Matthew Hoops
3769f30529
MOHAWK: Add more versions of LB demos
...
From bug #3275626
2011-04-11 16:52:01 -04:00
md5
d2d6c9e2ba
MOHAWK: Silenced an MSVC waning about an uninitialized var (false positive)
2011-04-10 14:27:45 +03:00
Alyssa Milburn
ae49865e9e
MOHAWK: Move per-page data into LBPage.
2011-04-09 21:01:27 +02:00
Alyssa Milburn
f0c42f10bd
MOHAWK: Implement LBCode logical operators.
2011-04-08 00:22:04 +02:00
Matthew Hoops
b6a4d3e391
MOHAWK: Detect CarmenTQ's Custom Question Creator
...
(Same LB version as the main game)
2011-04-07 18:18:10 -04:00
Alyssa Milburn
10454194bc
MOHAWK: Implement some LBCode rect commands.
2011-04-07 23:08:55 +02:00
Alyssa Milburn
ac1522e177
MOHAWK: Implement some more LBCode ops.
2011-04-07 23:07:04 +02:00
Alyssa Milburn
f65840feef
MOHAWK: Add some more LBValue helpers.
2011-04-07 23:05:22 +02:00
Alyssa Milburn
be09bef7f7
MOHAWK: Add getItemByName for LB.
2011-04-07 23:03:54 +02:00
Matthew Hoops
5fad3d5362
MOHAWK: Implement the quit notify LBCode command
2011-04-07 10:00:11 -04:00
Alyssa Milburn
40dd4f89ba
MOHAWK: Support LB script flow control.
2011-04-07 00:33:11 +02:00
Alyssa Milburn
bbe2c437a8
MOHAWK: Replace most of the LBCode interpreter.
2011-04-07 00:30:09 +02:00
Alyssa Milburn
3bbeee90c0
MOHAWK: Handle alignment byte for some targeting modes.
2011-04-07 00:26:27 +02:00
Alyssa Milburn
71bfe714c1
MOHAWK: Fix issues with LB's hardcoded UI logic.
2011-04-02 19:21:03 +02:00
Matthew Hoops
fdb01b0ea9
MOHAWK: Minor grammar fix
2011-04-02 11:09:22 -04:00
Matthew Hoops
e7165a23b4
MOHAWK: Fix title of Arthur's Teacher Trouble
2011-04-02 11:08:05 -04:00
Alyssa Milburn
1f543652b7
MOHAWK: Handle waiting for sound cues in LBAnimation.
2011-04-01 14:44:41 +02:00
Alyssa Milburn
759040d679
MOHAWK: Add/update some LB debug/warning stuff.
2011-03-31 22:39:46 +02:00
Alyssa Milburn
ab97a5e493
MOHAWK: Tweaks to LBAnimationItem::setEnabled.
2011-03-31 22:39:17 +02:00
Alyssa Milburn
73c15cebe8
MOHAWK: Update LBAnimationItem running state when anim is done.
2011-03-31 22:38:32 +02:00
Alyssa Milburn
66269fa208
MOHAWK: Toggle the post-intro LB menu anim at the right time.
2011-03-31 22:35:40 +02:00
Matthew Hoops
84c45eae37
MOHAWK: Use ScummVM GUI fonts for the cstime demo
...
The demo is now playable without using fonts from the full game
2011-03-31 15:54:21 -04:00
Alyssa Milburn
e705759b7b
MOHAWK: Implement kLBSetHitTest.
2011-03-31 01:16:47 +02:00
Alyssa Milburn
e5533401dc
MOHAWK: Nicer names/info for some LB data.
2011-03-31 00:18:00 +02:00
Alyssa Milburn
023cb90842
MOHAWK: Strip slashes from beginning of LB Windows paths.
2011-03-30 21:41:13 +02:00
Alyssa Milburn
3a4fc2f0d6
MOHAWK: Parse LB page options from the outline.
2011-03-30 21:06:12 +02:00
Matthew Hoops
00d01d9b00
MOHAWK: Add detection for Just Grandma and Me 2.0
2011-03-30 14:42:34 -04:00
Alyssa Milburn
db812c985c
MOHAWK: Use tryLoadPageStart where needed in LB.
