Commit Graph

71777 Commits

Author SHA1 Message Date
Eugene Sandulenko
0463b787e1 AD: Added new flag for autogenerating game target from extra information 2016-03-07 19:00:37 +01:00
Eugene Sandulenko
a515d69e7f Merge pull request #698 from rootfather/update-news-de
NEWS: Add AGI Hercules rendering + pause feature info
2016-03-07 17:47:57 +01:00
rootfather
61f619b149 NEWS: Add AGI Hercules rendering + pause feature info
The German translation of the NEWS file is now based
on the original NEWS file as of commit
e63cbdb6a7
2016-03-07 17:38:18 +01:00
Eugene Sandulenko
0a189061a4 WAGE: Added more games to detection 2016-03-07 14:05:24 +01:00
Eugene Sandulenko
a3308ffcc3 WAGE: More game detection 2016-03-07 14:05:22 +01:00
Colin Snover
266a9fdd25 SCI32: Implement variable size frame drawing 2016-03-06 21:34:44 -06:00
Colin Snover
56806161a7 SCI32: Make PlaneList definition order match declaration order 2016-03-06 21:34:44 -06:00
Colin Snover
36800b7017 SCI32: Fix memory leaks 2016-03-06 21:34:43 -06:00
Colin Snover
3e631ca5e3 SCI32: "Improve" comparison algorithm for planes and screen items
This adds a slightly more accurate comparison algorithm that will
at least ensure that all the engine-generated planes and screen
items with matching priorities will be sorted above
script-generated planes and screen items, like in the original
engine. It still does not sort script-generated items by memory
handle order, so if that is ever a thing that actually happens,
those may still be in the wrong order.
2016-03-06 21:34:43 -06:00
Colin Snover
e8d6ad1d0b SCI32: Fix missing digits in plane item list debug output 2016-03-06 21:34:43 -06:00
Colin Snover
1337cd3dec SCI32: Implement kEditText 2016-03-06 21:34:43 -06:00
Johannes Schickel
8a460ab3fa CONFIGURE: Don't use abbreviations in feature list. 2016-03-06 21:17:23 +01:00
Eugene Sandulenko
0a07ef2361 Merge pull request #696 from tobiatesan/fix_7067_broken_abs
WINTERMUTE: Rewrite absolute prefix workarounds block with loop
2016-03-06 12:28:20 +01:00
Willem Jan Palenstijn
dba38332d1 WINTERMUTE: Actually use new BasePersistenceManager constructor 2016-03-06 12:26:57 +01:00
Eugene Sandulenko
d60e4eee3f Merge pull request #691 from tobiatesan/common_string_target
WINTERMUTE: Return Common::String in getGameTargetName()
2016-03-06 12:21:15 +01:00
Tobia Tesan
9222038a16 WINTERMUTE: Use Common::String in arg for initSave 2016-03-06 12:00:05 +01:00
Tobia Tesan
97dc2a22c4 WINTERMUTE: Use Common::String in BasePersistenceManager-ctor 2016-03-06 11:47:24 +01:00
Tobia Tesan
891986fd2b WINTERMUTE: Use C strings in absolute path workaround array 2016-03-06 11:36:49 +01:00
Tobia Tesan
5ad4eca257 WINTERMUTE: Use array to store known broken absolute paths
Avoids an if() block that is getting longer
2016-03-06 11:36:46 +01:00
Colin Snover
4ba7f24632 SCI32: Fix incorrect insertion of new planes 2016-03-05 23:13:38 -06:00
Eugene Sandulenko
e4ffc1b695 Merge pull request #692 from tobiatesan/cr5
WINTERMUTE: Add detection entry for Carol Reed 5 Demo
2016-03-06 01:56:21 +01:00
Eugene Sandulenko
4adb1e7548 Merge pull request #693 from tobiatesan/cr4_demo
WINTERMUTE: Remove ADGF_DEMO flag from non-demo carolreed4 detection
2016-03-06 01:55:37 +01:00
Eugene Sandulenko
af65ec034f Merge pull request #686 from rootfather/update-news
NEWS/DE: Added stub for 1.9.0
2016-03-06 01:37:56 +01:00
Eugene Sandulenko
fe7332cb18 Merge pull request #689 from Tkachov/master
SWORD25: Fix "Resource not released" warnings
2016-03-06 01:37:03 +01:00
Eugene Sandulenko
ca630653f8 Merge pull request #690 from WinterGrascph/fix7022
LAB: Process events during ending sequence
2016-03-06 01:36:23 +01:00
Eugene Sandulenko
fc3f6fa13e Merge pull request #695 from tobiatesan/fix_7067_a
WINTERMUTE: Add workaround for bug #7067
2016-03-06 01:34:34 +01:00
Thierry Crozat
fd470e3584 BUILD: Fix comment for how we get the path to the Xcode Tools 2016-03-05 23:16:55 +00:00
Thierry Crozat
8f0f9daeb7 BUILD: Use xcode-select to determine the path to the Xcode tools on OS X
We hardcoded the path as /Developer/Tools, but that path changed
with more recent versions of Xcode. There is actually a command line
tool to get this path, so use that. But also add an undocumented
configure option to allow specifying the path manually.
2016-03-05 23:08:07 +00:00
Thierry Crozat
716dcbc1d8 OSX: Update DS_Store file for release disk image
Following the addition of two license files to the image, the layout
of the image was off with the old DS_Store.
2016-03-05 23:08:07 +00:00
Tobia Tesan
83f921fa80 WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5
Carol Reed 5 (the full game, data.dcp hash
27b3efc018ade5ee8f4adf08b4e3c0dd) refers to the absolute path
"f:\dokument\spel 5\demo\data\scenes\credits\op_cred_00\op_cred_00.jpg"

