Add constant for inverting sections (number 128)
Move some initialization in initState from derived classes to
base class.
Simpilfy AxacussCorridor4::onEntrance
Street animation was changing memory that it shouldn't, so
going into the kiosk resulted in a segfault.
Also remove 2 debug lines from supernova2/state.cpp
Fix GUI not working after leaving text edit field
Forbid showing help, info, doc screens, when GUI isn't alowed,
this should mimic the original game better and also resolves
some issues.
I am merging the second engine to the first one. Both should be
fully functional as before right now
Current merge file status:
console: should be done
graphics: should be done
detection: 0% merged
imageid: appears to not be used anywhere, so it may be removed
resman: partialy merged
rooms: totaly different, 0% merged
screen: should be done
screenstatic: done
sound: partialy done
state: a lot different, just started to merge
supernova: mostly done
Combining rod and magnet didn't work if the magnet was clicked
before the rod.
Add subtitle to the pyramid door and an English translated
password (FAST)
1. Saving and loading correct time when saving in front of museum
2. Saving and loading correct time left for the pyramid (1 hour)
3. Add sound when entering a correct address inside taxi
4. Show message when leaving museum via taxi in the middle of
the haist
5. Reset elevator possition to floor 0, so it can be exited
if the player enters it again after completing the museum.
6. Ignore clicking during editing
7. Add open and close sounds to doors
8. Add "death" when getting arested by the museum guard
9. Don't allow saving / loading during the appearance animation
1. Remove string from dialog with boss, that shouldn't be there
2. Make some of Fade ins and Fade outs faster.
3. Hide cable in ship after using it
4. Disable option to save inside museum
5. Fix animation inside cabin
6. Change cursor to hourglass when cracking in museum
7. Remove message when cracking alarm in museum that shouldn't
be there
8. Make quitting the game instanteous even inside animatins
9. Add shouts to the public while performing on music competiton