Commit Graph

109760 Commits

Author SHA1 Message Date
athrxx
875880bded KYRA: (EOB/SegaCD) - improve skipping of cutscenes
Make sure that the right palettes and scroll offsets are set after a sequence is aborted. Instead of actually aborting the sequence we fast forward through it in order to have the same final values as if the sequence had been played normally
2020-10-06 22:26:38 +02:00
Pawel Kolodziejski
974f20f610 WINTERMUTE: Corrected demo description for Sunrise game entry 2020-10-06 22:11:28 +02:00
Paweł Kołodziejski
c200afef97 WINTERMUTE: Corrected demo description for Sunrise game entry 2020-10-06 22:11:01 +02:00
Pawel Kolodziejski
8cef3c14cb GRIM: Added keymaps entries for keymapper 2020-10-06 21:31:18 +02:00
athrxx
1cf3696524 KYRA: (EOBII/Spanish) - fix party transfer message to fit into window
(this is a ScummVM specific string, not one from the original game)
2020-10-06 19:36:31 +02:00
athrxx
7695fb92af KYRA: (EOB/SegaCD) - allow party transfer to EOB II
This slightly modifiies the save code so that parties created with the SegaCD version (from save files created after this commit) can be imported into any version of EOB II.

Also fix a memory leak in party transfer code.
2020-10-06 19:13:56 +02:00
athrxx
08c6423403 KYRA: (EOB) - fix CGA mode glitch 2020-10-06 19:10:30 +02:00
Vladimir Serbinenko
55559539af common/array: Fix comment
Comment speaks about double-linked list but we actually have an array
2020-10-06 18:16:53 +02:00
Vladimir Serbinenko
1e3b41d71b Add division and multiplication operators to Common::Point
They're convenient for performing computations and I use
them in Hades Challenge engine
2020-10-06 18:16:08 +02:00
Eduard Chaika
7f9fe280a8 PETKA: fix memory leak in video decoding 2020-10-06 17:19:52 +03:00
Eduard Chaika
43524fe31f PETKA: fix memory leak when reading object data 2020-10-06 17:19:52 +03:00
Eduard Chaika
6e09269275 PETKA: fix memory leak in QObjectPetka 2020-10-06 17:19:52 +03:00
Eduard Chaika
aa7e20de28 PETKA: fix memory leak in sound mgr 2020-10-06 17:19:52 +03:00
Pawel Kolodziejski
eb83a03208 EVENTS: Added relative mouse position in virtual mouse 2020-10-06 15:39:07 +02:00
Pawel Kolodziejski
d63f0e7513 ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
anonymous
17834b6183 I18N: Update translation (Chinese)
Currently translated at 0.9% (14 of 1480 strings)
2020-10-06 12:21:43 +00:00
Pawel Kolodziejski
6a28fee9ef ICB: Fixed accessing game ini file 2020-10-06 13:07:48 +02:00
Pawel Kolodziejski
edaa015de1 ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
Pawel Kolodziejski
183ef8418f ICB: Drop not portable calls 2020-10-06 11:24:26 +02:00
Pawel Kolodziejski
eeab56a46c ICB: Reverse changes for WIN32 2020-10-06 10:03:15 +02:00
Pawel Kolodziejski
22c607b1a8 ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
Pawel Kolodziejski
1e497cdebd WINTERMUTE: Allow compile without opengl 2020-10-06 07:33:01 +02:00
Pawel Kolodziejski
8123567795 WINTERMUTE: Enable engine by default 2020-10-06 06:44:51 +02:00
Pawel Kolodziejski
2c9c005469 ICB: Remove ifdefs _PC and _PSX 2020-10-06 06:33:43 +02:00
Andrei Prykhodko
e313abbcf7 PETKA: remove handling RIGHT and LEFT keycodes 2020-10-06 00:31:18 +03:00
Andrei Prykhodko
0639c0708e PETKA: implement dirty rects for QTextDescription 2020-10-06 00:07:23 +03:00
Andrei Prykhodko
6a35dda135 PETKA: implement drawing multiline text 2020-10-05 23:53:25 +03:00
Pawel Kolodziejski
0e42d4f504 ALL: Cleanup guards names. Fixed compilation. 2020-10-05 21:20:43 +02:00
Pawel Kolodziejski
fe7645c37e MAKEFILE: Cleanup 2020-10-05 20:43:45 +02:00
Pawel Kolodziejski
b8ae32d71b GRIM: Remove unused return value from GfxBase::setupScreen 2020-10-05 20:03:16 +02:00
Pawel Kolodziejski
c4b9f966b6 GRIM: Drop side textures feature from backend. 2020-10-05 19:09:58 +02:00
Andrei Prykhodko
620e9effec PETKA: fix dirty rect bug with star 2020-10-05 19:19:46 +03:00
Andrei Prykhodko
ab08c29ed6 PETKA: text fixes 2020-10-05 19:18:48 +03:00
Andrei Prykhodko
a1baf46899 PETKA: more original bug fixes 2020-10-05 19:08:45 +03:00
Eugene Sandulenko
706d25d47e COMMON: Revert unintended change 2020-10-05 16:30:13 +02:00
Pawel Kolodziejski
4f8f566299 ALL: Sync with ScummVM rev: c52f7e0e04 2020-10-05 14:54:26 +02:00
Pawel Kolodziejski
b05551ec2d BACKEND: Drop bpp param. it was used for grim only. 2020-10-05 14:41:36 +02:00
Pawel Kolodziejski
6abfc506fe BACKENDS: Remove isMouseLocked(). It was part of old events backend. 2020-10-05 14:31:44 +02:00
Bartosz Gentkowski
c52f7e0e04 DOXYGEN: doxygen changes in header files 2
Edited files in the common folder:

