Commit Graph

17636 Commits

Author SHA1 Message Date
Travis Howell
0c8b0d9a9d Remove duplicate code
svn-id: r22329
2006-05-04 05:13:02 +00:00
Travis Howell
afa871aa38 Fix loading of default saved game file, containing restate state, in FF
svn-id: r22328
2006-05-04 05:07:21 +00:00
Travis Howell
838430beda Add filename difference in Amiga/Mac. versions of FF
svn-id: r22326
2006-05-04 04:40:26 +00:00
Torbjörn Andersson
6a41946219 The loadPlugins() function works a bit better if it doesn't fail when listDir()
succeeds. ;-)

svn-id: r22325
2006-05-04 03:50:30 +00:00
Torbjörn Andersson
24a46d5da8 Checking if the node isValid() is no longer an option, but isDirectory() should
serve the same purpose, I believe.

svn-id: r22324
2006-05-04 03:44:50 +00:00
Travis Howell
f37cfaa766 Show Epic Interactive movie on startup in Amiga/Mac. versions of FF
svn-id: r22323
2006-05-04 02:41:50 +00:00
Travis Howell
34c343bf1d Update screen more often, for smoother mouse movement
svn-id: r22322
2006-05-04 02:34:14 +00:00
Travis Howell
40731871fe Update Simon engine settings
svn-id: r22321
2006-05-04 02:28:19 +00:00
Travis Howell
e87de5898b Cleanup
svn-id: r22320
2006-05-04 02:23:52 +00:00
Travis Howell
84c99c8242 Revert the last change, since AbstractFilesystemNode::child() handles files and directories
svn-id: r22319
2006-05-03 21:53:38 +00:00
Max Horn
9f7b98617d Fix listDir call in BrowserDialog
svn-id: r22318
2006-05-03 20:51:06 +00:00
Max Horn
05f6adbbd9 Removed FilesystemNode::isValid (leaving it up to the porters to decide whether to remove their isValid code or not)
svn-id: r22317
2006-05-03 20:49:33 +00:00
Max Horn
b67c30f6c8 Fix DYNAMIC_MODULES (update the listDir call used in PluginManager::loadPlugins when using dynamic modules/plugins)
svn-id: r22316
2006-05-03 20:45:57 +00:00
Max Horn
d016c353c5 Changed FilesystemNode::listDir to return a bool indicating its success (or failure)
svn-id: r22315
2006-05-03 20:43:26 +00:00
Max Horn
1902673ece Moved some code from SCUMM's detectGames function into a separate function (in an attempt to somewhat reduce the size of this huuuge function)
svn-id: r22314
2006-05-03 19:34:53 +00:00
Lars Persson
fb0cc056aa Project file updated
svn-id: r22313
2006-05-03 18:09:37 +00:00
Lars Persson
5da67ab112 Updated build script for Symbian OS9 devices
svn-id: r22312
2006-05-03 18:05:55 +00:00
Max Horn
3f4427b04a Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRendererCommon::getFontHeight)
svn-id: r22311
2006-05-03 16:23:32 +00:00
Johannes Schickel
e5b2d9a527 Fixes typo.
svn-id: r22310
2006-05-03 14:26:59 +00:00
Johannes Schickel
6776fb3296 - moves detection code to plugin.cpp.
- splits game table for kyra1 and kyra2.

svn-id: r22309
2006-05-03 14:24:48 +00:00
Johannes Schickel
96fd5e1fbc - modifies loadBitmap not to crash if a image isn't found
- starts to clean up the engine initalisation code

