33 Commits

Author SHA1 Message Date
Paul Gilbert
8950549b44 SHERLOCK: Further fixes to character movement across saves
Restoring movement across save didn't work, so properly handle
stopping any moving characters when loading a savegame
2015-08-16 13:42:58 -04:00
Paul Gilbert
96dea8fd7f SHERLOCK: RT: Fix savegame numbering in original saves dialog 2015-07-30 20:54:48 -04:00
Paul Gilbert
ab1ffde9aa SHERLOCK: Don't set _justLoaded when saving a game 2015-07-26 19:01:17 -04:00
Paul Gilbert
e77f9f1779 SHERLOCK: RT: Hook up ScummVM save/load dialogs in-game 2015-07-25 10:27:49 -04:00
Paul Gilbert
fc0cf31fde SHERLOCK: RT: Skeleton class for Files dialog 2015-07-24 22:14:40 -04:00
Paul Gilbert
92ac962718 SHERLOCK: RT: Further split-off of Scalpel-specific code 2015-06-25 20:42:02 -04:00
Filippos Karapetis
7e6539f400 SHERLOCK: Use IS_3DO in more places 2015-06-16 10:02:32 +03:00
Martin Kiewitz
fc8177cdd3 SHERLOCK: 3DO: don't get palette for saving game
makes it possible to save in the 3DO version
2015-06-14 23:24:38 +02:00
Paul Gilbert
af2a1a3351 SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
Paul Gilbert
feff241ef7 SHERLOCK: Replace another ONSCREEN_FILES_COUNT value 2015-05-20 21:18:49 -04:00
Paul Gilbert
46e85f389f SHERLOCK: Go to save mode when clicking empty save slot 2015-05-20 21:15:33 -04:00
Strangerke
456e0c584f SHERLOCK: Use a bit more MenuMode and SaveMode 2015-05-19 20:07:24 +02:00
Paul Gilbert
6f9693102f SHERLOCK: Further minor cleanups 2015-05-19 09:35:53 -04:00
Paul Gilbert
033241eb43 SHERLOCK: Corrected incorrect method name in SaveManager 2015-05-19 09:19:42 -04:00
Paul Gilbert
06b39671e3 SHERLOCK: Further cleanup for SaveManager 2015-05-19 09:17:04 -04:00
Paul Gilbert
fa35249a24 SHERLOCK: More syntactic fixes 2015-05-19 08:01:06 -04:00
Paul Gilbert
dac49ddab4 SHERLOCK: Syntactic fix and define for SaveManager 2015-05-19 07:53:45 -04:00
Paul Gilbert
1df183ffcb SHERLOCK: Move method comments from cpp to headers 2015-05-19 07:37:55 -04:00
Paul Gilbert
8d426ca464 SHERLOCK: Added more of the game options to the Engine tab 2015-05-18 20:43:26 -04:00
sirlemonhead
5e351b6bf3 SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase() 2015-05-17 20:41:46 +01:00
Paul Gilbert
24b93a14be SHERLOCK: Renamed graphics.cpp to surface.cpp 2015-05-13 20:05:19 -04:00
Willem Jan Palenstijn
902b791165 SHERLOCK: Make copyright headers consistent 2015-05-09 18:06:05 +02:00
Strangerke
d9e93f8e01 SHERLOCK: some code formatting 2015-05-07 19:33:44 +02:00
Paul Gilbert
f97e550d86 SHERLOCK: Don't mark leaving scene as visited during savegame loads 2015-05-02 17:48:07 -10:00
Paul Gilbert
65eb390ead SHERLOCK: Cleanup and moving of map variables into Map class 2015-04-26 18:29:20 -05:00
Paul Gilbert
2379824e32 SHERLOCK: Fix saving and display of inventory items 2015-04-25 04:42:15 -05:00
Paul Gilbert
acf0b01ad8 SHERLOCK: Hook up saving and loading via GMM 2015-04-22 07:08:01 -05:00
Paul Gilbert
8b0e8cd505 SHERLOCK: Hook up savegames to launcher 2015-04-22 06:25:04 -05:00
Paul Gilbert
27938653a5 SHERLOCK: Further fixes for entering savegame names 2015-04-22 04:44:55 -05:00
Paul Gilbert
e08520cca9 SHERLOCK: Fix Files saves listing and save name entry 2015-04-22 02:32:25 -05:00
Paul Gilbert
0984405a0d SHERLOCK: Implement savegame synchronization 2015-04-21 22:51:03 -05:00
Paul Gilbert
3186016370 SHERLOCK: Implemented save game dialog event handling 2015-04-21 18:25:06 -05:00
Paul Gilbert
6fe65dc719 SHERLOCK: Beginnins of SaveManager class 2015-04-21 03:48:21 -05:00