2011-03-30 17:35:02 +02:00
Alyssa Milburn
046a34bd42
MOHAWK: Add LB detection entries from pacifist.
...
This adds entries for Harry and the Haunted House, Ruff's Bone,
Stellaluna, and Sheila Rae, the Brave.
2011-03-29 23:55:25 +02:00
Alyssa Milburn
01b7a2c774
MOHAWK: Check isAmbient in LB sound priority code.
2011-03-29 21:19:46 +02:00
Alyssa Milburn
feefced3ce
MOHAWK: Add Sound::isPlaying() function.
2011-03-29 21:18:55 +02:00
Alyssa Milburn
fe613524e5
MOHAWK: Looks like LBAnimation ignores sound priorities after all.
2011-03-29 20:22:25 +02:00
Alyssa Milburn
ff9f08aa41
MOHAWK: Only stop the last-played sound in LB's playSound.
...
This might need a version check, but seems to be fine without.
2011-03-29 20:22:25 +02:00
Alyssa Milburn
1557890b7a
MOHAWK: Stop playing LB anim sounds on seek().
2011-03-29 19:33:03 +02:00
Alyssa Milburn
04cb669ff3
MOHAWK: Fix priority check in LB's lockSound().
2011-03-29 16:49:42 +02:00
Alyssa Milburn
bcc0adb8fa
MOHAWK: Handle LB item sound priorities.
2011-03-29 16:28:24 +02:00
Alyssa Milburn
bd526aac1d
MOHAWK: Destroying an LBGroupItem destroys the whole group.
2011-03-29 15:09:15 +02:00
Alyssa Milburn
ad7b6f6817
MOHAWK: Don't fail to delete consecutive items.
2011-03-29 15:08:21 +02:00
Alyssa Milburn
9bf0800032
MOHAWK: Fix LB debug message to use the right name.
2011-03-29 15:07:45 +02:00
Alyssa Milburn
86fcca5a87
MOHAWK: comment text after #endif
2011-03-29 15:06:46 +02:00
Matthew Hoops
4b19c1bf32
MOHAWK: Don't compile RivenOptionsDialog when Riven isn't enabled
2011-03-28 23:41:32 -04:00
Matthew Hoops
b101fd6f03
MOHAWK: Allow disabling of Riven compilation
2011-03-28 22:26:23 -04:00
Matthew Hoops
4a7572d893
MOHAWK: Allow disabling compiling cstime
2011-03-28 22:26:23 -04:00
Matthew Hoops
e5811cd6c3
MOHAWK: Allow disabling compilation of Myst
2011-03-28 22:26:23 -04:00
Matthew Hoops
def47fd874
MOHAWK: Correct title of Dr. Seuss's ABC
2011-03-27 11:44:02 -04:00
Matthew Hoops
5af474ec7c
MOHAWK: Stub off LB mini games
...
greeneggs can now continue to completion in 'play' mode
2011-03-26 11:09:07 -04:00
Matthew Hoops
4235358fad
MOHAWK: Use direct access on the hashmap for Riven variables now
2011-03-23 23:14:59 -04:00
Matthew Hoops
b3e27bc0d6
MOHAWK: Make Riven's save/load code use the variable map directly
2011-03-23 21:45:39 -04:00
Matthew Hoops
aaf05b2a59
MOHAWK: Begin using a hashmap to store Riven variables
2011-03-23 21:33:57 -04:00
Matthew Hoops
50a35193c9
MOHAWK: Remove 'old' from the LB v1 sound function too
2011-03-22 21:16:27 -04:00
Matthew Hoops
bc1c84e6c8
MOHAWK: Rename OldMohawkBitmap to LivingBooksBitmap_v1
...
'Old' is very ambiguous ;)
2011-03-22 21:13:54 -04:00
Matthew Hoops
e82e5e32ff
MOHAWK: Begin to implement Riven opcode 38
...
Also, renamed it to better reflect its purpose
2011-03-22 20:33:38 -04:00
Matthew Hoops
1ca6781859
MOHAWK: Minor cursor call cleanup
2011-03-22 20:13:01 -04:00
Matthew Hoops
4d6c020cf4
MOHAWK: Remove the Riven 'restart' console command
...
