Lars Persson
f5f6faaf97
Add teenagent.dat file in dist.
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svn-id: r47404
2010-01-20 12:22:53 +00:00
Lars Persson
1e9c18a68c
New version nr for UIQ3 pkg
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svn-id: r47403
2010-01-20 12:06:05 +00:00
Lars Persson
1891d37cd0
New version for the trunk!
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svn-id: r47402
2010-01-20 11:47:24 +00:00
Torbjörn Andersson
a2edf1cd16
Fixed cppcheck warnings. I usually stay out of backends I can't compile myself
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but this change seemed obvious enough that it should work.
svn-id: r47400
2010-01-20 00:00:50 +00:00
Torbjörn Andersson
428f8d6955
Fixed some cppcheck warnings.
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svn-id: r47393
2010-01-19 20:41:51 +00:00
Fabio Battaglia
c4a9d373ca
N64: Use first controller found as input, easier to add support for different input peripherals now
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svn-id: r47317
2010-01-15 23:35:24 +00:00
Fabio Battaglia
6c6604d589
N64: if user has inserted a rumble-pak, rumble with shaking screen
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svn-id: r47289
2010-01-13 13:53:31 +00:00
Fabio Battaglia
587bbf4b3f
N64: further commenting/cleanup
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svn-id: r47286
2010-01-12 21:52:38 +00:00
Johannes Schickel
af1ba42298
Fix some memory leaks.
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svn-id: r47284
2010-01-12 21:46:50 +00:00
Fabio Battaglia
62a87101d5
N64: forgot to disable some debug code
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svn-id: r47283
2010-01-12 21:24:37 +00:00
Fabio Battaglia
3138ac98ba
N64: some cleanup and optimization of video code
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svn-id: r47282
2010-01-12 21:18:28 +00:00
Fabio Battaglia
f2318e5fe4
N64: Icrease analog sensibility a little
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svn-id: r47262
2010-01-12 10:23:16 +00:00
Fabio Battaglia
4400bac9ad
N64: optimizations in cursor drawing code
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svn-id: r47249
2010-01-11 11:37:11 +00:00
Fabio Battaglia
5b043140ff
N64: a few optimizations in framebuffer drawing code
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svn-id: r47242
2010-01-11 09:34:20 +00:00
Fabio Battaglia
9a18bfc22f
Nintendo64: use newlines when printing assert messages, to avoid wrapping
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svn-id: r47238
2010-01-10 22:30:12 +00:00
Fabio Battaglia
ecff81544c
remove unneeded workaround for #47233
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svn-id: r47234
2010-01-10 18:11:36 +00:00
Fabio Battaglia
8703b6929f
Mark the 'fix' in r47231 as a workaround for a probably deeper problem.
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svn-id: r47232
2010-01-10 17:58:44 +00:00
Fabio Battaglia
09a2694f6f
Check if game engine is already paused before pausing it again to show virtual keyboard. Fixes #2912148
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svn-id: r47231
2010-01-10 17:49:05 +00:00
Max Horn
490153232a
Fix header guard
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svn-id: r47181
2010-01-08 22:07:56 +00:00
Fabio Battaglia
ad5e1e7c03
Nintendo64: some cleanup, added a workaround in case audio buffers get depleted
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svn-id: r47145
2010-01-08 00:05:48 +00:00
Fabio Battaglia
8c03fffbf0
Nintendo64: Add FlashRAM support for saving if a compatible cart is available.
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svn-id: r47126
2010-01-07 16:07:22 +00:00
Johannes Schickel
71b4b3dcba
- Adapt documentation, that keycolor in setMouseCursor may not exceed the maximum color value of the specified format.
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- Change SDL backend to assert out on invalid keycolor values
In case we really need a way to specify "no keycolor" we need to
discuss on how to do it *properly*.
svn-id: r47123
2010-01-07 15:28:58 +00:00
Marcus Comstedt
40f9506163
The default keycolor for mouse pointers used to be 255.
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This makes sense as a default for CLUT8 modes, but not really
for anything else. As part of the gsoc2009-16bit merge, the
default was changed to "all ones", with extra code in the SDL
backend to truncate this to the depth of the mode. However,
"all ones" (white) still isn't a very useful default for RGB modes.
