Commit Graph

28008 Commits

Author SHA1 Message Date
Johannes Schickel
696ed52959 Switched kyra1 to use the same input functionality as kyra2 and kyra3.
svn-id: r35393
2008-12-16 17:40:34 +00:00
Filippos Karapetis
2706e527c2 - Some more comments
- The audio header is now decoded properly (still no audio support)

svn-id: r35392
2008-12-16 13:19:43 +00:00
Filippos Karapetis
0b1d31383b - Added some comments
- Removed _paletteDidChange, as the virtual setPalette() function is called back on every palette change
- Some cleanup
- Removed unused/unneeded functions and variables
- Changed _frameTypes to hold bytes instead of 32-bit integers (since frame types are held within a byte)

svn-id: r35391
2008-12-16 09:56:21 +00:00
Filippos Karapetis
638a8e3306 Synced Smacker player with ffmpeg revision #16143
svn-id: r35390
2008-12-16 08:37:24 +00:00
Sven Hesse
c45f149ea1 First step at getting the magnifier and memory view corrected
svn-id: r35389
2008-12-16 02:57:48 +00:00
Filippos Karapetis
45842bf9e2 Initialize palette when loading a new Smacker file - all palette colors should show correctly now
svn-id: r35387
2008-12-15 22:49:55 +00:00
Filippos Karapetis
df32288b8b - Removed the blockRuns array
- Added some comments

