SWORD25: Start for VideoDecoder-compatible Theora player.

svn-id: r53206
This commit is contained in:
Eugene Sandulenko 2010-08-04 14:53:07 +00:00
parent 8533538c83
commit 9b3e26e7a2
6 changed files with 697 additions and 121 deletions

View File

@ -38,11 +38,52 @@ namespace Sword25 {
#define BS_LOG_PREFIX "MOVIEPLAYER"
BS_MoviePlayer::BS_MoviePlayer(BS_Kernel * pKernel) : BS_Service(pKernel) {
BS_Service *BS_OggTheora_CreateObject(BS_Kernel *pKernel) { return new BS_MoviePlayer(pKernel); }
BS_MoviePlayer::BS_MoviePlayer(BS_Kernel *pKernel) : BS_Service(pKernel) {
if (!_RegisterScriptBindings())
BS_LOG_ERRORLN("Script bindings could not be registered.");
else
BS_LOGLN("Script bindings registered.");
}
bool BS_MoviePlayer::LoadMovie(const Common::String &Filename, unsigned int Z) {
return true;
}
bool BS_MoviePlayer::UnloadMovie() {
return true;
}
bool BS_MoviePlayer::Play() {
return true;
}
bool BS_MoviePlayer::Pause() {
return true;
}
void BS_MoviePlayer::Update() {
}
bool BS_MoviePlayer::IsMovieLoaded() {
return true;
}
bool BS_MoviePlayer::IsPaused() {
return true;
}
float BS_MoviePlayer::GetScaleFactor() {
return 1.0f;
}
void BS_MoviePlayer::SetScaleFactor(float ScaleFactor) {
}
double BS_MoviePlayer::GetTime() {
return 1.0;
}
} // End of namespace Sword25

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@ -55,7 +55,7 @@ public:
// -----------------------------------------------------------------------------
BS_MoviePlayer(BS_Kernel *pKernel);
virtual ~BS_MoviePlayer() {};
~BS_MoviePlayer() {};
// -----------------------------------------------------------------------------
// Abstract interface must be implemented by each Movie Player
@ -71,14 +71,14 @@ public:
* @param Z Z indicates the position of the film on the main graphics layer
* @return Returns false if an error occured while loading, otherwise true.
*/
virtual bool LoadMovie(const Common::String &Filename, unsigned int Z) = 0;
bool LoadMovie(const Common::String &Filename, unsigned int Z);
/**
* Unloads the currently loaded movie file.
* @return Returns false if an error occurred while unloading, otherwise true.
* @remark This method can only be called when IsMovieLoaded() returns true.
*/
virtual bool UnloadMovie() = 0;
bool UnloadMovie();
/**
* Plays the loaded movie.
@ -88,7 +88,7 @@ public:
* @return Returns false if an error occurred while starting, otherwise true.
* @remark This method can only be called when IsMovieLoaded() returns true.
*/
virtual bool Play() = 0;
bool Play();
/**
* Pauses movie playback.
@ -97,23 +97,23 @@ public:
* @return Returns false if an error occurred while pausing, otherwise true.
* @remark This method can only be called when IsMovieLoaded() returns true.
*/
virtual bool Pause() = 0;
bool Pause();
/**
* This function must be called once per frame.
*/
virtual void Update() = 0;
void Update();
/**
* Returns whether a film is loaded for playback.
*/
virtual bool IsMovieLoaded() = 0;
bool IsMovieLoaded();
/**
* Returns whether the movie playback is paused.
* @remark This method can only be called when IsMovieLoaded() returns true.
*/
virtual bool IsPaused() = 0;
bool IsPaused();
/**
* Returns the scaling factor for the loaded film.
@ -123,20 +123,20 @@ public:
* @return Returns the scaling factor of the film.
* @remark This method can only be called when IsMovieLoaded() returns true.
*/
virtual float GetScaleFactor() = 0;
float GetScaleFactor();
/**
* Sets the factor by which the loaded film is to be scaled.
* @param ScaleFactor The desired scale factor.
* @remark This method can only be called when IsMovieLoaded() returns true.
*/
virtual void SetScaleFactor(float ScaleFactor) = 0;
void SetScaleFactor(float ScaleFactor);
/**
* Returns the current playing position in seconds.
* @remark This method can only be called when IsMovieLoaded() returns true.
