, SEEK_SET);
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readMAXS();
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// Jamieson630: palManipulate variable initialization
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_palManipCounter = 0;
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_palManipPalette = 0; // Will allocate when needed
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_palManipIntermediatePal = 0; // Will allocate when needed
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_fileHandle->readUint16LE(); /* version magic number */
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readGlobalObjects();
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readResTypeList(rtRoom, MKID('ROOM'), "room");
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readResTypeList(rtCostume, MKID('COST'), "costume");
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readResTypeList(rtScript, MKID('SCRP'), "script");
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readResTypeList(rtSound, MKID('SOUN'), "sound");
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closeRoom();
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2002-03-25 01:20:05 +00:00
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}
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2002-03-25 02:09:05 +00:00
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2003-10-02 22:42:03 +00:00
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void ScummEngine_v3::loadCharset(int no) {
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2002-04-11 17:19:16 +00:00
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uint32 size;
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2002-04-11 15:22:02 +00:00
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memset(_charsetData, 0, sizeof(_charsetData));
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2002-04-04 23:02:02 +00:00
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2003-04-29 10:26:35 +00:00
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if (_gameId == GID_ZAK256)
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checkRange(2, 0, no, "Loading illegal charset %d");
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else
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checkRange(4, 0, no, "Loading illegal charset %d");
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2002-12-22 21:58:16 +00:00
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closeRoom();
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2002-04-11 17:19:16 +00:00
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2003-04-07 06:34:42 +00:00
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File file;
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char buf[20];
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2003-04-29 10:26:35 +00:00
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sprintf(buf, "%02d.LFL", 99 - no);
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2003-04-09 08:06:55 +00:00
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2004-06-27 21:52:25 +00:00
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file.open(buf);
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2003-04-07 06:34:42 +00:00
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if (file.isOpen() == false) {
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error("loadCharset(%d): Missing file charset: %s", no, buf);
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}
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size = file.readUint16LE();
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file.read(createResource(rtCharset, no, size), size);
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file.close();
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2002-03-25 02:09:05 +00:00
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}
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2003-03-07 21:38:46 +00:00
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2003-10-03 18:33:57 +00:00
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} // End of namespace Scumm
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