Paul Gilbert
0838621002
MADS: Added remaining commands from the asound.001 player
2014-02-21 20:16:08 -05:00
Paul Gilbert
4581b26b12
MADS: Implemented resource manager using ScummVM Archive interface
2014-02-20 22:27:01 -05:00
Paul Gilbert
de384bae2e
MADS: Moved sound_nebular file into new nebular/ folder
2014-02-19 23:21:05 -05:00
Paul Gilbert
58bb1383d0
MADS: Added skeleton files for the game and dialogs
2014-02-19 23:17:57 -05:00
Paul Gilbert
7593ec29d0
MADS: Fix feature flags for Rex Nebular detection entry
2014-02-19 22:01:10 -05:00
Paul Gilbert
488bf66c3e
MADS: Fix memory leaks in MSurface
2014-02-19 21:56:38 -05:00
Paul Gilbert
1b0c1b3f56
MADS: Fix GCC warnings
2014-02-19 21:31:41 -05:00
Paul Gilbert
c687d3f64c
MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 bytes
2014-02-19 21:28:54 -05:00
Paul Gilbert
5c565797e5
MADS: Extra cleanup and commenting for MSurface methods
2014-02-19 20:22:06 -05:00
Paul Gilbert
97087e8cd1
MADS: Fix warnings identified by gcc
2014-02-18 23:56:41 -05:00
Paul Gilbert
530cbb4bc3
MADS: Adding in classes for fonts, game, user interfaec, and graphics
2014-02-18 23:43:06 -05:00
Paul Gilbert
0e46c809d1
MADS: Initial implementation of MSurface class and dependant classes
2014-02-18 20:08:58 -05:00
Paul Gilbert
ece3e9a220
MADS: Booyah! Copy protection failure air escaping sound playing
2014-02-16 23:04:02 -05:00
Paul Gilbert
409f51cb99
MADS: Further sound udpate fixes
2014-02-16 22:26:31 -05:00
Paul Gilbert
a47bb52d2e
MADS: Add some missing channel initialisation
2014-02-16 17:14:28 -05:00
Paul Gilbert
85e913864c
MADS: Renaming and fixes for loading sample data
2014-02-16 17:02:13 -05:00
Paul Gilbert
d4df315e87
MADS: Initial implementation of Adlib sound driver
2014-02-16 15:22:57 -05:00
Strangerke
a41db1939c
TSAGE: Fix bug #6519 - Mouse pointer behavior in dialog menu
2014-02-16 19:25:32 +01:00
Strangerke
f6a7e00407
FULLPIPE: Janitorial - Remove trailing spaces
2014-02-16 18:48:31 +01:00
Strangerke
e370716c18
SWORD1: Janitorial - Remove trailing spaces
2014-02-16 18:45:53 +01:00
Strangerke
0b63ea185d
ZVISION: Janitorial - Remove trailing spaces
2014-02-16 18:45:17 +01:00
Strangerke
81f0a5dc42
WINTERMUTE: Janitorial - Remove trailing spaces
2014-02-16 18:41:25 +01:00
Strangerke
85b3526860
SCUMM: Janitorial - Remove trailing spaces
2014-02-16 18:39:02 +01:00
Strangerke
b808d4818e
NEVERHOOD: Janitorial - Remove trailing spaces
2014-02-16 18:37:48 +01:00
Strangerke
c39f7d95c9
DRACI: Janitorial - Remove trailing spaces
2014-02-16 18:36:24 +01:00
Strangerke
54dbb67777
CGE: Janitorial - Remove trailing spaces
2014-02-16 18:35:14 +01:00
Strangerke
0261045ead
TSAGE: Janitorial - Remove trailing spaces
2014-02-16 18:32:36 +01:00
Strangerke
2bc174a3d0
MORTEVIELLE: Janitorial - Remove trailing spaces
2014-02-16 18:24:19 +01:00
Strangerke
7c53ba31a4
AVALANCHE: Janitorial - Remove trailing spaces
2014-02-16 18:21:37 +01:00
D G Turner
fc80f5a346
SDL: Move debugging code to output SDL video driver name to initBackend.
...
The initBackend() function is called later after the command line is
parsed and thus debug() prints can be used, which are much less noisy.
2014-02-16 16:33:35 +00:00
uruk
9b51c60beb
Merge branch 'master' of https://github.com/scummvm/scummvm
2014-02-16 15:24:28 +01:00
uruk
5829615820
AVALANCHE: Implement ShootEmUp::instructions().
...
Also implement connected functions and add fundamental parts to
ShootEmUp::run() during the process.
2014-02-16 15:24:13 +01:00
Strangerke
8df46608ad
QUEEN: Silent some CppCheck warnings by reducing some variable scopes
2014-02-16 14:39:59 +01:00
Johannes Schickel
553843a2b5
IPHONE: Allow FreeType2 support.
...
This moves the static library handling for USE_FREETYPE2 outside a block which
is not executed for the iPhone backend.
2014-02-16 04:18:07 +01:00
Strangerke
9f4628c2ef
QUEEN: Fix previous commit
2014-02-15 18:08:29 +01:00
Strangerke
e071136108
QUEEN: Add detection of French versions reported in bug #6534
2014-02-15 18:02:44 +01:00
Alyssa Milburn
0a00f2c91a
Merge pull request #432 from klusark/race
...
ANDROID: Fix a race condition
2014-02-15 17:54:26 +01:00
uruk
f8cea0ebea
AVALANCHE: Really use KeyCodes instead of ASCII values in Help.
2014-02-15 15:17:27 +01:00
Eugene Sandulenko
0d62136b41
FULLPIPE: Implement sceneHandler09_startAuntie()
2014-02-15 12:38:32 +02:00
Thierry Crozat
f86589939a
I18N: Update translation template from source code
2014-02-14 21:59:24 +00:00
Eugene Sandulenko
61e4e14012
FULLPIPE: Implement sceneHandler09_spitterClick()
2014-02-14 23:47:57 +02:00
Johannes Schickel
94f7d01882
TOUCHE: Use keycodes for hotkey handling.
2014-02-14 20:09:14 +01:00
Johannes Schickel
4e290bf475
TOON: Use keycodes for hotkey handling.
2014-02-14 18:21:57 +01:00
Johannes Schickel
b91e96e26a
TOON: Ignore hotkeys when *any* modifier is used.
...
This makes, for example, META+d also be ignored and not only CTRL+d etc.
2014-02-14 18:21:57 +01:00
Johannes Schickel
f5a77e1380
TOON: Do not use KeyState::hasFlags when only presence of any flag should be checked.
...
hasFlags has the semantics to check whether *all* of the supplied flags are
active. Toon looks like it rather wants to know whether any modifier is
active and thus not use hasFlags.
2014-02-14 18:21:57 +01:00
uruk
616d9959f3
AVALANCHE: Move/rename/implement SEU::titles().
2014-02-14 17:12:09 +01:00
D G Turner
c5e7aa8e93
SDL: Add warning if "waveout" driver is being used for audio.
...
This will help avoid bug reports like #6510 - "SDL: Audio delay
in daily builds" in future.
2014-02-14 15:34:22 +00:00
uruk
6d38d25af3
AVALANCHE: Add ShootEmUp's skeleton.
2014-02-14 13:31:08 +01:00
uruk
370e5969b5
AVALANCHE: Don't use cctype in Help anymore.
2014-02-14 05:09:34 +01:00
uruk
b46224ef3d
AVALANCHE: Get rid of continueHelp(), fix run().
...
It was unnecessary to paint the whole screen black, we can just draw the
first screen of Help immediately instead of that.
2014-02-14 05:01:12 +01:00