- bufferedstream.h
- callback.h
- config-manager.h
- coroutines.h
- cosinetables.h
- dcl.h
- debug.h
- debug-channels.h
2020-10-05 13:45:08 +02:00
Bartosz Gentkowski
b6c5d415ee small edits, to be squashed 2020-10-05 13:43:50 +02:00
Bartosz Gentkowski
59fce86705 DOXYGEN: updates in first header files
Add and improve doxygen blocks in header files:

- achievements.h
- algorithm.h
- archive.h
- array.h
- bitstream.h
2020-10-05 13:43:50 +02:00
Pawel Kolodziejski
c75c0b5437 TRAVIS: Attempt to fix Android travis build 2020-10-05 12:45:25 +02:00
Pawel Kolodziejski
2ff565cf32 ANDROID: Rename Android folder as it's specific for ResidualVM 2020-10-05 12:35:32 +02:00
Thierry Crozat
d3dc102b6a BUILD: Fix making iphone bundles 2020-10-05 10:41:16 +01:00
Pawel Kolodziejski
b321938c7b TINYGL: Restored ability to create internal buffer based on pixel format 2020-10-05 08:09:20 +02:00
Pawel Kolodziejski
fb636cadde GRIM: Drop setting windows title with used renderer. 2020-10-05 07:59:10 +02:00
Thierry Crozat
0965262e65 GIT: Ignore doxygen output 2020-10-05 02:12:54 +01:00
Thierry Crozat
fe32ac1423 DOC: Add make rule and bash script to run doxygen
The output directory is not defined by the DOXYGEN_OUTPUT_DIRECTORY
environment variable instead of being hardcoded to `html`. Both the
make rule and the bash script set that variable to `html` by default,
but in the case of the bash script we can override it by defining
the variable in the environement before running the script.
2020-10-05 02:12:48 +01:00
Bartosz Gentkowski
63da4eacb4 DOXYGEN: Add doxygen build files
This commit adds the doxygen build framework to the main
scummvm repo.
This allows to easily build and test API doc when making any
kind of changes in doxygen blocks in header files.

The build can be run from command line in the 'doxygen'
folder with 'doxygen scummvm.doxyfile'.

Output is produced in the 'html' folder and can be viewed
by opening the 'index.html' file.

The 'buildfiles' folder contains files related to style.

The output uses the vanila doxygen skin.
2020-10-05 01:58:24 +01:00
Pawel Kolodziejski
1e76f13147 PORTS: Another attempt to fix travis macos build 2020-10-05 01:51:42 +02:00