svn-id: r22308
2006-05-03 13:40:21 +00:00
Johannes Schickel
1d6a1bf157 Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes").
svn-id: r22307
2006-05-03 13:19:21 +00:00
Travis Howell
e4e7ba1d7a Make sure AbstractFilesystemNode::child() only returns a directory in Windows
svn-id: r22306
2006-05-03 13:06:22 +00:00
Travis Howell
d84f744e2d Add work around for glitches that occurs on map, when Simon rides lion to the goblin camp, in non-English versions of Simon2
svn-id: r22305
2006-05-03 12:54:37 +00:00
Max Horn
31444d3d35 Some doxygen comment cleanup for (Abstract)FilesystemNode
svn-id: r22304
2006-05-03 11:42:50 +00:00
Travis Howell
04531df9b4 Fix subtitle colors during lion ride in Simon2
svn-id: r22303
2006-05-03 11:40:11 +00:00
Max Horn
fea36d0112 Disabled evil getcwd hack in POSIXFilesystemNode
svn-id: r22302
2006-05-03 11:36:07 +00:00
Travis Howell
5ef5110299 Clear front buffer, when using cutscenes in Amiga version of FF
svn-id: r22301
2006-05-03 11:14:29 +00:00
Max Horn
9c1fc02328 Got rid of AbstractFilesystemNode::wrap (begone, evil hack)
svn-id: r22300
2006-05-03 11:13:21 +00:00
Torbjörn Andersson
2ab62d8b02 I don't know if this is correct, but at least browser.cpp compiles again now.
svn-id: r22299
2006-05-03 10:48:18 +00:00
Max Horn
8c452daac2 Moved static methods getRoot / getNodeForPath from class FilesystemNode to class AbstractFilesystemNode
svn-id: r22298
2006-05-03 10:19:05 +00:00
Max Horn
d404b6150a Started to separate AbstractFilesystemNode from FilesystemNode
svn-id: r22297
2006-05-03 10:14:05 +00:00
Max Horn
58c723d9f0 Use FilesystemNode, never AbstractFilesystemNode (which is for internal use only)
svn-id: r22296
2006-05-03 10:12:42 +00:00
Travis Howell
61b8fa957a Write results to correct locations in setRandom and getPathValue video opcodes of FF
svn-id: r22295
2006-05-03 09:33:41 +00:00
Travis Howell
6e603cce87 Correct size of GPVCount/PVCount vars
svn-id: r22294
2006-05-03 06:07:26 +00:00
Travis Howell
2c700faffa Correct result var in checkPaths script opcode in FF
svn-id: r22293
2006-05-03 05:35:08 +00:00
Travis Howell
52734545b4 sfx5 isn't ambient, but manually started/stopped in FF
svn-id: r22292
2006-05-03 04:58:32 +00:00
Travis Howell
a431bec1d8 Read correct offset in loadIconData()
svn-id: r22291
2006-05-03 04:39:31 +00:00
Travis Howell
afb5f5d5ab Fix scrolling glitches in Oracle of FF
svn-id: r22290
2006-05-03 04:07:37 +00:00
Travis Howell
91a67d1150 Cleanup
svn-id: r22289
2006-05-03 01:11:50 +00:00
Travis Howell
2552f6e17e Allow skipping cutscenes via ESC key too
svn-id: r22288
2006-05-02 23:46:23 +00:00
Travis Howell
94ea76c519 Use consistent game order
svn-id: r22287
2006-05-02 23:38:36 +00:00
Travis Howell
2fcecbfada Add The Feeble Files
svn-id: r22285
2006-05-02 23:28:07 +00:00
Max Horn
2db81b365d Mention the new SCUMM detector in the NEWS file (which, sadly, is pretty incomplete...)
svn-id: r22284
2006-05-02 23:12:40 +00:00
Max Horn
111ab60a87 Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA version (see also bug #1193185)
svn-id: r22283
2006-05-02 23:10:25 +00:00
Marcus Comstedt
5468059d44 Removed compilation error.
svn-id: r22282
2006-05-02 22:27:24 +00:00
Marcus Comstedt
aa7513d0d5 Implemented new InSaveFile methods.
svn-id: r22281
2006-05-02 22:26:26 +00:00
Torbjörn Andersson
9714ea9055 Cleanup
svn-id: r22280
2006-05-02 18:15:00 +00:00
Torbjörn Andersson
5b779be4ac Let's try this again: Let the backend draw the mouse cursor, instead of drawing
it ourselves. This time it seems to work.

svn-id: r22279
2006-05-02 18:04:22 +00:00
Torbjörn Andersson
7bc4944a3b Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seems
to have this strange notion of multiplying the X coordinate by two, so when it
was using 38 to manipulate it, it really meant 19. I think.

Now we just need to simplify this to make the backend draw the cursor instead.

svn-id: r22278
2006-05-02 15:24:26 +00:00