Travis Howell
a52cac7069
Ooops
...
svn-id: r14175
2004-07-07 00:11:11 +00:00
Travis Howell
5c5baf957b
Update smackers
...
svn-id: r14174
2004-07-05 10:54:12 +00:00
Torbjörn Andersson
edb6878d65
Added John Passfield and Steve Stamatiadis to the credits. Perhaps someone
...
who was involved with the FotAQ development could flesh this out a bit?
svn-id: r14173
2004-07-05 10:30:11 +00:00
Travis Howell
03ddb782d1
Code is correct, check against disasm.
...
svn-id: r14172
2004-07-05 06:29:38 +00:00
Travis Howell
a1cd1787e8
Unused in original game (According to diasm.)
...
svn-id: r14171
2004-07-05 06:26:57 +00:00
Travis Howell
40fa690de0
Merge into new function.
...
svn-id: r14170
2004-07-05 06:25:01 +00:00
Travis Howell
510d9c847f
Should use putActor
...
svn-id: r14169
2004-07-05 06:02:05 +00:00
Max Horn
9160374f23
Get rid of old hack (possible thanks to Kirbens recent change to the createBoxMatrix opcode)
...
svn-id: r14168
2004-07-05 01:33:51 +00:00
Travis Howell
5b7157e3c9
Match disasm., applies to The Dig too.
...
svn-id: r14167
2004-07-04 12:06:17 +00:00
Paweł Kołodziejski
11d552ff7e
added code for bundle script vars
...
svn-id: r14166
2004-07-04 06:14:18 +00:00
Paweł Kołodziejski
fedc852ba4
update
...
svn-id: r14165
2004-07-04 04:31:20 +00:00
Travis Howell
84ea22d80c
Switch warnings to debug, since they occur normally in games.
...
svn-id: r14164
2004-07-04 03:25:24 +00:00
Travis Howell
ac04b2e95b
Update FT demo
...
svn-id: r14163
2004-07-04 03:14:41 +00:00
Travis Howell
d0f31a829a
PC version of FT demo uses older animation/direction calculations
...
actor flip is only reset for HE games.
svn-id: r14162
2004-07-04 03:12:02 +00:00
Travis Howell
1a91b85549
Correction
...
svn-id: r14161
2004-07-04 00:10:30 +00:00
Travis Howell
0a287fa7f6
Initialise HE 7.0 sound vars
...
Enable VAR_NUM_GLOBAL_OBJS
svn-id: r14160
2004-07-03 23:58:30 +00:00
Travis Howell
7927f8574e
Add suggested fix for bug #778281 (Solution checked against disasm.)
...
svn-id: r14159
2004-07-03 13:32:56 +00:00
Travis Howell
40eea5d386
Keep mouse mutton VARS in sync.
...
svn-id: r14158
2004-07-03 11:37:26 +00:00
Travis Howell
da05ebfa3d
Add vars
...
svn-id: r14157
2004-07-03 10:43:40 +00:00
Travis Howell
80f6319454
Not used by games, switch to invalid.
...
svn-id: r14156
2004-07-03 10:03:21 +00:00
Travis Howell
b2bb3a3aa4
Add a few vars
...
svn-id: r14155
2004-07-03 09:59:05 +00:00
Eugene Sandulenko
1590ea242e
Fix veggie head bug in fbear. Patch attahed to bugreport #984258 is
...
partially attached.
svn-id: r14154
2004-07-03 03:06:15 +00:00
Travis Howell
995ac059f8
Caused no speech in imuse digital games.
...
svn-id: r14153
2004-07-02 07:38:40 +00:00
Travis Howell
6422036267
Add vars
...
svn-id: r14152
2004-07-02 06:40:08 +00:00
Eugene Sandulenko
a5e410201e
Some more md5 updates, man, how much games did they release?
...
svn-id: r14150
2004-07-01 21:54:49 +00:00
Eugene Sandulenko
0c49fcd42b
Add more md5's.
