60328 Commits

Author SHA1 Message Date
Paul Gilbert
0c649197f8 TSAGE: Replace all -999 constants with the LIST_END define 2013-11-03 08:56:36 -05:00
Paul Gilbert
d36b704502 TSAGE: Renamings and bugfixes for R2R desert and forest entrance 2013-11-03 08:54:26 -05:00
Paul Gilbert
e385999700 TSAGE: Renamings for R2R desert scene 2013-11-03 08:28:28 -05:00
Paul Gilbert
5c9d752e1d TSAGE: Fix to set _endAction when playing voice samples 2013-11-03 08:28:13 -05:00
Paul Gilbert
067ffbcb46 TSAGE: Renamings for R2R Teleporting Outside scene 2013-11-03 08:05:49 -05:00
Strangerke
807197161b TSAGE: Fix CID 1003720, missing break in switch 2013-11-03 11:40:51 +01:00
Strangerke
f129bc7b3b TSAGE: Fix sound glitch (CID 1004053) 2013-11-03 11:31:36 +01:00
Eugene Sandulenko
8484b4b148 PARALLACTION: Make sure overridden methods are not used. Fixes compiler warning 2013-11-03 12:20:40 +02:00
Eugene Sandulenko
18b7c5fd9c PARALLACTION: Pass big value by reference rather than copying. CID 1003923 2013-11-03 12:20:39 +02:00
Strangerke
c24ba381cb AVALANCHE: Fix CID 1109674 2013-11-03 10:51:15 +01:00
Paul Gilbert
fbd365bb9a TSAGE: Renaming and unused variable removal from R2R gunpoint cutscene 2013-11-03 00:03:46 -04:00
Paul Gilbert
b7f4da4de6 TSAGE: In progress renaming for R2R Flub Maze 2013-11-02 22:49:47 -04:00
Filippos Karapetis
4b1f426103 NEVERHOOD: Fix Klaymen's idle blinking animation in the teleporter
The wrong animation hash was used in stSitIdleTeleporterBlinkSecond()
2013-11-03 04:19:17 +02:00
Filippos Karapetis
bee9e1bfd7 NEVERHOOD: Remove unused method drawShadowSurface() 2013-11-03 04:18:20 +02:00
Paul Gilbert
21a2fc6894 TSAGE: Renamings for R2R Teal confrontation scene 2013-11-02 20:51:35 -04:00
Paul Gilbert
5b696a003e TSAGE: Renaming for R2R corridors 2013-11-02 20:47:02 -04:00
Paul Gilbert
7f5aab983c TSAGE: Renamings and removoal of unused variable for R2R circular walkways 2013-11-02 20:41:11 -04:00
Paul Gilbert
6adee124b8 TSAGE: Renamings for R2R escape ship landing cutscene 2013-11-02 20:23:16 -04:00
Strangerke
15bf769003 TSAGE: R2R - Remove a useless variable in scene 800. This breaks savegame compatibility. 2013-11-03 01:16:51 +01:00
Eugene Sandulenko
1b408217bd FULLPIPE: Fix warnings 2013-11-03 01:55:58 +02:00
Eugene Sandulenko
2362498d54 SCUMM: Fix potential memory leak. CID 1003586 2013-11-03 01:28:03 +02:00
Eugene Sandulenko
69ac3bb944 FULLPIPE: Initialize variable. CID 1109665 2013-11-03 01:28:03 +02:00
Eugene Sandulenko
aa2a6d7445 GUI: Skip useless assignment. CID 1002117 2013-11-03 01:28:03 +02:00
Eugene Sandulenko
a71e59fd2d CINE: Remove unnecessary check. CID 1004117 2013-11-03 01:28:03 +02:00
Eugene Sandulenko
5d6c7fbcd1 RECORDER: Initialize variable. CID 1047258 2013-11-03 01:28:03 +02:00
Eugene Sandulenko
35236884d7 FULLPIPE: Implement MctlCompound::freeItems() 2013-11-03 01:28:03 +02:00
Paul Gilbert