*/
virtual double GetTime() = 0;
double GetTime();
private:
bool _RegisterScriptBindings();

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@ -23,7 +23,7 @@
*
*/
/*
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@ -45,150 +45,138 @@
namespace Sword25 {
int LoadMovie(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int LoadMovie(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
lua_pushbooleancpp(L, FMVPtr->LoadMovie(luaL_checkstring(L, 1), lua_gettop(L) == 2 ? static_cast<unsigned int>(luaL_checknumber(L, 2)) : 10));
lua_pushbooleancpp(L, FMVPtr->LoadMovie(luaL_checkstring(L, 1), lua_gettop(L) == 2 ? static_cast<unsigned int>(luaL_checknumber(L, 2)) : 10));
return 1;
}
return 1;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int UnloadMovie(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int UnloadMovie(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
lua_pushbooleancpp(L, FMVPtr->UnloadMovie());
lua_pushbooleancpp(L, FMVPtr->UnloadMovie());
return 1;
}
return 1;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int Play(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int Play(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
lua_pushbooleancpp(L, FMVPtr->Play());
lua_pushbooleancpp(L, FMVPtr->Play());
return 1;
}
return 1;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int Pause(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int Pause(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
lua_pushbooleancpp(L, FMVPtr->Pause());
lua_pushbooleancpp(L, FMVPtr->Pause());
return 1;
}
return 1;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int Update(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int Update(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
FMVPtr->Update();
FMVPtr->Update();
return 0;
}
return 0;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int IsMovieLoaded(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int IsMovieLoaded(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
lua_pushbooleancpp(L, FMVPtr->IsMovieLoaded());
lua_pushbooleancpp(L, FMVPtr->IsMovieLoaded());
return 1;
}
return 1;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int IsPaused(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int IsPaused(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
lua_pushbooleancpp(L, FMVPtr->IsPaused());
lua_pushbooleancpp(L, FMVPtr->IsPaused());
return 1;
}
return 1;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int GetScaleFactor(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int GetScaleFactor(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
lua_pushnumber(L, FMVPtr->GetScaleFactor());
lua_pushnumber(L, FMVPtr->GetScaleFactor());
return 1;
}
return 1;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int SetScaleFactor(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int SetScaleFactor(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
FMVPtr->SetScaleFactor(static_cast<float>(luaL_checknumber(L, 1)));
FMVPtr->SetScaleFactor(static_cast<float>(luaL_checknumber(L, 1)));
return 0;
}
return 0;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
int GetTime(lua_State * L)
{
BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
int GetTime(lua_State *L) {
BS_MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
BS_ASSERT(FMVPtr);
lua_pushnumber(L, FMVPtr->GetTime());
lua_pushnumber(L, FMVPtr->GetTime());
return 1;
}
return 1;
}
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
const char * LIBRARY_NAME = "Movieplayer";
const char *LIBRARY_NAME = "Movieplayer";
const luaL_reg LIBRARY_FUNCTIONS[] =
{
{ "LoadMovie", LoadMovie },
{ "UnloadMovie", UnloadMovie },
{ "Play", Play },
{ "Pause", Pause },
{ "Update", Update },
{ "IsMovieLoaded", IsMovieLoaded },
{ "IsPaused", IsPaused },
{ "GetScaleFactor", GetScaleFactor },
{ "SetScaleFactor", SetScaleFactor },
{ "GetTime", GetTime },
{ 0, 0 }
};
const luaL_reg LIBRARY_FUNCTIONS[] = {
{ "LoadMovie", LoadMovie },
{ "UnloadMovie", UnloadMovie },
{ "Play", Play },
{ "Pause", Pause },
{ "Update", Update },
{ "IsMovieLoaded", IsMovieLoaded },
{ "IsPaused", IsPaused },
{ "GetScaleFactor", GetScaleFactor },
{ "SetScaleFactor", SetScaleFactor },
{ "GetTime", GetTime },
{ 0, 0 }
};
bool BS_MoviePlayer::_RegisterScriptBindings()
{
BS_Kernel * pKernel = BS_Kernel::GetInstance();
bool BS_MoviePlayer::_RegisterScriptBindings() {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
BS_ScriptEngine * pScript = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
BS_ScriptEngine *pScript = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
BS_ASSERT(pScript);
lua_State * L = static_cast<lua_State *>(pScript->GetScriptObject());
lua_State *L = static_cast<lua_State *>(pScript->GetScriptObject());
BS_ASSERT(L);
if (!BS_LuaBindhelper::AddFunctionsToLib(L, LIBRARY_NAME, LIBRARY_FUNCTIONS)) return false;

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@ -0,0 +1,434 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* Source is based on the player example from libvorbis package
*
* THIS FILE IS PART OF THE OggTheora SOFTWARE CODEC SOURCE CODE.