...
svn-id: r14149
2004-07-01 19:25:56 +00:00
Eugene Sandulenko
3423c617a1
Fix bug introduced with last addDefaultDirectory() change. It prevented
...
lowercase files from opening.
svn-id: r14148
2004-07-01 12:18:28 +00:00
Eugene Sandulenko
d01f52a7f5
Fix some HE versions, add multiple versions targets.
...
svn-id: r14147
2004-07-01 11:36:06 +00:00
Eugene Sandulenko
5e1a806434
Added more opcodes, md5's.
...
Features table order now matches opcodes table.
svn-id: r14146
2004-07-01 11:34:33 +00:00
Travis Howell
26a4a688cf
Fix large delay in library of The Dig regression.
...
Clipping in akos was made too strict.
svn-id: r14145
2004-07-01 11:22:38 +00:00
James Brown
06dc6a2c4e
Backport C&P bug from local tree
...
svn-id: r14143
2004-07-01 10:24:42 +00:00
Paweł Kołodziejski
a6068ff5ae
fixed compilation
...
svn-id: r14139
2004-07-01 05:46:39 +00:00
Travis Howell
dcc74eb07d
Commited wrong change
...
svn-id: r14137
2004-07-01 04:45:56 +00:00
Paweł Kołodziejski
c7133de879
getFreeSpace() is not longer used
...
svn-id: r14136
2004-07-01 04:43:32 +00:00
Travis Howell
360d5cffc0
Add better check
...
svn-id: r14135
2004-07-01 04:37:13 +00:00
Eugene Sandulenko
b03301b97d
Move some HE demos to version 72, where they should be.
...
svn-id: r14134
2004-06-30 12:50:30 +00:00
Travis Howell
857c9fc858
Changes for non-akos version of puttputt
...
svn-id: r14133
2004-06-30 11:03:55 +00:00
Eugene Sandulenko
0532767c1d
Fix formatting, specify some resolutions, added MAXS and Smacker columns
...
svn-id: r14132
2004-06-30 10:39:26 +00:00
Eugene Sandulenko
5b0bccf2da
Added some titles/fixed typos.
...
svn-id: r14131
2004-06-30 10:02:04 +00:00
Eugene Sandulenko
4ccea5f1b4
Add some colors
...
svn-id: r14130
2004-06-30 08:55:20 +00:00
Torbjörn Andersson
b7dbbc6141
Initialise _numImages to zero, along with the other _num<whatever>
...
variables. This fixes a Valgrind error, and the "Invalid allocation size"
errors I got when running ScummVM in GDB under MinGW yesterday.
svn-id: r14129
2004-06-30 06:46:32 +00:00
Max Horn
4f80e2f36b
Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks)
...
svn-id: r14128
2004-06-29 23:27:18 +00:00
Eugene Sandulenko
d40ea9f147
Fix some invalid opcodes, airdemo-farm.w32 was wrongly positioned.
...
svn-id: r14127
2004-06-29 22:57:15 +00:00
James Brown
d611b4bf1f
Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.
...
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs.
svn-id: r14125
2004-06-29 14:23:39 +00:00
Eugene Sandulenko
74bf51d3d6
Implement game detection based on MD5s. This lets us avoid multiple GIDs
...
for different versions of HE games. Right now there is just one game, but
more to follow.
svn-id: r14124
2004-06-29 12:10:08 +00:00
Eugene Sandulenko
2c687d3388
Make md5_file() work regardless file name case and within arbitrary
...
directory.
svn-id: r14123
2004-06-29 12:07:15 +00:00
Travis Howell
26e38321df
Rename var
...
svn-id: r14121
2004-06-29 11:02:15 +00:00
Travis Howell
bebf55492a
Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games.
...
svn-id: r14120
2004-06-29 10:37:52 +00:00
Travis Howell
a78226a9c5
Remove old commented out code
...
svn-id: r14119
2004-06-29 10:23:15 +00:00
Travis Howell
a3b04b047b
Change stampObject opcode to use same method as HE game, in order to draw to background.
...
svn-id: r14118
2004-06-29 10:21:53 +00:00