This ancient console function has no purpose any longer and is half-broken anyway.
2011-03-22 20:04:46 -04:00
Matthew Hoops
a730d30f0c
MOHAWK: Cleanup installer handling
2011-03-22 19:54:59 -04:00
Matthew Hoops
f40b74d496
MOHAWK: Handle launcher load fails more gracefully
2011-03-22 19:54:58 -04:00
Matthew Hoops
2053936959
MOHAWK: Ignore other 'time' variables when loading saves too
2011-03-22 14:27:32 -04:00
Matthew Hoops
d91c33ca26
MOHAWK: Implement xrwindowsetup
2011-03-22 14:11:24 -04:00
Matthew Hoops
273ba73d5f
MOHAWK: Minor cleanup and consistency fixes
2011-03-21 18:33:48 -04:00
Matthew Hoops
6b80d25f6e
MOHAWK: Implement the prison viewer
2011-03-21 18:28:02 -04:00
Matthew Hoops
cdc4c3bfa8
MOHAWK: Add a getDuration() function to the VideoManager
2011-03-21 18:27:49 -04:00
Matthew Hoops
40c496d730
MOHAWK: Implement the hardcoded Catherine idle videos
2011-03-21 13:21:47 -04:00
Matthew Hoops
cb948934ab
MOHAWK: Add workaround for loading the bytramtime variable
2011-03-21 12:15:14 -04:00
Matthew Hoops
54ac6ade49
MOHAWK: Don't error out when the ReturnStackID cannot be converted
2011-03-21 12:15:14 -04:00
Matthew Hoops
96c7f0d22d
MOHAWK: Implement the Ytram trap
2011-03-20 16:13:53 -04:00
D G Turner
63a710dfbc
MOHAWK: Removed now unused Myst Variables Storage Class.
2011-03-19 23:25:05 +00:00
dhewg
3dd2e0c3f6
MOHAWK: Cleanup volume levels initialization
2011-03-19 16:04:54 +01:00
md5
be3ca52168
MOHAWK: Changed usage of PI to M_PI (normally defined in math.h)
2011-03-19 02:32:19 +02:00
Alyssa Milburn
6c2bf87dbd
MOHAWK: Warn only when anims reference named sound files.
2011-03-16 16:27:20 +01:00
Alyssa Milburn
ba606e3693
MOHAWK: Don't warn about odd LB version record sizes.
2011-03-11 19:15:56 +01:00
Alyssa Milburn
5acac402af
MOHAWK: Seek to first frame on kLBOpRewind.
...
This might need some further thought when implementing more complex
seeking for the later games, but works for now.
2011-03-11 19:15:56 +01:00
Alyssa Milburn
f814108d85
MOHAWK: Fix intro finish notify in LB poetry mode.
2011-03-11 14:19:57 +01:00
Matthew Hoops
6fd6291390
MOHAWK: Fix typo in the Riven missing executable dialog
2011-03-09 17:53:11 -05:00
Matthew Hoops
0d271324db
MOHAWK: Remove outdated TODO
2011-03-09 14:11:28 -05:00
Matthew Hoops
8de370e847
MOHAWK: Correct start times for Riven credits
2011-03-09 14:10:47 -05:00
Matthew Hoops
8743838f47
MOHAWK: Add initial support for the Riven credits sequence
...
The credits start too early for a few of the end game sequences, but otherwise works well (minus missing fade support, but that is throughout the game anyway).
2011-03-09 13:59:30 -05:00
Alyssa Milburn
2a064a9725
MOHAWK: Rename variable to fix WinCE build.
...
Thanks to LordHoto for working out why this was failing.
2011-03-08 15:45:52 +01:00
Matthew Hoops
920bae62c0
MOHAWK: Fix Riven's cursor in the main menu
...
Actually call the showCursor() function now...