d7d88a25a4 TSAGE: Renamings for R2R base hall 2013-11-02 19:05:25 -04:00
Paul Gilbert
e2d893f556 TSAGE: Renamings for R2R guard post 2013-11-02 18:56:21 -04:00
Paul Gilbert
b4a0dfc903 TSAGE: Okay, now fixing pops at the end of sound effects. 2013-11-02 18:38:22 -04:00
Paul Gilbert
9cb4deda18 TSAGE: Bugfix to get rid of pops at the start of sound effects 2013-11-02 18:28:58 -04:00
Paul Gilbert
7bdd047f6a TSAGE: Renamings for R2R statis negator room 2013-11-02 18:24:40 -04:00
Paul Gilbert
51d766208c TSAGE: Renamings for Ralf/Tomko cutscene 2013-11-02 18:18:38 -04:00
Paul Gilbert
53e75d2217 TSAGE: Renamings for Teal monologue cutscene 2013-11-02 18:15:44 -04:00
Paul Gilbert
4dfd751210 TSAGE: Renamings for R2R guard cutscene 3230 2013-11-02 18:05:57 -04:00
Paul Gilbert
49a4564bb2 TSAGE: Renaming for R2R Rocko/Jocko cutscene 2013-11-02 17:59:11 -04:00
Paul Gilbert
dd8271b32f TSAGE: Renamings for R2R captain/private cutscene 2013-11-02 17:56:08 -04:00
Paul Gilbert
88485f2b1f TSAGE: Renamings for R2R guard cutscene 2013-11-02 17:50:50 -04:00
Paul Gilbert
3cdf10046d TSAGE: Renaming for R2R autopsy room 2013-11-02 17:16:51 -04:00
Paul Gilbert
fc742abae7 TSAGE: Renamings for R2R Miranda's cell 2013-11-02 16:58:44 -04:00
Paul Gilbert
b3e56ddc2b TSAGE: Renaming for R2R ghoul dormitory 2013-11-02 16:39:20 -04:00
Filippos Karapetis
b4f8e45a3c COMMON: SEEK_END offsets are negative
This was taken directly from the old code, which either used different
semantics, or had a genuine bug
2013-11-02 19:59:22 +02:00
Strangerke
604b86a0ac TSAGE: R2R - Renaming in Scene 300 2013-11-02 18:51:51 +01:00
Filippos Karapetis
732fb69b1c COMMON: Reenable SEEK_END seeking in GZipReadStream()
This is needed by the "Mirage" Wintermute game.
Vorbis can do backward seeking, thus we need to enable this for ZIP
streams. Since this can be a potentially slow operation, we throw a
warning (once per stream) when it occurs. Originally, SEEK_END seeks
in GZipReadStream were disabled by commit 9138128f. Refer to patch
#2050337 for more information.
2013-11-02 19:19:26 +02:00
Paul Gilbert
16a2a0baba TSAGE: Renaming for R2R ARM hanger base 2013-11-02 13:08:52 -04:00
Paul Gilbert
8ec78f4ed0 TSAGE: Set R2R dialogs to restore the palette after closing 2013-11-02 12:35:00 -04:00
Paul Gilbert
f9c64c48ec TSAGE: Fix for R2R intro screen Escape showing help dialog 2013-11-02 11:50:40 -04:00
Strangerke
7e1f280a9b TSAGE: Ringworld - Remove one useless variable. Savegame compatibility preserved. 2013-11-02 16:22:35 +01:00
Paul Gilbert
1a738d07bb TSAGE: Implement F8 credits key for R2R 2013-11-02 11:18:44 -04:00
Strangerke
3c5168ca11 TSAGE: BF - Remove a couple of useless variables. Savegame compatibility preserved. 2013-11-02 16:12:57 +01:00
Filippos Karapetis
5510a285ed NEVERHOOD: Move some Klaymen animations specific to scene 1002
Also, reorganize some of the functions in modules/module1000_sprites.cpp
2013-11-02 16:38:58 +02:00