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.
*
* THE Theora SOURCE CODE IS COPYRIGHT (C) 2002-2009
* by the Xiph.Org Foundation and contributors http://www.xiph.org/
*
*/
#include "sword25/fmv/theora_decoder.h"
#include "common/system.h"
namespace Sword25 {
TheoraDecoder::TheoraDecoder() {
_fileStream = 0;
_surface = 0;
_theoraPacket = 0;
_vorbisPacket = 0;
_stateFlag = 0;
}
TheoraDecoder::~TheoraDecoder() {
close();
}
void TheoraDecoder::queuePage(ogg_page *page) {
if (_theoraPacket)
ogg_stream_pagein(&_theoraOut, page);
if (_vorbisPacket)
ogg_stream_pagein(&_vorbisOut, page);
}
int TheoraDecoder::bufferData() {
char *buffer = ogg_sync_buffer(&_oggSync, 4096);
int bytes = _fileStream->read(buffer, 4096);
ogg_sync_wrote(&_oggSync, bytes);
return(bytes);
}
bool TheoraDecoder::load(Common::SeekableReadStream &stream) {
close();
_fileStream = &stream;
// start up Ogg stream synchronization layer
ogg_sync_init(&_oggSync);
// init supporting Vorbis structures needed in header parsing
vorbis_info_init(&_vorbisInfo);
vorbis_comment_init(&_vorbisComment);
// init supporting Theora structures needed in header parsing
th_comment_init(&_theoraComment);
th_info_init(&_theoraInfo);
// Ogg file open; parse the headers
// Only interested in Vorbis/Theora streams
while (!_stateFlag) {
int ret = bufferData();
if (ret == 0)
break;
while (ogg_sync_pageout(&_oggSync, &_oggPage) > 0) {
ogg_stream_state test;
// is this a mandated initial header? If not, stop parsing
if (!ogg_page_bos(&_oggPage)) {
// don't leak the page; get it into the appropriate stream
queuePage(&_oggPage);
_stateFlag = 1;
break;
}
ogg_stream_init(&test, ogg_page_serialno(&_oggPage));
ogg_stream_pagein(&test, &_oggPage);
ogg_stream_packetout(&test, &_oggPacket);
// identify the codec: try theora
if (!_theoraPacket && th_decode_headerin(&_theoraInfo, &_theoraComment, &_theoraSetup, &_oggPacket) >= 0) {
// it is theora
memcpy(&_theoraOut, &test, sizeof(test));
_theoraPacket = 1;
} else if (!_vorbisPacket && vorbis_synthesis_headerin(&_vorbisInfo, &_vorbisComment, &_oggPacket) >= 0) {
// it is vorbis
memcpy(&_vorbisOut, &test, sizeof(test));
_vorbisPacket = 1;
} else {
// whatever it is, we don't care about it
ogg_stream_clear(&test);
}
}
// fall through to non-bos page parsing
}
// we're expecting more header packets.