svn-id: r35386
2008-12-15 21:13:28 +00:00
Sven Hesse
f825ccd63f Script fix. Magnifier, Memory and Save/Load, while still not working correctly, don't crash the game anymore
svn-id: r35385
2008-12-15 16:01:39 +00:00
Sven Hesse
513aeee844 More video changes/fixes/stubs
svn-id: r35384
2008-12-15 15:36:21 +00:00
Travis Howell
b4e542e37f Mirror last Smacker changes.
svn-id: r35383
2008-12-15 13:10:08 +00:00
Max Horn
319795565e SMK player: do not include headers that are not needed, do not expose internal _fileStream for no apparent reason
svn-id: r35382
2008-12-15 12:55:57 +00:00
Max Horn
ea3d4fe22d cleanup
svn-id: r35381
2008-12-15 12:55:13 +00:00
Travis Howell
ddb810e17b Add Moonbase Commander target again, for testing only.
svn-id: r35379
2008-12-15 09:54:21 +00:00
Benjamin Haisch
2ce4a32fb6 - Implemented cmd_restart (for the restart functionality in Return to Zork)
svn-id: r35378
2008-12-15 09:01:43 +00:00
Nicola Mettifogo
c76f0bdb10 Weeded out some more unused code, and some restructuring.
svn-id: r35377
2008-12-15 07:15:29 +00:00
Sven Hesse
6b043aa05b Support for Urban Runner's new cursors (frames out of 16bit color VMDs)
svn-id: r35376
2008-12-15 05:16:23 +00:00
Travis Howell
a59890ed64 Disable video play back in 16bit color HE games for now.
svn-id: r35375
2008-12-15 05:08:25 +00:00
Travis Howell
1c9db8eebc Adjust return values for HE games, when loading video file fails.
svn-id: r35374
2008-12-15 05:05:01 +00:00
Sven Hesse
0eee801261 No background "music" shading in Urban Runner
svn-id: r35373
2008-12-15 02:16:45 +00:00
Sven Hesse
123c26675f Another collision stuff change for Urban Runner. Now you can actually move! :)
svn-id: r35372
2008-12-15 01:45:16 +00:00
Sven Hesse
f785068dc3 Some more Urban Runner changes. Still no cylindrical smoking device, though
svn-id: r35371
2008-12-15 00:27:05 +00:00
Travis Howell
8e03b72e63 Ignore BINK files.
svn-id: r35370
2008-12-15 00:11:23 +00:00
Travis Howell
96c0685879 Avoid file leaking.
svn-id: r35369
2008-12-14 23:47:56 +00:00
Travis Howell
9c20a533bb Enable Smacker support, and switch later HE games to Smacker support (since they aren't supported yet).
svn-id: r35368
2008-12-14 23:41:48 +00:00
Filippos Karapetis
41499091b0 Updated the MSVC project files (added smk_player.cpp/.h)
svn-id: r35367
2008-12-14 22:32:32 +00:00
Eugene Sandulenko
7f94c9f543 Add preliminary support for SMK player. Code is derived from ffmpeg.
svn-id: r35366
2008-12-14 22:10:48 +00:00
Sven Hesse
2bb204b5f8 Ensuring correct endianness
svn-id: r35365
2008-12-14 21:58:09 +00:00
Sven Hesse
adb564e76a More changed collision stuff for Urban Runner
svn-id: r35364
2008-12-14 21:21:18 +00:00
Marcus Comstedt
d5115c0fc6 Use the new nifty defines DISABLE_TEXT_CONSOLE and DISABLE_COMMAND_LINE.
svn-id: r35363
2008-12-14 18:02:42 +00:00
Eugene Sandulenko
8b60af5330 Add Tucker engine to credits
svn-id: r35361
2008-12-14 14:19:23 +00:00
Filippos Karapetis
55972d7624 Silenced MSVC warning about variable "flags" being potentially uninitialized inside setCollisions()
svn-id: r35359
2008-12-14 12:59:23 +00:00
Nicola Mettifogo
dc3e9027f4 Removed references to _vm from the engine itself.
svn-id: r35358
2008-12-14 10:32:26 +00:00
Nicola Mettifogo
e98bc7e402 Removed some unused code.
svn-id: r35357
2008-12-14 10:08:31 +00:00
Paul Gilbert
116980367a Removed the comment about the DW1 Demo not being supported
svn-id: r35356
2008-12-14 04:39:25 +00:00
Sven Hesse
5f8323bd50 Plugging leaks
svn-id: r35355
2008-12-14 04:33:28 +00:00
Paul Gilbert
4d79c4c9b6 Minor bugfix to string display in DW1 demo
svn-id: r35354
2008-12-14 04:24:41 +00:00
Sven Hesse
8770cef478 16bit background "music" for Urban Runner
svn-id: r35353
2008-12-14 04:13:48 +00:00
Sven Hesse
68dcb1ffee Background "music" for Urban Runner, though only 8bit for now
svn-id: r35352
2008-12-14 03:44:39 +00:00
Sven Hesse
bbe6ff006e Music/Video handling fixes/stubs
svn-id: r35351
2008-12-14 03:08:02 +00:00
Sven Hesse
126c5a1dc8 More modified collision stuff for Urban Runner. The hotspots are correctly recognized now
svn-id: r35350
2008-12-14 02:09:03 +00:00
Travis Howell
81d060675c Resort game types.
svn-id: r35349
2008-12-14 01:18:55 +00:00
Travis Howell
bff3c9cf60 Cleanup.
svn-id: r35348
2008-12-14 01:13:59 +00:00
Johannes Schickel
c75c681175 Added code to initialize MT-32 properly for Lands of Lore.
svn-id: r35347
2008-12-14 00:23:46 +00:00
Filippos Karapetis
c0a8a13081 Updated the MSVC project files of the gob engine (added game_v6.cpp)
svn-id: r35346
2008-12-13 21:08:13 +00:00
Gregory Montoir
e3e699d7d2 fixed wrong z-reordering when one of the keychars is 0
svn-id: r35345
2008-12-13 19:38:48 +00:00
Gregory Montoir
13e613ae21 disable GMM save/load when original quit/options dialogs is displayed
svn-id: r35344
2008-12-13 19:35:33 +00:00
Nicola Mettifogo
5b39775184 Some more restructuring of rendering code.
svn-id: r35343
2008-12-13 17:52:37 +00:00
Nicola Mettifogo
800db6f142 Restructuring of rendering code.
svn-id: r35342
2008-12-13 17:31:48 +00:00
Sven Hesse
49e0a52ee1 Modified collision init functions for Urban Runner
svn-id: r35341
2008-12-13 16:35:14 +00:00
Sven Hesse
2fdc191e4a Added the French version of Urban Runner, as supplied by gamin in the forum. + Added a fallback for Urban Runner
svn-id: r35340
2008-12-13 14:53:33 +00:00