So rather than jumping through hoops to provide a bad default,
it's better to remove the default altogether. Engines which relied
on the old default of 255 have been updated to specify it explicitly.
svn-id: r47118
2010-01-07 15:07:36 +00:00
Lars Persson
ecc5307f3f
Add update of mohawk engine
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svn-id: r47103
2010-01-07 10:01:38 +00:00
Lars Persson
5fa34f0415
Add browser to base.mmp
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Create mohawk base mmp
svn-id: r47102
2010-01-07 10:00:51 +00:00
Max Horn
df81b68967
Change BS 1 & 2 to I & II (see discussion on -devel)
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svn-id: r46951
2010-01-03 21:20:05 +00:00
Torbjörn Andersson
72eb9ec9ea
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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before freeing it, which isn't necessary.
svn-id: r46941
2010-01-03 19:37:43 +00:00
Yotam Barnoy
910ffb53a0
PSP: Limited movement of virtual keyboard onscreen
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svn-id: r46940
2010-01-03 19:27:20 +00:00
Yotam Barnoy
832779497e
PSP: added keypad to d-pad. Allows control of AGI,SCI0, and Indy3
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svn-id: r46810
2009-12-31 23:59:07 +00:00
Yotam Barnoy
9fff103786
PSP: added disable_dosbox_opl to custom makefile
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svn-id: r46809
2009-12-31 23:54:57 +00:00
Fabio Battaglia
2e0482efa7
N64: some cleanup in osystem
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svn-id: r46799
2009-12-31 12:47:42 +00:00
Fabio Battaglia
3a418c13a7
remove bad hackery caused by n64 port and avoid polluting StdioStream using a custom Stream subclass
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svn-id: r46777
2009-12-30 22:56:19 +00:00
Fabio Battaglia
a108df30a7
Add Nintendo 64 port to trunk.
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svn-id: r46773
2009-12-30 21:11:38 +00:00
Eugene Sandulenko
bac7961b3f
Patch #2896875 : "dist update for linuxmoto-platform"
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svn-id: r46491
2009-12-22 23:37:31 +00:00
Matthew Hoops
144bd33ec4
Silence some gcc 3.4.5 warnings.
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svn-id: r46415
2009-12-19 02:03:41 +00:00
Max Horn
84f3c98fad
Remove the Audio::Mixer parameter from the midi/music plugins
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svn-id: r46315
2009-12-09 18:05:20 +00:00
Max Horn
d60b5ca516
Include font.h instead of fontman.h in places that don't need fontman :)
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svn-id: r46311
2009-12-09 16:46:14 +00:00
Johannes Schickel
ad94de73d8
Prevent SDL backend from eating up keypress events with Ctrl+Alt set.
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svn-id: r46259
2009-12-04 19:57:33 +00:00
Yotam Barnoy
6dad0ab29e
PSP: experiment to help resolve flicker bug
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svn-id: r46239
2009-12-02 20:25:01 +00:00
Torbjörn Andersson
039d7d5e1c
Removed unnecessary semi-colons.
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svn-id: r46232
2009-12-01 19:19:58 +00:00
Lars Persson
2811d0fd31
Remove use_scaler defines around enum in order for graphics to compile properly.
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svn-id: r46216
2009-11-30 08:55:51 +00:00
Lars Persson
6d5f8edb42
Add includepath to find gui\ includepath from sci
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svn-id: r46215
2009-11-30 08:50:49 +00:00
Lars Persson
509ca12604
Add support for teenagent. Add missing support for Feeble files!
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svn-id: r46214
2009-11-30 08:35:50 +00:00
Lars Persson
343ded5f6f
Add support for DRACI!
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svn-id: r46212
2009-11-30 08:09:15 +00:00
Joost Peters
a04f2e4aff
apply patch #2903175 : "PSP: compile cleanup/fix for gprof and Windows"
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svn-id: r46134
2009-11-25 00:22:38 +00:00
Max Horn
bfc553081c
PSP: Fix whitespace usage and code formatting
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svn-id: r46126
2009-11-24 14:18:46 +00:00
Joost Peters
8109867acb
formatting
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svn-id: r46124
2009-11-24 12:16:10 +00:00
Joost Peters
3d7155bd62
fix building via Makefile
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svn-id: r46123
2009-11-24 12:10:39 +00:00
Joost Peters
e5a919e132
revert psp.spec mutilation too
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svn-id: r46122
2009-11-24 11:59:38 +00:00
Yotam Barnoy
b8b042d4bf
PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
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svn-id: r46120
2009-11-24 10:33:30 +00:00