Commit Graph

61930 Commits

Author SHA1 Message Date
Paul Gilbert
0838621002 MADS: Added remaining commands from the asound.001 player 2014-02-21 20:16:08 -05:00
Paul Gilbert
4581b26b12 MADS: Implemented resource manager using ScummVM Archive interface 2014-02-20 22:27:01 -05:00
Paul Gilbert
de384bae2e MADS: Moved sound_nebular file into new nebular/ folder 2014-02-19 23:21:05 -05:00
Paul Gilbert
58bb1383d0 MADS: Added skeleton files for the game and dialogs 2014-02-19 23:17:57 -05:00
Paul Gilbert
7593ec29d0 MADS: Fix feature flags for Rex Nebular detection entry 2014-02-19 22:01:10 -05:00
Paul Gilbert
488bf66c3e MADS: Fix memory leaks in MSurface 2014-02-19 21:56:38 -05:00
Paul Gilbert
1b0c1b3f56 MADS: Fix GCC warnings 2014-02-19 21:31:41 -05:00
Paul Gilbert
c687d3f64c MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 bytes 2014-02-19 21:28:54 -05:00
Paul Gilbert
5c565797e5 MADS: Extra cleanup and commenting for MSurface methods 2014-02-19 20:22:06 -05:00
Paul Gilbert
97087e8cd1 MADS: Fix warnings identified by gcc 2014-02-18 23:56:41 -05:00
Paul Gilbert
530cbb4bc3 MADS: Adding in classes for fonts, game, user interfaec, and graphics 2014-02-18 23:43:06 -05:00
Paul Gilbert
0e46c809d1 MADS: Initial implementation of MSurface class and dependant classes 2014-02-18 20:08:58 -05:00
Paul Gilbert
ece3e9a220 MADS: Booyah! Copy protection failure air escaping sound playing 2014-02-16 23:04:02 -05:00
Paul Gilbert
409f51cb99 MADS: Further sound udpate fixes 2014-02-16 22:26:31 -05:00
Paul Gilbert
a47bb52d2e MADS: Add some missing channel initialisation 2014-02-16 17:14:28 -05:00
Paul Gilbert
85e913864c MADS: Renaming and fixes for loading sample data 2014-02-16 17:02:13 -05:00
Paul Gilbert
d4df315e87 MADS: Initial implementation of Adlib sound driver 2014-02-16 15:22:57 -05:00
Strangerke
a41db1939c TSAGE: Fix bug #6519 - Mouse pointer behavior in dialog menu 2014-02-16 19:25:32 +01:00
Strangerke
f6a7e00407 FULLPIPE: Janitorial - Remove trailing spaces 2014-02-16 18:48:31 +01:00
Strangerke
e370716c18 SWORD1: Janitorial - Remove trailing spaces 2014-02-16 18:45:53 +01:00
Strangerke
0b63ea185d ZVISION: Janitorial - Remove trailing spaces 2014-02-16 18:45:17 +01:00
Strangerke
81f0a5dc42 WINTERMUTE: Janitorial - Remove trailing spaces 2014-02-16 18:41:25 +01:00
Strangerke
85b3526860 SCUMM: Janitorial - Remove trailing spaces 2014-02-16 18:39:02 +01:00
Strangerke
b808d4818e NEVERHOOD: Janitorial - Remove trailing spaces 2014-02-16 18:37:48 +01:00
Strangerke
c39f7d95c9 DRACI: Janitorial - Remove trailing spaces 2014-02-16 18:36:24 +01:00
Strangerke
54dbb67777 CGE: Janitorial - Remove trailing spaces 2014-02-16 18:35:14 +01:00
Strangerke
0261045ead TSAGE: Janitorial - Remove trailing spaces 2014-02-16 18:32:36 +01:00
Strangerke
2bc174a3d0 MORTEVIELLE: Janitorial - Remove trailing spaces 2014-02-16 18:24:19 +01:00
Strangerke
7c53ba31a4 AVALANCHE: Janitorial - Remove trailing spaces 2014-02-16 18:21:37 +01:00
D G Turner
fc80f5a346 SDL: Move debugging code to output SDL video driver name to initBackend.
The initBackend() function is called later after the command line is
parsed and thus debug() prints can be used, which are much less noisy.
2014-02-16 16:33:35 +00:00
uruk
9b51c60beb Merge branch 'master' of https://github.com/scummvm/scummvm 2014-02-16 15:24:28 +01:00
uruk
5829615820 AVALANCHE: Implement ShootEmUp::instructions().
Also implement connected functions and add fundamental parts to
ShootEmUp::run() during the process.
2014-02-16 15:24:13 +01:00
Strangerke
8df46608ad QUEEN: Silent some CppCheck warnings by reducing some variable scopes 2014-02-16 14:39:59 +01:00
Johannes Schickel
553843a2b5 IPHONE: Allow FreeType2 support.
This moves the static library handling for USE_FREETYPE2 outside a block which
is not executed for the iPhone backend.
2014-02-16 04:18:07 +01:00
Strangerke
9f4628c2ef QUEEN: Fix previous commit 2014-02-15 18:08:29 +01:00
Strangerke
e071136108 QUEEN: Add detection of French versions reported in bug #6534 2014-02-15 18:02:44 +01:00
Alyssa Milburn
0a00f2c91a Merge pull request #432 from klusark/race
ANDROID: Fix a race condition
2014-02-15 17:54:26 +01:00
uruk
f8cea0ebea AVALANCHE: Really use KeyCodes instead of ASCII values in Help. 2014-02-15 15:17:27 +01:00
Eugene Sandulenko
0d62136b41 FULLPIPE: Implement sceneHandler09_startAuntie() 2014-02-15 12:38:32 +02:00
Thierry Crozat
f86589939a I18N: Update translation template from source code 2014-02-14 21:59:24 +00:00
Eugene Sandulenko
61e4e14012 FULLPIPE: Implement sceneHandler09_spitterClick() 2014-02-14 23:47:57 +02:00
Johannes Schickel
94f7d01882 TOUCHE: Use keycodes for hotkey handling. 2014-02-14 20:09:14 +01:00
Johannes Schickel
4e290bf475 TOON: Use keycodes for hotkey handling. 2014-02-14 18:21:57 +01:00
Johannes Schickel
b91e96e26a TOON: Ignore hotkeys when *any* modifier is used.
This makes, for example, META+d also be ignored and not only CTRL+d etc.
2014-02-14 18:21:57 +01:00
Johannes Schickel
f5a77e1380 TOON: Do not use KeyState::hasFlags when only presence of any flag should be checked.
hasFlags has the semantics to check whether *all* of the supplied flags are
active. Toon looks like it rather wants to know whether any modifier is
active and thus not use hasFlags.
2014-02-14 18:21:57 +01:00
uruk
616d9959f3 AVALANCHE: Move/rename/implement SEU::titles(). 2014-02-14 17:12:09 +01:00
D G Turner
c5e7aa8e93 SDL: Add warning if "waveout" driver is being used for audio.
This will help avoid bug reports like #6510 - "SDL: Audio delay
in daily builds" in future.
2014-02-14 15:34:22 +00:00
uruk
6d38d25af3 AVALANCHE: Add ShootEmUp's skeleton. 2014-02-14 13:31:08 +01:00
uruk
370e5969b5 AVALANCHE: Don't use cctype in Help anymore. 2014-02-14 05:09:34 +01:00
uruk
b46224ef3d AVALANCHE: Get rid of continueHelp(), fix run().
It was unnecessary to paint the whole screen black, we can just draw the
first screen of Help immediately instead of that.
2014-02-14 05:01:12 +01:00