Commit Graph

109760 Commits

Author SHA1 Message Date
Eugene Sandulenko
116021a82e I18N: Regenerate pot and po files 2020-10-14 11:46:32 +02:00
Eugene Sandulenko
de201f0785 GRIM: Redirect users to ScummVM wiki 2020-10-14 11:45:11 +02:00
Antoniou Athanasios
f1592ed492 I18N: Update translation (Greek)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 09:44:35 +00:00
Eugene Sandulenko
aa1cbbffd7 I18N: Update translation (Ukrainian)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 09:44:35 +00:00
Eugene Sandulenko
118d2bbb53 I18N: Update translation (Russian)
Currently translated at 98.6% (1466 of 1486 strings)
2020-10-14 09:44:17 +00:00
Paweł Kołodziejski
51d25636bc GRAPHICS: Missed one opengl ifdef 2020-10-14 08:57:23 +02:00
Paweł Kołodziejski
9bdba8b919 GRIM: Fixed param for gl call 2020-10-14 08:31:25 +02:00
Paweł Kołodziejski
d113c5d3a4 GRIM: Silence compiler warning 2020-10-14 08:29:48 +02:00
Cameron Cawley
d968d22eb1
SDL: Refactor grabbing and locking the mouse (#2522) 2020-10-14 08:03:31 +02:00
Paweł Kołodziejski
664d95aad6 GRIM: Remove leftover fullscreen comment 2020-10-14 07:50:56 +02:00
Cameron Cawley
03e8f0ed2d
ENGINES: Remove code for toggling fullscreen mode (#2523)
* GRIM: Remove code for toggling fullscreen mode

* MYST3: Remove code for toggling fullscreen mode

* STARK: Remove code for toggling fullscreen mode

* ENGINES: Remove the fullscreen argument from initGraphics3d()
2020-10-14 07:49:28 +02:00
Paweł Kołodziejski
9abb3f5111 BACKENDS: Another attempt to fix opengl flags 2020-10-14 07:45:56 +02:00
Paweł Kołodziejski
e3cd0da0df BACKENDS: Attempt to fix buildbot targets 2020-10-14 07:06:18 +02:00
Purple T
24e1c8008c I18N: Update translation (French)
Currently translated at 99.5% (1479 of 1486 strings)
2020-10-14 04:43:50 +00:00
Paul Gilbert
48b9c8a2e5 GLK: GLULX: Enable sub-engine 2020-10-13 21:06:48 -07:00
Paul Gilbert
110893c05a GLK: Add detection for IF Comp 2020 games 2020-10-13 20:40:20 -07:00
Paweł Kołodziejski
12806cfdd5 BACKENDS: Remove 3d SDL surface gfx manager. 2020-10-13 23:06:37 +02:00
Paweł Kołodziejski
723ffa111b BACKENDS: Remove accel3d flag completely. 2020-10-13 23:00:19 +02:00
Paweł Kołodziejski
42d55b2436 ENGINES: Drop accel3d param for initGraphics3d() 2020-10-13 22:49:07 +02:00
Paweł Kołodziejski
070d274bf7
BACKENDS: Drop getScreenPixelBuffer() as no longer needed. (#2521) 2020-10-13 22:30:39 +02:00
Cameron Cawley
b19857bd8c
ENGINES: Use ScummVM's 2D API for blitting the TinyGL framebuffer (#2516)
* GRIM: Use ScummVM's 2D API for blitting the TinyGL framebuffer