2011-03-07 17:28:19 -05:00
Matthew Hoops
e815102659
Merge branch 'pe_exe' of https://github.com/clone2727/scummvm into clone2727-pe_exe
2011-03-07 17:07:59 -05:00
Matthew Hoops
212b58ad42
MOHAWK: Remove unused runLoadDialog() function
2011-03-07 16:28:28 -05:00
Matthew Hoops
9c7166ccc9
MOHAWK: Error message consistency
2011-03-07 11:02:50 -05:00
Matthew Hoops
10dad00a79
MOHAWK: Improve error handling when data isn't found
2011-03-07 11:00:41 -05:00
Matthew Hoops
ad7400524b
MOHAWK: Make Riven use original executables for cursors
...
It will try both Windows and Macintosh executables. The hardcoded cursors have been removed.
2011-03-07 01:10:01 -05:00
Bastien Bouclet
7d506ef853
MOHAWK: Implement Mechanical opcode 122, elevator go down timer
2011-03-05 18:33:22 +01:00
Matthew Hoops
c66233f83e
GRAPHICS: Split the NE cursor code from the NEResources class
...
Now the code lies in Graphics and all cursors are not cached upon opening an exe. The engine is now in charge of caching which cursors it wants.
2011-03-04 23:17:57 -05:00
D G Turner
f78f2dff49
MOHAWK: Correction for uninitialized read in Myst Cabin Door State.
2011-02-26 10:18:36 +00:00
Matthew Hoops
e053373dd3
COMMON: Add a key color field to NECursor
2011-02-22 20:11:50 -05:00
Matthew Hoops
a2a0b13de2
COMMON: Begin to merge some NE/PE code
...
The ID classes are now common to both. The files have been renamed to better illustrate their purpose.
2011-02-22 20:03:18 -05:00
Bastien Bouclet
285d33d9c2
MOHAWK: Implement Mechanical elevator top movie
2011-02-22 20:38:55 +01:00
Bastien Bouclet
e507115405
MOHAWK: Implement Mechanical elevator movies
2011-02-22 20:38:54 +01:00
Bastien Bouclet
bc39d327ac
MOHAWK: Implement Mechanical elevator rotation
2011-02-22 20:38:54 +01:00
Alyssa Milburn
0fe3ecd6d7
MOHAWK: Don't display LiveText phrases too early.
2011-02-20 13:46:13 +01:00
Alyssa Milburn
42ec234a1f
MOHAWK: Make LBLiveTextItem call done() when finished.
2011-02-20 13:46:12 +01:00
Alyssa Milburn
00f85fb580
MOHAWK: Fix kLBAutoSync notifies.
2011-02-20 13:45:34 +01:00
Alyssa Milburn
9fa6b48e1a
MOHAWK: A zero matchFrom matches everything.
2011-02-20 13:45:33 +01:00
Alyssa Milburn
805acaa81e
MOHAWK: Ignore out-of-bounds LB words.
2011-02-20 12:45:15 +01:00
Alyssa Milburn
417dd6314b
MOHAWK: Fix LB palettes which don't start at 0.
...
(Thanks to LordHoto for pointing out this was crazy.)
2011-02-20 12:36:21 +01:00
strangerke
98cd1b6e0c
MOHAWK: Add detection strings for Harry and the Haunted House
2011-02-20 11:54:45 +01:00
D G Turner
f8df58f957
MOHAWK: Fix Un-initialized Read In Myst Library Tower Rotation Control.
2011-02-20 04:47:54 +00:00
Alyssa Milburn
92fac11c5f
MOHAWK: Update LBPaletteItem for RGB palettes.
2011-02-19 23:12:53 +01:00
Johannes Schickel
accab0e00f
MOHAWK: Change bitmaps to use RGB palettes.
...
Thanks to clone2727 for reviewing this patch.
2011-02-19 23:01:40 +01:00
Johannes Schickel
a02454644a
Merge branch 'master' into osystem-palette
...
Conflicts:
backends/platform/wii/osystem_gfx.cpp
2011-02-15 23:42:50 +01:00
Bastien Bouclet
369db4fdfd
MOHAWK: Shorten Myst stack classes names
2011-02-15 21:43:38 +01:00
Bastien Bouclet
fc605427a8
MOHAWK: Put togeter the Myst stack classes in a namespace
2011-02-15 21:43:37 +01:00
Bastien Bouclet
c6e86c672b
MOHAWK: Implement Mechanical opcode 201, staircase init
2011-02-15 21:43:37 +01:00
Bastien Bouclet
30f1eead19
MOHAWK: Add a workaround for a missing image when going up the stairs in Mechanical.