Appears to fix bug #7067.
2016-03-05 22:19:53 +01:00
Eugene Sandulenko
10c3d53151 Revert "MOHAWK: Promote Myst from UNSTABLE to TESTING"
This reverts commit 04b5f38337.

We need to make an official announcement first.
2016-03-05 22:18:12 +01:00
Martin Kiewitz
4ebca03534 SCI: Make cursor workaround work properly on OpenPandora
Other platforms, that support analog stick + touch screen at the
same time, are possibly also affected.

Cursor workarounds exist for qfg1vga, qfg3, lsl5 and Island of
Dr. Brain. Those sometimes worked and sometimes didn't on
at least OpenPandora and should be fixed now.
2016-03-05 21:28:09 +01:00
Tobia Tesan
2c4bf8aebd WINTERMUTE: Remove ADGF_DEMO flag from non-demo carolreed4 entry 2016-03-05 21:05:34 +01:00
Bastien Bouclet
04b5f38337 MOHAWK: Promote Myst from UNSTABLE to TESTING 2016-03-05 20:49:12 +01:00
Bastien Bouclet
edb567055a MOHAWK: Build Myst by default 2016-03-05 20:49:12 +01:00
Bastien Bouclet
f427fccc03 MOHAWK: Make the Quit button show the credits 2016-03-05 20:49:12 +01:00
Bastien Bouclet
cfa2d62d5d MOHAWK: Fix error at the end of the Myst credits 2016-03-05 20:49:12 +01:00
Bastien Bouclet
0bc1f8a4e8 MOHAWK: Also enable dithering for the making of Myst 2016-03-05 20:49:12 +01:00
Bastien Bouclet
a5b0e35626 MOHAWK: Add a method to get a video handle from a MystAreaVideo
Use it to fix the fortress rotation controls once more
2016-03-05 20:49:12 +01:00
Tobia Tesan
d6c772c4de WINTERMUTE: Add detection entry for Carol Reed 5 Demo 2016-03-05 20:46:43 +01:00
Tobia Tesan
f29229c0a6 WINTERMUTE: Return Common::String in getGameTargetName() 2016-03-05 20:41:19 +01:00
Bendegúz
82e73c38fc LAB: Process events during ending sequence
LAB: Fix bug #7022 - Events not processed during ending sequence
2016-03-05 15:33:34 +01:00
Willem Jan Palenstijn
05bffc9832 CONFIGURE: Error out when host-os is msys.
The msys shell can be run in both msys and in mingw mode. We don't
support it when in msys mode, as this mode seems to be intended as a
cygwin-like compatibility layer, instead of for native Windows
applications.
2016-03-05 14:59:15 +01:00
Bastien Bouclet
ee25001672 MOHAWK: Fix the sound receiver initially displaying an incorrect view 2016-03-05 14:43:10 +01:00
Bastien Bouclet
54a31ed82a MOHAWK: Fix the Selenitic sound receiver speed being too fast
The rotation speed no longer goes directly to the maximum possible
speed after one second.

This bug also happened in the original.
2016-03-05 14:43:10 +01:00
Bastien Bouclet
0a0cf7a22f MOHAWK: Fix garbage being drawn when pressing the rockey piano keys
Was a regression introduced in 085f3700f7
2016-03-05 14:43:10 +01:00
Bastien Bouclet
f306beab59 MOHAWK: Fix one of the Channelwood monitor movies being misaligned 2016-03-05 14:43:10 +01:00
Bastien Bouclet
2d405fcc9f MOHAWK: Disable midi and subtitles options for Myst 2016-03-05 14:43:10 +01:00
Bastien Bouclet
833b800a32 MOHAWK: Add an engine specific option to play the Myst fly by movie
It is disabled by default since the original engine never plays it.
When enabled, it is only played when first arriving on Myst.
2016-03-05 14:43:10 +01:00
Bastien Bouclet
21317eec72 MOHAWK: The Myst demo and making of don't have save support
Use a GUI option to gray out the load button in the launcher.
2016-03-05 14:43:10 +01:00