while ((_theoraPacket && _theoraPacket < 3) || (_vorbisPacket && _vorbisPacket < 3)) {
int ret;
// look for further theora headers
while (_theoraPacket && (_theoraPacket < 3) && (ret = ogg_stream_packetout(&_theoraOut, &_oggPacket))) {
if (ret < 0)
error("Error parsing Theora stream headers; corrupt stream?");
if (!th_decode_headerin(&_theoraInfo, &_theoraComment, &_theoraSetup, &_oggPacket))
error("Error parsing Theora stream headers; corrupt stream?");
_theoraPacket++;
}
// look for more vorbis header packets
while (_vorbisPacket && (_vorbisPacket < 3) && (ret = ogg_stream_packetout(&_vorbisOut, &_oggPacket))) {
if (ret < 0)
error("Error parsing Vorbis stream headers; corrupt stream?");
if (vorbis_synthesis_headerin(&_vorbisInfo, &_vorbisComment, &_oggPacket))
error("Error parsing Vorbis stream headers; corrupt stream?");
_vorbisPacket++;
if (_vorbisPacket == 3)
break;
}
// The header pages/packets will arrive before anything else we
// care about, or the stream is not obeying spec
if (ogg_sync_pageout(&_oggSync, &_oggPage) > 0) {
queuePage(&_oggPage); // demux into the appropriate stream
} else {
ret = bufferData(); // someone needs more data
if (ret == 0)
error("End of file while searching for codec headers.");
}
}
// and now we have it all. initialize decoders
if (_theoraPacket) {
_theoraDecode = th_decode_alloc(&_theoraInfo, _theoraSetup);
debugN(1, "Ogg logical stream %lx is Theora %dx%d %.02f fps",
_theoraOut.serialno, _theoraInfo.pic_width, _theoraInfo.pic_height,
(double)_theoraInfo.fps_numerator / _theoraInfo.fps_denominator);
switch (_theoraInfo.pixel_fmt) {
case TH_PF_420:
debug(1, " 4:2:0 video");
break;
case TH_PF_422:
debug(1, " 4:2:2 video");
break;
case TH_PF_444:
debug(1, " 4:4:4 video");
break;
case TH_PF_RSVD:
default:
debug(1, " video\n (UNKNOWN Chroma sampling!)");
break;
}
if (_theoraInfo.pic_width != _theoraInfo.frame_width || _theoraInfo.pic_height != _theoraInfo.frame_height)
debug(1, " Frame content is %dx%d with offset (%d,%d).",
_theoraInfo.frame_width, _theoraInfo.frame_height, _theoraInfo.pic_x, _theoraInfo.pic_y);
th_decode_ctl(_theoraDecode, TH_DECCTL_GET_PPLEVEL_MAX, &_ppLevelMax, sizeof(_ppLevelMax));
_ppLevel = _ppLevelMax;
th_decode_ctl(_theoraDecode, TH_DECCTL_SET_PPLEVEL, &_ppLevel, sizeof(_ppLevel));
_ppInc = 0;
} else {
// tear down the partial theora setup
th_info_clear(&_theoraInfo);
th_comment_clear(&_theoraComment);
}
th_setup_free(_theoraSetup);
if (_vorbisPacket) {
vorbis_synthesis_init(&_vorbisDSP, &_vorbisInfo);
vorbis_block_init(&_vorbisDSP, &_vorbisBlock);
debug(3, "Ogg logical stream %lx is Vorbis %d channel %ld Hz audio.",
_vorbisOut.serialno, _vorbisInfo.channels, _vorbisInfo.rate);
} else {
// tear down the partial vorbis setup
vorbis_info_clear(&_vorbisInfo);
vorbis_comment_clear(&_vorbisComment);
}
// open audio
if (_vorbisPacket)
open_audio();
return true;
}
void TheoraDecoder::close() {
if (_vorbisPacket) {
ogg_stream_clear(&_vorbisOut);
vorbis_block_clear(&_vorbisBlock);
vorbis_dsp_clear(&_vorbisDSP);
vorbis_comment_clear(&_vorbisComment);
vorbis_info_clear(&_vorbisInfo);
}
if (_theoraPacket) {
ogg_stream_clear(&_theoraOut);
th_decode_free(_theoraDecode);
th_comment_clear(&_theoraComment);
th_info_clear(&_theoraInfo);
}
ogg_sync_clear(&_oggSync);
if (!_fileStream)
return;
delete _fileStream;
_fileStream = 0;
_surface->free();
delete _surface;
_surface = 0;
reset();
}
Graphics::Surface *TheoraDecoder::decodeNextFrame() {
int i, j;
_stateFlag = 0; // playback has not begun
// we want a video and audio frame ready to go at all times. If
// we have to buffer incoming, buffer the compressed data (ie, let
// ogg do the buffering)
while (_vorbisPacket && !_audiobufReady) {
int ret;
float **pcm;
// if there's pending, decoded audio, grab it
if ((ret = vorbis_synthesis_pcmout(&_vorbisDSP, &pcm)) > 0) {
int count = _audiobufFill / 2;
int maxsamples = (audiofd_fragsize - _audiobufFill) / 2 / _vorbisInfo.channels;
for (i = 0; i < ret && i < maxsamples; i++)
for (j = 0; j < _vorbisInfo.channels; j++) {
int val = CLIP(rint(pcm[j][i] * 32767.f), -32768, 32768);
_audiobuf[count++] = val;
}
vorbis_synthesis_read(&_vorbisDSP, i);
_audiobufFill += i * _vorbisInfo.channels * 2;
if (_audiobufFill == audiofd_fragsize)
_audiobufReady = 1;
if (_vorbisDSP.granulepos >= 0)
_audiobufGranulePos = _vorbisDSP.granulepos - ret + i;
else
_audiobufGranulePos += i;
} else {
// no pending audio; is there a pending packet to decode?