2011-02-15 21:43:36 +01:00
Bastien Bouclet
7e52ae2f5e
MOHAWK: Implement Mechanical opcodes 203 and 104, snake box
2011-02-15 21:43:36 +01:00
Bastien Bouclet
a76badf307
MOHAWK: Implement Mechanical opcode 100
2011-02-15 21:43:35 +01:00
Bastien Bouclet
2d094af90c
MOHAWK: Implement Mechanical opcode 200
2011-02-15 21:43:35 +01:00
Alyssa Milburn
489a4598a1
MOHAWK: Detect the French version of Rugrats.
...
Thanks to Strangerke.
2011-02-15 12:10:58 +01:00
Johannes Schickel
3f8e860a23
MOHAWK: Adapt to setPalette RGBA->RGB change.
...
Currently in some places the RGBA palettes are converted to RGB before they are
set up. There might be a better way, but this should work fine for now.
2011-02-14 17:08:32 +01:00
Matthew Hoops
e0430e6e9e
MOHAWK: Correct the variable used for the lab book in Riven
2011-02-14 10:34:18 -05:00
Alyssa Milburn
898f7d1244
MOHAWK: Center InfoDialog text.
...
This is the same as the fix for scumm in 0e32d533
.
2011-02-14 16:20:11 +01:00
Matthew Hoops
2087e2325b
MOHAWK: Fix comments for the LB sampler v2
2011-02-13 16:14:07 -05:00
Matthew Hoops
d096b78aca
MOHAWK: Add support for Mac LB v2 games
2011-02-13 16:14:07 -05:00
Bastien Bouclet
3cc86aedac
MOHAWK: Remove Myst's var store from the build since it is not used
...
anymore.
Keep the files are to be kept around for reference until Mechanical is
finished.
2011-02-13 13:27:01 +01:00
Bastien Bouclet
e5783d9c27
MOHAWK: Implement opcode 105, Mechanical fortress staircase movie
2011-02-13 13:22:50 +01:00
Bastien Bouclet
93ed359669
MOHAWK: Implement Mechanical's crystals
2011-02-13 13:16:03 +01:00
Bastien Bouclet
c68bee08b2
MOHAWK: Add var getters / togglers to Mechanical, pages can now be
...
taken
2011-02-13 12:24:11 +01:00
Bastien Bouclet
30c33c6e6b
MOHAWK: Add Achenar's crate state to Mechanical state
2011-02-13 12:15:37 +01:00
eriktorbjorn
87e832809b
JANITORIAL: Remove unnecessary semicolon
...
I'm glad there's always a supply of those, because they make for
great test commits.
2011-02-12 22:16:53 +01:00
Bastien Bouclet
337044e11f
MOHAWK: Implement Mechanical opcode 125
2011-02-12 20:19:00 +01:00
Bastien Bouclet
d11b57e609
MOHAWK: Implement Mechanical var getters 4 and 15
2011-02-12 20:12:32 +01:00
Bastien Bouclet
4ec51bd843
MOHAWK: Implement Stoneship's last opcodes, tunnel alarm
...
svn-id: r55891
2011-02-12 11:03:27 +00:00
Bastien Bouclet
ece050e26c
MOHAWK: Complete Myst opcode 209, fixing the bookcase door lintel updates
...
svn-id: r55861
2011-02-09 20:52:46 +00:00
Bastien Bouclet
d0a01c1689
MOHAWK: Implement Stoneship battery depletion
...
svn-id: r55860
2011-02-09 20:07:55 +00:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
...
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
d7370f11e4
VIDEO: Remove unused SeekableVideoDecoder::seekToFrame method
...
svn-id: r55844
2011-02-09 00:14:06 +00:00
David Turner
656afd6daa
MOHAWK: Add detection entry for "Dr Seuss' ABC" Macintosh version.
