Oliver Kiehl
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0a8cdad264
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make gcc 3.3 happy
svn-id: r7621
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2003-05-17 23:48:32 +00:00 |
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Max Horn
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af8cb44727
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ouch
svn-id: r7511
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2003-05-14 19:47:57 +00:00 |
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Max Horn
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fae5ab677c
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fixed bug where SDL_CreateMutex was being called before SDL_Init; restructured code a little
svn-id: r7510
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2003-05-14 19:44:41 +00:00 |
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Max Horn
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37724d9297
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Patch #735294: AdvMame3x scaler
svn-id: r7409
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2003-05-09 22:44:16 +00:00 |
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Jonathan Gray
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9f9af13a01
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fix another leak
svn-id: r7245
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2003-05-01 12:42:46 +00:00 |
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Max Horn
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feab6f904f
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moved screen mutex from smush into SDL backend (other backends have to make sure they are thread safe by themselves)
svn-id: r7230
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2003-04-30 19:11:33 +00:00 |
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Max Horn
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7093694781
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free movement may not be necessary for now, but doing it is trivial, so why not. Still this code is horribly inefficient :-/.
svn-id: r7229
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2003-04-30 18:34:29 +00:00 |
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Paweł Kołodziejski
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848c566d50
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fix for wrong(or rather unset) mouse 0,0 (x,y) position when joystick is plugged
when code handle joystick motion and mapping to mouse motion, it should also
set mouse x,y position
svn-id: r6880
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2003-03-29 09:56:51 +00:00 |
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Jonathan Gray
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a8212179eb
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add back removed checks for definitions of mouse scrolling buttons before using them as we don't want to depend on sdl >= 1.2.5
svn-id: r6872
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2003-03-27 04:20:17 +00:00 |
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Max Horn
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c842edb5bd
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long standing evil bug (luckily hardly has any effect since almost everything has 2 byte alignment; but if the motion/button structs are ever changed, this would have gone broke)
svn-id: r6870
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2003-03-26 22:02:25 +00:00 |
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Max Horn
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2f5cc865fe
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cleanup; added SDL_VIDEOEXPOSE
svn-id: r6869
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2003-03-26 21:56:30 +00:00 |
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Max Horn
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bce210cc25
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fix for numpad fighting (I hope)
svn-id: r6790
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2003-03-10 01:37:34 +00:00 |
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Max Horn
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b1fe351a51
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fixed valgrind warning (though I don't see why this memset should be needed, after reviewing the SDL_OpenAudio source)
svn-id: r6783
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2003-03-09 01:23:40 +00:00 |
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Jonathan Gray
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361e312a6c
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change RBG to RGB which follows the argument order and hence makes more sense...
svn-id: r6767
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2003-03-08 06:53:32 +00:00 |
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Paweł Kołodziejski
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aa3766018f
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updated copyrights headers
svn-id: r6726
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2003-03-06 21:46:56 +00:00 |
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Paweł Kołodziejski
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a8c3057875
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and more cleanup ....
svn-id: r6719
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2003-03-06 18:30:44 +00:00 |
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Max Horn
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086a89f365
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Patch #691064: dot matrix scaler
svn-id: r6663
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2003-03-02 16:36:52 +00:00 |
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Jonathan Gray
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0029c46754
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more joystick stuff based on patch by ge0rg, also added defines for axis settings and mappings for common keys, these defines will hopefully be removed and replaced with config file options at some point
svn-id: r6563
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2003-01-28 06:06:47 +00:00 |
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Jonathan Gray
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c1930e0ff5
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declare event of type mouse motion on joystick axis movement
svn-id: r6535
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2003-01-22 13:15:03 +00:00 |
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Jonathan Gray
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473cbb8437
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start of joystick support, just selects first joystick for now and only maps first two buttons to first two mouse buttons. Will add more button mappings and a -j options to specify joystick in future
svn-id: r6528
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2003-01-20 16:29:26 +00:00 |
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Jonathan Gray
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c08d736d1d
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add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it
svn-id: r6462
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2003-01-15 02:11:37 +00:00 |
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Max Horn
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a4a4f043bf
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fix for the black rect bug in COMI (thanks to Erik)... guess is that the checksum algo fails to detect the dirty regions. Why is it here at all, anyway? BBrox says it might be needed for Simon. So somebody should check that
svn-id: r6428
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2003-01-12 14:18:05 +00:00 |
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Max Horn
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67cd9bba2c
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only warp mouse if it actually moved - this is not quite perfect, either, but at least now it works again on OS X
svn-id: r6373
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2003-01-09 18:39:45 +00:00 |
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James Brown
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f3f237e647
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Remove hack - now the cannon scene works in fullscreen linux. Someone tell me how it goes for Windows
svn-id: r6372
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2003-01-09 18:02:17 +00:00 |
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Max Horn
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1934269872
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yet another warp mouse change, now it works on OS X, but will it work on Linux/Windows?