if (ogg_stream_packetout(&_vorbisOut, &_oggPacket) > 0) {
if (vorbis_synthesis(&_vorbisBlock, &_oggPacket) == 0) // test for success!
vorbis_synthesis_blockin(&_vorbisDSP, &_vorbisBlock);
} else // we need more data; break out to suck in another page
break;
}
}
while (_theoraPacket && !_videobufReady) {
// theora is one in, one out...
if (ogg_stream_packetout(&_theoraOut, &_oggPacket) > 0) {
if (_ppInc) {
_ppLevel += _ppInc;
th_decode_ctl(_theoraDecode, TH_DECCTL_SET_PPLEVEL, &_ppLevel, sizeof(_ppLevel));
_ppInc = 0;
}
// HACK: This should be set after a seek or a gap, but we might not have
// a granulepos for the first packet (we only have them for the last
// packet on a page), so we just set it as often as we get it.
// To do this right, we should back-track from the last packet on the
// page and compute the correct granulepos for the first packet after
// a seek or a gap.
if (_oggPacket.granulepos >= 0) {
th_decode_ctl(_theoraDecode, TH_DECCTL_SET_GRANPOS, &_oggPacket.granulepos, sizeof(_oggPacket.granulepos));
}
if (th_decode_packetin(_theoraDecode, &_oggPacket, &_videobufGranulePos) == 0) {
_videobufTime = th_granule_time(_theoraDecode, _videobufGranulePos);
_curFrame++;
// is it already too old to be useful? This is only actually
// useful cosmetically after a SIGSTOP. Note that we have to
// decode the frame even if we don't show it (for now) due to
// keyframing. Soon enough libtheora will be able to deal
// with non-keyframe seeks.
if (_videobufTime >= get_time())
_videobufReady = 1;
else {
// If we are too slow, reduce the pp level.
_ppInc = _ppLevel > 0 ? -1 : 0;
dropped++;
}
}
} else
break;
}
if (!_videobufReady && !_audiobufReady && _fileStream->eos())
break;
if (!_videobufReady || !_audiobufReady) {
// no data yet for somebody. Grab another page
bufferData();
while (ogg_sync_pageout(&_oggSync, &_oggPage) > 0) {
queuePage(&_oggPage);
}
}
// If playback has begun, top audio buffer off immediately.
if (_stateFlag) audio_write_nonblocking();
// are we at or past time for this video frame?
if (_stateFlag && _videobufReady && _videobufTime <= get_time()) {
video_write();
_videobufReady = 0;
}
if (_stateFlag &&
(_audiobufReady || !_vorbisPacket) &&
(_videobufReady || !_theoraPacket) &&
!got_sigint) {
// we have an audio frame ready (which means the audio buffer is
// full), it's not time to play video, so wait until one of the
// audio buffer is ready or it's near time to play video
// set up select wait on the audiobuffer and a timeout for video
struct timeval timeout;
fd_set writefs;
fd_set empty;
int n = 0;
FD_ZERO(&writefs);
FD_ZERO(&empty);
if (audiofd >= 0) {
FD_SET(audiofd, &writefs);
n = audiofd + 1;
}
if (_theoraPacket) {
double tdiff;
long milliseconds;
tdiff = _videobufTime - get_time();
// If we have lots of extra time, increase the post-processing level.
