Paul Gilbert
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8950549b44
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SHERLOCK: Further fixes to character movement across saves
Restoring movement across save didn't work, so properly handle
stopping any moving characters when loading a savegame
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2015-08-16 13:42:58 -04:00 |
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Paul Gilbert
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96dea8fd7f
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SHERLOCK: RT: Fix savegame numbering in original saves dialog
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2015-07-30 20:54:48 -04:00 |
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Paul Gilbert
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ab1ffde9aa
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SHERLOCK: Don't set _justLoaded when saving a game
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2015-07-26 19:01:17 -04:00 |
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Paul Gilbert
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e77f9f1779
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SHERLOCK: RT: Hook up ScummVM save/load dialogs in-game
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2015-07-25 10:27:49 -04:00 |
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Paul Gilbert
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fc0cf31fde
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SHERLOCK: RT: Skeleton class for Files dialog
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2015-07-24 22:14:40 -04:00 |
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Paul Gilbert
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92ac962718
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SHERLOCK: RT: Further split-off of Scalpel-specific code
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2015-06-25 20:42:02 -04:00 |
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Filippos Karapetis
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7e6539f400
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SHERLOCK: Use IS_3DO in more places
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2015-06-16 10:02:32 +03:00 |
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Martin Kiewitz
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fc8177cdd3
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SHERLOCK: 3DO: don't get palette for saving game
makes it possible to save in the 3DO version
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2015-06-14 23:24:38 +02:00 |
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Paul Gilbert
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af2a1a3351
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SHERLOCK: Refactoring, cleanup, and fixes for savegame code
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2015-06-07 19:18:14 -04:00 |
|
Paul Gilbert
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feff241ef7
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SHERLOCK: Replace another ONSCREEN_FILES_COUNT value
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2015-05-20 21:18:49 -04:00 |
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Paul Gilbert
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46e85f389f
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SHERLOCK: Go to save mode when clicking empty save slot
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2015-05-20 21:15:33 -04:00 |
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Strangerke
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456e0c584f
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SHERLOCK: Use a bit more MenuMode and SaveMode
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2015-05-19 20:07:24 +02:00 |
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Paul Gilbert
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6f9693102f
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SHERLOCK: Further minor cleanups
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2015-05-19 09:35:53 -04:00 |
|
Paul Gilbert
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033241eb43
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SHERLOCK: Corrected incorrect method name in SaveManager
|
2015-05-19 09:19:42 -04:00 |
|
Paul Gilbert
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06b39671e3
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SHERLOCK: Further cleanup for SaveManager
|
2015-05-19 09:17:04 -04:00 |
|
Paul Gilbert
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fa35249a24
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SHERLOCK: More syntactic fixes
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2015-05-19 08:01:06 -04:00 |
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Paul Gilbert
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dac49ddab4
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SHERLOCK: Syntactic fix and define for SaveManager
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2015-05-19 07:53:45 -04:00 |
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Paul Gilbert
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1df183ffcb
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SHERLOCK: Move method comments from cpp to headers
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2015-05-19 07:37:55 -04:00 |
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Paul Gilbert
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8d426ca464
|
SHERLOCK: Added more of the game options to the Engine tab
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2015-05-18 20:43:26 -04:00 |
|
sirlemonhead
|
5e351b6bf3
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SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()
|
2015-05-17 20:41:46 +01:00 |
|
Paul Gilbert
|
24b93a14be
|
SHERLOCK: Renamed graphics.cpp to surface.cpp
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2015-05-13 20:05:19 -04:00 |
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Willem Jan Palenstijn
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902b791165
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SHERLOCK: Make copyright headers consistent
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2015-05-09 18:06:05 +02:00 |
|
Strangerke
|
d9e93f8e01
|
SHERLOCK: some code formatting
|
2015-05-07 19:33:44 +02:00 |
|
Paul Gilbert
|
f97e550d86
|
SHERLOCK: Don't mark leaving scene as visited during savegame loads
|
2015-05-02 17:48:07 -10:00 |
|
Paul Gilbert
|
65eb390ead
|
SHERLOCK: Cleanup and moving of map variables into Map class
|
2015-04-26 18:29:20 -05:00 |
|
Paul Gilbert
|
2379824e32
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SHERLOCK: Fix saving and display of inventory items
|
2015-04-25 04:42:15 -05:00 |
|
Paul Gilbert
|
acf0b01ad8
|
SHERLOCK: Hook up saving and loading via GMM
|
2015-04-22 07:08:01 -05:00 |
|
Paul Gilbert
|
8b0e8cd505
|
SHERLOCK: Hook up savegames to launcher
|
2015-04-22 06:25:04 -05:00 |
|
Paul Gilbert
|
27938653a5
|
SHERLOCK: Further fixes for entering savegame names
|
2015-04-22 04:44:55 -05:00 |
|
Paul Gilbert
|
e08520cca9
|
SHERLOCK: Fix Files saves listing and save name entry
|
2015-04-22 02:32:25 -05:00 |
|
Paul Gilbert
|
0984405a0d
|
SHERLOCK: Implement savegame synchronization
|
2015-04-21 22:51:03 -05:00 |
|
Paul Gilbert
|
3186016370
|
SHERLOCK: Implemented save game dialog event handling
|
2015-04-21 18:25:06 -05:00 |
|
Paul Gilbert
|
6fe65dc719
|
SHERLOCK: Beginnins of SaveManager class
|
2015-04-21 03:48:21 -05:00 |
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