svn-id: r6370
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2003-01-09 16:57:09 +00:00 |
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James Brown
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819a96d05b
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Patch 664895: Cannon fixes. Porters, this requires a new OSystem interface function
svn-id: r6365
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2003-01-09 08:07:13 +00:00 |
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James Brown
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92c8e4ef1e
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Fix NewGui for higher resolutions (eg, CMI)
svn-id: r6216
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2002-12-28 04:51:34 +00:00 |
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Max Horn
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f1808d20ac
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seems cursor width/height can occur
svn-id: r6146
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2002-12-25 21:02:21 +00:00 |
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Max Horn
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0ef7d52448
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fixed mouse cursor code to cope with CMI
svn-id: r6125
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2002-12-25 12:53:47 +00:00 |
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Max Horn
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1943be0ffd
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small mod to allow smooth scrolling to work with SDL backend
svn-id: r6039
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2002-12-21 11:58:46 +00:00 |
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Max Horn
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80a962dd02
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cleanup
svn-id: r5936
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2002-12-13 17:44:04 +00:00 |
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Max Horn
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57187dbdcd
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more code unification
svn-id: r5935
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2002-12-13 17:27:28 +00:00 |
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Max Horn
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1f4f7a51b1
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unified common code
svn-id: r5934
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2002-12-13 17:21:23 +00:00 |
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Max Horn
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0b82e20b00
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improved keyboard input behaviour in SDL backend: make use of the unicode feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447
svn-id: r5692
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2002-11-22 18:46:18 +00:00 |
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Max Horn
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aae641c6cf
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properly initialize everything -> works w/o our custom new/delete now!
svn-id: r5531
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2002-11-13 14:38:49 +00:00 |
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Max Horn
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1c999792f9
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fixed stupid bug by me, again (see also 9th of May)
svn-id: r5225
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2002-10-21 22:25:52 +00:00 |
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James Brown
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628eea3de4
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Patch 625904: CD Looping
svn-id: r5199
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2002-10-20 13:17:43 +00:00 |
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Max Horn
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b1766c28b2
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patch #620627: mouse wheel support for NewGui
svn-id: r5169
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2002-10-16 20:32:12 +00:00 |
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Max Horn
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e8f3f17067
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renamed get_320x200_image() to get_screen_image(); cleanup
svn-id: r5145
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2002-10-14 11:02:27 +00:00 |
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Travis Howell
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c10698a614
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Remove workaround for dsound problem in sdl on win32, since it is fixed by sdl 1.2.5.
svn-id: r5108
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2002-10-08 07:36:25 +00:00 |
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Max Horn
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d921d06d39
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played a bit with the launcher - it now is already somewhat usable <g>
svn-id: r5047
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2002-09-30 00:55:47 +00:00 |
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Max Horn
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9dc5fe2a1d
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cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
svn-id: r5029
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2002-09-28 16:19:28 +00:00 |
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Max Horn
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6024c80f14
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added (currently completly useless) launcher dialog
svn-id: r5024
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2002-09-27 23:27:14 +00:00 |
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Max Horn
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29f8c3af95
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made init_size in the SDL backend reentrant
svn-id: r5022
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2002-09-27 13:05:54 +00:00 |
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Max Horn
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e0f11edf45
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quit should not exit(1) but rather exit(0) (mabye we should add a paramter 'bool success' to it that flags whether this is a normal exit or one with an error?)
svn-id: r4979
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2002-09-20 00:12:58 +00:00 |
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Max Horn
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bb57506d48
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Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X
svn-id: r4971
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2002-09-19 16:06:51 +00:00 |
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Michael Pearce
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0fbefc72aa
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Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)
svn-id: r4909
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2002-09-09 05:56:11 +00:00 |
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Max Horn
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523d8e64c0
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rewrote config class; cleanup; code restructuring
svn-id: r4903
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2002-09-08 01:08:12 +00:00 |
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Max Horn
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f3b4f38892
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SDL_gl and normal SDL backend now share a common base class
svn-id: r4813
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2002-08-24 10:41:32 +00:00 |
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