if (tdiff > _theoraInfo.fps_denominator * 0.25 / _theoraInfo.fps_numerator) {
_ppInc = _ppLevel < _ppLevelMax ? 1 : 0;
} else if (tdiff < _theoraInfo.fps_denominator * 0.05 / _theoraInfo.fps_numerator) {
_ppInc = _ppLevel > 0 ? -1 : 0;
}
milliseconds = tdiff * 1000 - 5;
if (milliseconds > 500)
milliseconds = 500;
if (milliseconds > 0) {
timeout.tv_sec = milliseconds / 1000;
timeout.tv_usec = (milliseconds % 1000) * 1000;
n = select(n, &empty, &writefs, &empty, &timeout);
if (n)
audio_calibrate_timer(0);
}
} else {
select(n, &empty, &writefs, &empty, NULL);
}
}
// if our buffers either don't exist or are ready to go,
// we can begin playback
if ((!_theoraPacket || _videobufReady) &&
(!_vorbisPacket || _audiobufReady))
_stateFlag = 1;
// same if we've run out of input
if (_fileStream->eos())
_stateFlag = 1;
}
void TheoraDecoder::reset() {
VideoDecoder::reset();
if (_fileStream)
_fileStream->seek(0);
_videobufReady = 0;
_videobufGranulePos = -1;
_videobufTime = 0;
_audiobufFill = 0;
_audiobufReady = 0;
_audiobufGranulePos = 0;
}
} // End of namespace Sword25

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@ -0,0 +1,120 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SWORD25_THEORADECODER_H
#define SWORD25_THEORADECODER_H
#include "graphics/video/video_decoder.h"
#include <theora/theoradec.h>
#include <vorbis/codec.h>
namespace Common {
class SeekableReadStream;
}
namespace Sword25 {
/**
*
* Decoder for Theora videos.
* Video decoder used in engines:
* - sword25
*/
class TheoraDecoder : public Graphics::FixedRateVideoDecoder {
public:
TheoraDecoder();
virtual ~TheoraDecoder();
/**
* Load a video file
* @param stream the stream to load
*/
bool load(Common::SeekableReadStream &stream);
void close();
/**
* Decode the next frame and return the frame's surface
* @note the return surface should *not* be freed
* @note this may return 0, in which case the last frame should be kept on screen
*/
Graphics::Surface *decodeNextFrame();
bool isVideoLoaded() const { return _fileStream != 0; }
uint16 getWidth() const { return _surface->w; }
uint16 getHeight() const { return _surface->h; }
uint32 getFrameCount() const { return _frameCount; }
Graphics::PixelFormat getPixelFormat() const { return Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 0, 0, 0); }
protected:
Common::Rational getFrameRate() const { return _frameRate; }
private:
void queuePage(ogg_page *page);
int bufferData();
private:
Common::SeekableReadStream *_fileStream;
Graphics::Surface *_surface;
Common::Rational _frameRate;
uint32 _frameCount;
ogg_sync_state _oggSync;
ogg_page _oggPage;
ogg_packet _oggPacket;
ogg_stream_state _vorbisOut;
ogg_stream_state _theoraOut;
th_info _theoraInfo;
th_comment _theoraComment;
th_dec_ctx *_theoraDecode;
th_setup_info *_theoraSetup;
vorbis_info _vorbisInfo;
vorbis_dsp_state _vorbisDSP;
vorbis_block _vorbisBlock;
vorbis_comment _vorbisComment;
int _theoraPacket;
int _vorbisPacket;
int _stateFlag;
int _ppLevelMax;
int _ppLevel;
int _ppInc;
// single frame video buffering
int _videobufReady;
ogg_int64_t _videobufGranulePos;
double _videobufTime;
// single audio fragment audio buffering
int _audiobufFill;
int _audiobufReady;
ogg_int16_t *_audiobuf;
ogg_int64_t _audiobufGranulePos; // time position of last sample
};
} // End of namespace Sword25
#endif

View File

@ -5,14 +5,7 @@ MODULE_OBJS := \
sword25.o \
fmv/movieplayer.o \
fmv/movieplayer_script.o \
fmv/oggtheora/audiobuffer.o \
fmv/oggtheora/moviefile.o \
fmv/oggtheora/oggstate.o \
fmv/oggtheora/oggstreamstate.o \
fmv/oggtheora/oggtheora.o \
fmv/oggtheora/theorastate.o \
fmv/oggtheora/vorbisstate.o \
fmv/oggtheora/yuvtorgba.o \
fmv/theora_decoder.o \
gfx/animation.o \
gfx/animationdescription.o \
gfx/animationresource.o \