Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00
Max Horn
0a0a0c7b06
Updated to match scale2x 2.0
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svn-id: r13563
2004-04-12 21:16:32 +00:00
Paweł Kołodziejski
8d6a1c1245
disabled wait in stopAllSounds in imuse digital, it can cause deadlock
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svn-id: r13562
2004-04-12 13:34:34 +00:00
Oliver Kiehl
c572348706
Enable hack for old games too. don't pass larger size on to resfile_read
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svn-id: r13558
2004-04-12 12:25:51 +00:00
Jonathan Gray
2b15428030
this no longer exists
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svn-id: r13557
2004-04-12 04:47:08 +00:00
Max Horn
3b206ee83e
Skeleton unit test for array class
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svn-id: r13556
2004-04-12 01:19:39 +00:00
Max Horn
2a02291537
simple double linked list template class (completely untested)
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svn-id: r13555
2004-04-12 01:19:26 +00:00
Max Horn
fd3ff5b58a
Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place)
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svn-id: r13553
2004-04-11 23:19:19 +00:00
Max Horn
8fc35a9a84
Fixing up the mess I made out of the branches <sigh>
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svn-id: r13551
2004-04-11 22:20:41 +00:00
Max Horn
560ab5384c
oops
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svn-id: r13550
2004-04-11 22:13:20 +00:00
Max Horn
e4942c4b69
Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch
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svn-id: r13548
2004-04-11 20:55:46 +00:00
Paweł Kołodziejski
f41e7a1e81
pull not pool
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svn-id: r13547
2004-04-11 18:58:50 +00:00
Paweł Kołodziejski
f489a2ae75
pull not pool
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svn-id: r13546
2004-04-11 18:57:44 +00:00
Paweł Kołodziejski
b05cc19d0d
add initial code for pull procedure
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svn-id: r13545
2004-04-11 18:56:32 +00:00
Paweł Kołodziejski
908e80060d
forgot that
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svn-id: r13544
2004-04-11 18:07:03 +00:00
Paweł Kołodziejski
3a04ee24cd
exclude for FT sound loops
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svn-id: r13543
2004-04-11 14:56:11 +00:00
Paweł Kołodziejski
def44acc6f
implemented 'fade buffers' stuff
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svn-id: r13542
2004-04-11 14:48:50 +00:00
Max Horn
26c8f9340d
Fix for bug #907266 (MI Mac Music Bug)
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svn-id: r13540
2004-04-11 12:31:46 +00:00
Paweł Kołodziejski
a404cce55a
disable warning 4189
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svn-id: r13538
2004-04-11 06:06:36 +00:00
Paweł Kołodziejski
1c959090f8
update
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svn-id: r13537
2004-04-11 05:55:06 +00:00
Travis Howell
25df782332
Allow copy protection in FOA (Disk) to be enabled.
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svn-id: r13536
2004-04-11 04:20:09 +00:00
Max Horn
6bf0cce89c
Clean up VOC code, and fix potential out-of-bounds access
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svn-id: r13535
2004-04-10 22:34:07 +00:00
Paweł Kołodziejski
a3aead899e
special case for 384x242 smush resolution for ft pc demo, it use additional buffer
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svn-id: r13532
2004-04-10 09:17:36 +00:00
Max Horn
56b5b9f7df
Fix for bug #885490 (FT: Ben stops talking mid-scentence @ the gorge) -> this only works for monster.sou files; compressed audio is incomplete, and we have to fix the extract tool to correct that
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svn-id: r13531
2004-04-10 01:46:38 +00:00
Max Horn
2bc99154fb
oops
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svn-id: r13530
2004-04-10 01:45:00 +00:00
Max Horn
d78e9bb0ac
cleanup
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svn-id: r13529
2004-04-10 00:51:12 +00:00
Max Horn
a78fb36798
cleanup
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svn-id: r13528
2004-04-10 00:17:42 +00:00
Max Horn
3b7af85adf
Cleanup Sound constructor; change search order of SFX files
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svn-id: r13527
2004-04-10 00:07:58 +00:00
Paweł Kołodziejski
95c17148ae
fixed 'region' code
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svn-id: r13526
2004-04-09 21:44:29 +00:00
Paweł Kołodziejski
6d4839d376
it seems to be needed for comi too, hmm
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svn-id: r13525
2004-04-09 21:42:37 +00:00
Paweł Kołodziejski
125e9b7659
update
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svn-id: r13524
2004-04-09 18:30:44 +00:00
Paweł Kołodziejski
e795a7ce65
revert
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svn-id: r13523
2004-04-09 18:19:22 +00:00
Paweł Kołodziejski
c4383474cf
refreshScripts only for full game dig, and cmi demo
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svn-id: r13522
2004-04-09 18:18:42 +00:00
Max Horn
3e98a219b2
Fix plugin building
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svn-id: r13521
2004-04-09 16:17:57 +00:00
Max Horn
8a69ffc46c
Renamed template class 'List' to 'Array', since that is really what it is (a resizable array, not a linked list)
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svn-id: r13520
2004-04-09 15:10:23 +00:00
Joost Peters
a05c6e5406
add instructions on using non-freeware FOTAQ and some extra keys
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svn-id: r13519
2004-04-09 13:31:36 +00:00
James Brown
d3f647867e
Whoops. Remember to make clean/distclean before commiting whole directories :)
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svn-id: r13517
2004-04-09 12:45:10 +00:00
James Brown
3978b728db
Add Kyrandia base
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svn-id: r13516
2004-04-09 12:36:06 +00:00
Torbjörn Andersson
86a5466526
Changed the UNIX line breaks.
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Fixed the problem where the lookout music didn't play in the MI1CD intro.
At least, I *think* I fixed it. It worked at home, but I can't test it on
this particular computer.
svn-id: r13515
2004-04-09 07:24:08 +00:00
Paweł Kołodziejski
c2e0647f6a
-fix for dig demo
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-handle some music opcodes without filename
svn-id: r13514
2004-04-09 06:17:20 +00:00
Paweł Kołodziejski
5763122a69
back refreshScript only for DIG, add stopping music while changing bundle
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svn-id: r13513
2004-04-09 05:43:24 +00:00
Paweł Kołodziejski
d368d2e7fa
refreshScript was wrong used
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svn-id: r13512
2004-04-09 04:56:18 +00:00
Paweł Kołodziejski
5f89f5b2b7
correction for stoping sequence
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svn-id: r13511
2004-04-09 04:20:17 +00:00
Paweł Kołodziejski
6a175f294c
rename to _nextSeqToPlay
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svn-id: r13510
2004-04-09 03:57:18 +00:00
Travis Howell
00d844ff19
Update
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svn-id: r13509
2004-04-09 01:43:51 +00:00
Max Horn
333a2aaea8
Fix for bugs #929722 (MI2: Difficulty selection screen regression) and #930385 (Subtitles are not shown correctly) by changing restoreCharsetBg() to only restore the screen area which is actually masked by text
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svn-id: r13508
2004-04-08 23:43:30 +00:00
Max Horn
3dcd7bbfa8
Record on which virtual screen we last drew masked text
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svn-id: r13507
2004-04-08 23:41:10 +00:00
Max Horn
2b94290c97
cleanup
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svn-id: r13506
2004-04-08 23:38:09 +00:00
Max Horn
ecf6976890
Partially added EXEEXT support to configure script (incomplete; and boy, our configure script sure needs a cleanup :-)
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svn-id: r13505
2004-04-08 22:54:22 +00:00
Max Horn
650dc2117c
seems it is 'endianness' and not 'endianess'
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svn-id: r13504
2004-04-08 22:46:46 +00:00