Max Horn
6547ef6e12
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
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svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e
Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
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svn-id: r31119
2008-03-14 13:59:31 +00:00
Jordi Vilalta Prat
c103290e2b
Initial support for plugin types
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svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn
8a73356a2d
Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
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svn-id: r30780
2008-02-03 18:56:47 +00:00
Torbjörn Andersson
e51bf80218
Changed "COMPATIBLITY" to "COMPATIBILITY".
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svn-id: r30754
2008-02-03 10:15:36 +00:00
Max Horn
34b35348be
Moved AdvancedMetaEngine to namespace Common
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svn-id: r30736
2008-02-02 11:52:04 +00:00
Max Horn
dc979b03cf
New MetaEngine class (work in progress to replace the current Engine plugin API with a more object oriented approach)
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svn-id: r30726
2008-02-02 00:54:52 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
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svn-id: r30667
2008-01-28 00:14:17 +00:00
Kostas Nakos
1f6237567e
add virtual keyboard show/hide calls
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svn-id: r30388
2008-01-10 22:04:00 +00:00
Gregory Montoir
3d59f80520
don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp.
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svn-id: r29640
2007-11-25 23:26:50 +00:00
Eugene Sandulenko
8d228219c9
Switch to our common drawLine routine
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svn-id: r29635
2007-11-25 10:27:50 +00:00
Gregory Montoir
cbd9963af7
fix bug #1834852
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svn-id: r29586
2007-11-20 21:00:41 +00:00
Gregory Montoir
52b18c9ae6
simplification, increased game state filenames
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svn-id: r29399
2007-11-04 03:02:32 +00:00
Eugene Sandulenko
c640d1c604
Patch #1825276 : "DETECTION: advanced detector engine simplification"
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svn-id: r29386
2007-11-03 21:06:58 +00:00
Gregory Montoir
7ca277d252
don't update the screen directly after a gamestate load ; keychars and room background are now redrawn on the same frame (bug #1751226 )
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svn-id: r29133
2007-09-29 19:14:38 +00:00
Gregory Montoir
bdffcca128
workaround for original game glitch (bug #1751170 )
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svn-id: r29132
2007-09-29 19:13:04 +00:00
Gregory Montoir
d8831b44da
simplified touche savegame listing
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svn-id: r29112
2007-09-27 20:38:23 +00:00
Gregory Montoir
3d2485ca97
rename ui.cpp to menu.cpp for consistency with other engines
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svn-id: r29108
2007-09-26 19:26:12 +00:00
Gregory Montoir
72d0be841f
no need to assert here, just don't start playing the stream if read failed
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svn-id: r29107
2007-09-26 19:20:59 +00:00
Gregory Montoir
8d84e9add1
add polish version (bug report #1800500 )
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svn-id: r29106
2007-09-26 19:18:47 +00:00
Gregory Montoir
af9abde7dd
_currentObjectNum should also be set in text only talk mode
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svn-id: r29103
2007-09-26 19:11:19 +00:00
Johannes Schickel
fb912f9539
Silence warnings on 64bit systems.
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svn-id: r29088
2007-09-24 17:23:34 +00:00
Eugene Sandulenko
77eea722af
Modified patch #1738058 : "Action recorder".
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svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
3abc11611e
Code formatting fixes
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svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
c3d3aebe87
Patch #1768757 : Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
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svn-id: r28944
2007-09-18 20:02:04 +00:00
Gregory Montoir
e5e353d89c
fixed loading of savestates on startup
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svn-id: r28476
2007-08-06 20:24:05 +00:00
David Corrales
6856535010
Merged fsnode with trunk: r27971:28460
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svn-id: r28462
2007-08-05 19:34:20 +00:00
Gregory Montoir
79c67653b6
workaround for original game graphic glitch #1751170
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svn-id: r28393
2007-08-01 20:59:59 +00:00
Gregory Montoir
9bdbb470c0
add missing clipping
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svn-id: r28371
2007-07-31 21:19:45 +00:00
Gregory Montoir
d4999255b7
fix for bug #1751226 (glitches on save/load
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svn-id: r28370
2007-07-31 21:17:15 +00:00
Gregory Montoir
012f16d5c3
added missing MIDI gm->mt32 program change mapping (bug #1759318 )
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svn-id: r28331
2007-07-30 17:45:43 +00:00
Gregory Montoir
d88354a853
renamed wrongly named parameter
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svn-id: r28201
2007-07-25 20:05:35 +00:00
Gregory Montoir
12bec1c494
workaround for bug #1751149 (original game issue).
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svn-id: r28200
2007-07-25 20:03:31 +00:00
Gregory Montoir
38b282b313
renamed some fields for clarification
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svn-id: r28184
2007-07-24 09:53:28 +00:00
Gregory Montoir
9bb903ee6b
fixed some issues in pathfinding code
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svn-id: r28183
2007-07-24 09:50:24 +00:00
Max Horn
11b2806741
Removed the old (obsolete) audiostream factories for MP3/Vorbis/FLAC data which took a File pointer and a size (these were only implemented as brain-dead wrapper around the newer factory methods anyway)
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svn-id: r28110
2007-07-15 18:29:05 +00:00
David Corrales
720c974faf
Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
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Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.
svn-id: r28046
2007-07-12 17:58:15 +00:00
David Corrales
9bfe5d5354
Merged the FSNode branch with trunk r27681:27969
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svn-id: r27970
2007-07-08 16:58:54 +00:00
Torbjörn Andersson
dd77f8e153
Move the redrawing of dialog windows (options, save, load, ...) so that we do
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not redraw it in the middle of changing to a different dialog. This should fix
bug #1745090 ("TOUCHE: Glitch in the menu").
svn-id: r27781
2007-06-30 08:24:36 +00:00
David Corrales
cacd7a28fd
Merged the FSNode branch with trunk r27031:27680
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svn-id: r27681
2007-06-23 18:51:33 +00:00
Max Horn
a041ef2317
Slightly updated key handling in BS2, Kyra, and Touche
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svn-id: r27637
2007-06-22 23:03:12 +00:00
Torbjörn Andersson
245c997260
Use KEYCODE constants.
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svn-id: r27597
2007-06-22 07:34:07 +00:00
Eugene Sandulenko
6e5b70f5e9
Patch #1733764 : "Fallback detection patch". GSoC student.
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svn-id: r27375
2007-06-12 12:22:25 +00:00
David Corrales
0cab5b7791
Merged the fs branch with trunk. r26949:27031
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svn-id: r27032
2007-05-31 23:44:43 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
da658640ff
Removed the case for the Italian version from displayQuitDialog(). According to
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cyx, it uses the same keys as the English version. Odd.
svn-id: r26846
2007-05-15 16:25:34 +00:00
Torbjörn Andersson
13f2b1fd63
Added cases for missing languages to displayQuitDialog(). Should fix feature
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request #1718531 . I hope I used the correct keys.
svn-id: r26840
2007-05-14 19:14:48 +00:00
Gregory Montoir
0a37086d31
french and german versions of Touche use the same charset data (confirmed by looking in both original executables)
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svn-id: r26819
2007-05-13 02:08:53 +00:00
Gregory Montoir
67c9099c34
this should trigger invalid resource types loads, if that ever happens
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svn-id: r26818
2007-05-13 02:07:54 +00:00