...
svn-id: r55829
2011-02-08 17:32:40 +00:00
Matthew Hoops
464f49d705
MOHAWK: Fix poetry mode for v2 games
...
svn-id: r55822
2011-02-08 04:24:25 +00:00
Matthew Hoops
3c53b1c020
MOHAWK: Add detection for the v2 lbsampler
...
svn-id: r55821
2011-02-08 04:23:29 +00:00
Max Horn
7bac92388f
MOHAWK: Fix MohawkEngine_Myst::runLoadDialog
...
This incorrectly invoked (indirectly) the runModal() method of a
SaveLoadChooser, but for that one should use runModalWithPluginAndTarget
instead.
svn-id: r55816
2011-02-07 22:58:42 +00:00
Max Horn
41121be4d6
GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTarget
...
This avoids hiding an overloaded virtual method, which in turn can
cause weird bugs (see also the next commit).
svn-id: r55815
2011-02-07 22:58:22 +00:00
Max Horn
85aabef6fe
VIDEO: Replace Video::VideoTimestamp with Audio::Timestamp
...
svn-id: r55814
2011-02-07 22:57:35 +00:00
Max Horn
357c225f64
VIDEO: Rename VideoDecoder::load() to loadStream()
...
svn-id: r55810
2011-02-07 17:54:16 +00:00
Max Horn
ab039812e7
COMMON: OSystem now has a PaletteManager
...
svn-id: r55806
2011-02-07 17:52:38 +00:00
David Turner
8afafd89eb
MOHAWK: Fix GCC-3 cast warning.
...
Seen with a number of buildbot chains.
svn-id: r55718
2011-02-02 14:36:09 +00:00
Alyssa Milburn
22f87250e9
MOHAWK: Handle a few more LB notify opcodes.
...
svn-id: r55713
2011-02-01 22:00:57 +00:00
Alyssa Milburn
40a9b710a5
MOHAWK: Handle some LB script entry params.
...
svn-id: r55712
2011-02-01 22:00:37 +00:00
Alyssa Milburn
ee200c946d
MOHAWK: Add LB poetry mode logic to updatePage.
...
svn-id: r55709
2011-02-01 18:09:01 +00:00
Alyssa Milburn
4ea38d3f33
MOHAWK: Remove broken LB anim items stopSound calls.
...
svn-id: r55707
2011-02-01 13:39:24 +00:00
Alyssa Milburn
4d094feb3a
MOHAWK: Allow mode changes from LB's debug console.
...
svn-id: r55706
2011-02-01 12:57:34 +00:00
Matthew Hoops
ac4bf4ffb8
MOHAWK: Add detection for the LBSampler v1
...
svn-id: r55704
2011-02-01 03:05:18 +00:00
Matthew Hoops
6ae0198ae8
MOHAWK: Add detection for the Mac LBSampler v3
...
svn-id: r55703
2011-02-01 03:00:42 +00:00
Matthew Hoops
e47ac9f937
MOHAWK: Add detection for Arthur's Computer Adventure
...
svn-id: r55702
2011-02-01 02:54:51 +00:00
Matthew Hoops
403a33b11c
MOHAWK: Add detection for The Berenstain Bears Get in a Fight
...
svn-id: r55701
2011-02-01 02:47:24 +00:00
Alyssa Milburn
e2d3521d7d
MOHAWK: LB detection/path updates.
...
Mark the v2.9x games as v3, mark Rugrats as v4, add detection for
CarmenTQ and add its install directory to the path.
svn-id: r55698
2011-01-31 23:10:18 +00:00
Alyssa Milburn
309cb47572
MOHAWK: LB anim sound improvements.
...
The parent animation now keeps track of sounds, and animations don't
emit a done event while their sounds are still playing.
svn-id: r55688
2011-01-31 18:03:27 +00:00
Alyssa Milburn
c7808b9091
MOHAWK: Handle kLBAnimOpSetTempoDiv better.
...
svn-id: r55668
2011-01-30 22:42:37 +00:00
Bastien Bouclet
77d2110101
MOHAWK: Implement Stoneship telescope
...
svn-id: r55665
2011-01-30 20:37:59 +00:00