* MYST3: Use ScummVM's 2D API for blitting the TinyGL framebuffer

* ICB: Use ScummVM's 2D API for blitting the TinyGL framebuffer
2020-10-13 22:12:10 +02:00
Paweł Kołodziejski
4c9dd2ce3c
BACKENDS: Fix compilation. Remove SDL macro and content. It should not be there. (#2520) 2020-10-13 21:48:22 +02:00
Cameron Cawley
4284d9754f
OPENGL: Remove SDL specific code from OpenGLGraphicsManager
The "OSystem::kFeatureFullscreenToggleKeepsContext" feature is already handled in the OpenGLSdlGraphicsManager subclass.
2020-10-13 20:45:32 +01:00
Lothar Serra Mari
813a188a86 I18N: Regenerate translations.dat 2020-10-13 21:42:16 +02:00
Lothar Serra Mari
cb889333ce I18N: Rebuild translation strings from source 2020-10-13 21:42:01 +02:00
Lothar Serra Mari
2f74533d56 I18N: Update translation (German)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-13 19:40:46 +00:00
Cameron Cawley
26cd7d44e2
SDL: Implement lockMouse() in the 2D graphics managers (#2517) 2020-10-13 21:31:10 +02:00
Paweł Kołodziejski
59ba9cb715
SDL: Do not allow toggle fullscreen for backends which can lose opengl context used for 3d games. (#2514) 2020-10-13 20:27:58 +02:00
Andrei Prykhodko
495eb1b370 PETKA: fix loading chapter after changing part 2020-10-13 20:25:09 +03:00
Paweł Kołodziejski
85b0baa199
SDL: Sync portion code for 2D->3D gfx manager (#2515) 2020-10-13 17:31:47 +02:00
antoniou
7bd9b1ac3d ANDROID: Reduce lint warnings and offer more drawable sizes
Also slightly tweak position and size of keyboard icon
2020-10-13 14:06:07 +03:00
Andrei Prykhodko
9c7e456d61 PETKA: games are suitable for testing 2020-10-13 00:47:34 +03:00
Andrei Prykhodko
284226244e PETKA: refactor Resource manager 2020-10-13 00:34:35 +03:00
Andrei Prykhodko
2de754a2a6 PETKA: fix loading panel, map and save interfaces when main room width > 640 2020-10-13 00:32:39 +03:00
Andrei Prykhodko
e2e0431adc PETKA: implement sound balance for hero 2020-10-13 00:31:05 +03:00
Andrei Prykhodko
9e5729d6fb PETKA: implement sound balance for objects 2020-10-13 00:29:37 +03:00
Andrei Prykhodko
77ad33ad8e PETKA: fix sound balance in dialogs 2020-10-13 00:26:29 +03:00
Paweł Kołodziejski
0259bb1c20 WINTERMUTE: Added Polish 'Alpha Polaris' demo detection entry 2020-10-12 22:29:48 +02:00
Matthew Duggan
b7639ca686 I18N: Update translation (Japanese)
Currently translated at 37.4% (557 of 1486 strings)
2020-10-12 19:56:25 +00:00
Marcel Souza Lemes
4a7d549fa9 I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-12 19:56:23 +00:00
Walter Agazzi
c16cf8823c I18N: Update translation (Italian)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-12 19:56:22 +00:00
Timo Mikkolainen
c8edf5f440 I18N: Update translation (Finnish)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-12 19:56:21 +00:00
IlDucci
084cb865e2 I18N: Update translation (Spanish)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-12 19:56:19 +00:00
Andrei Prykhodko
6695eb679b PETKA: fix typo in debug channel 2020-10-12 22:51:47 +03:00
Andrei Prykhodko
6ff94e6d47 PETKA: refactor VideoSystem 2020-10-12 22:49:57 +03:00
Andrei Prykhodko
852d597588 PETKA: fix detecting object under mouse in some cases 2020-10-12 22:47:18 +03:00
Paweł Kołodziejski
0f583715dc THEME: Update logo in residualvm theme 2020-10-12 21:31:11 +02:00
Torbjörn Andersson
9acdbe42af
GUI: Update "edit game" for new graphics options (#2512)
Make the new graphics options in "edit game" disabled until the user
asks to override the global settings. (Most of these were added during
the ScummVM/ResidualVM merger, I guess.)
2020-10-12 18:44:15 +02:00
Paweł Kołodziejski
a63040b60e DISTS: Update conditions for install shader files 2020-10-12 18:33:00 +02:00
LMerckx
7bec7b7d31
CONFIGURE: Also install shaders if gles2 enabled (#2513)
CONFIGURE: Also install shaders if gles2 enabled
2020-10-12 18:26:41 +02:00