Bastien Bouclet
c8ab82a36a
RELEASE: This is 0.4.0git
2017-11-05 08:38:52 +01:00
Little Cat
4d3b88e9f5
GRIM: Fix Velasco's reminiscences cutting off. Fixes #356
2017-10-26 20:49:20 +02:00
Bastien Bouclet
0a212398b3
ALL: Update the years for 2017
2017-09-02 11:16:09 +02:00
Bastien Bouclet
2b1fef82f6
WIN32: Add two missing shaders to be included as resources
...
Fixes #1346 .
2017-05-29 22:04:13 +02:00
Bastien Bouclet
ce9637dee2
Merge pull request #1326 from firesock/stark-opfade
...
STARK: Implement opFadeScene
2017-04-08 17:17:16 +02:00
Awad Mackie
54cdb8053a
STARK: Implement opFadeScene
2017-04-08 14:30:13 +01:00
Thierry Crozat
e987550d03
BUILD: Add back icon in MacOS X Info.plist file
...
This was removed, I assume by mistake, in commit 9ba9c69b
that sync'ed
the code with ScummVM.
2017-04-02 18:54:18 +01:00
Kirben
245f58bcb3
BUILD: Use SDL2 for Windows builds via MinGW.
2016-11-13 08:29:50 +11:00
Pawel Kolodziejski
19bcd1f3bc
ALL: Sync with ScummVM
2016-11-12 12:59:06 +01:00
Pawel Kolodziejski
9ba9c69b3f
ALL: Sync with ScummVM - rev. 823c2f899b
2016-11-12 08:49:29 +01:00
Bastien Bouclet
bb896d23bc
MYST3: Fix the node init script being incomplete in myst3.dat
2016-10-16 09:26:00 +02:00
Bastien Bouclet
9cc0513f69
DISTS: Add 'myst3.dat' version 1
2016-08-22 20:22:42 +02:00
Bastien Bouclet
38cf7c55ae
WIN32: Embed the shaders in the executable resource file
2016-01-05 18:34:44 +01:00
Pawel Kolodziejski
d60ef6e30f
ALL: update year
2016-01-01 23:19:16 +01:00
Pawel Kolodziejski
162ad2e23d
ALL: Synced with ScummVM
2016-01-01 23:18:09 +01:00
Pawel Kolodziejski
3869f93ea5
ALL: Synced with ScummVM
2016-01-01 23:09:40 +01:00
Pawel Kolodziejski
2fadf2e466
ALL: Synced with ScummVM
2015-12-22 00:24:01 +01:00
Pawel Kolodziejski
c29c92490e
ALL: changes after full sync with ScummVM
2015-09-26 10:22:11 +02:00
Dries Harnie
f7244925c3
GRIM: Enable side textures in postCamChangeHandler
2015-08-14 15:24:56 +02:00
Pawel Kolodziejski
4fe80cd669
ALL: synced with ScummVM
2015-04-19 07:43:34 +02:00
David Cardwell
9a3a812e10
XCODE: Add missing files to the Xcode project
...
Add codec48.cpp, quicktime.cpp and resvm-sdl-events.cpp to the Xcode
project so that it compiles without linker errors. Also add their
respective header files.
2015-02-20 13:06:06 -05:00
Pawel Kolodziejski
506d80e0da
ANDROID: synchronize template
2015-01-18 11:08:46 +01:00
Pawel Kolodziejski
08362b235b
ALL: missed files while remove port
2015-01-18 11:01:47 +01:00
Pawel Kolodziejski
d6612e925b
ALL: update year
2015-01-12 23:28:03 +01:00
Joel Teichroeb
c0ccf26b05
ANDROID: Fix support for non arm platforms
2015-01-11 14:51:13 -08:00
Pawel Kolodziejski
f727e0966d
ALL: upgrade version number for master
2014-12-21 13:22:37 +01:00
Pawel Kolodziejski
9ad0608e9c
DEBIAN: fixed build package
2014-09-15 18:50:57 +02:00
Pawel Kolodziejski
20de28576a
README: renamed to new file
2014-09-09 17:34:42 +02:00
Pawel Kolodziejski
b40fcefbbc
XCODE: update some leftovers
2014-08-30 14:36:56 +02:00
Pawel Kolodziejski
178b8bd565
BUILD: update Xcode project file
2014-08-30 14:31:43 +02:00
Pawel Kolodziejski
90e7fa2fa7
OPENGL: remove GLU leftovers
2014-07-19 12:45:09 +02:00
Pawel Kolodziejski
022c027ab4
ALL: synced with ScummVM
2014-07-17 14:44:26 +02:00
Pawel Kolodziejski
af914b8ef2
DEBIAN: update package files
2014-07-03 08:20:33 +02:00
Pawel Kolodziejski
1854156ca9
DISTS: add missing MIT entries, and fixed win32 iss file
2014-07-03 07:08:43 +02:00
Pawel Kolodziejski
88b93b36dd
ALL: sync with ScummVM
2014-07-02 01:02:35 +02:00
Kirben
bbf1843b73
BUILD: Engine data and theme files are in Windows executable.
2014-06-22 14:05:02 +10:00
Pawel Kolodziejski
029e04c859
DEBIAN: disable enabling shaders for now
2014-06-21 07:26:25 +02:00
Joel Teichroeb
d53c54596f
GRIM: Correctly disable an override in the set tg. Fixes #861
2014-04-11 13:56:36 -07:00
Joel Teichroeb
bf81dbcc3b
GRIM: Fix the pause in Manny's walk backwards animation. Fixes #137
2014-03-29 22:11:55 -07:00
Dries Harnie
7096704bb5
GRIM: Fix typo in GrimPatchesDesc.txt
2014-03-27 20:31:57 +01:00
Pawel Kolodziejski
9f54d1a56e
JANITORIAL: cleanup licences
2014-02-16 17:57:34 +01:00
Pawel Kolodziejski
0782a557c2
JANITORIAL: typo, sync debian rules
2014-02-16 15:27:43 +01:00
Dries Harnie
bd07459667
Merge pull request #825 from PoulpiFr/running-manny
...
ANDROID: Quick changement to the touchcontrols to let Manny run + Overlay buttons on screen
2014-02-09 23:02:21 +01:00
Ingo van Lil
8a0a264c29
Merge pull request #818 from inguin/emi-new-game
...
EMI: Fix crash when restarting the game
2014-02-01 16:11:49 -08:00
Joel Teichroeb
91667132f5
ANDROID: Use custom_rules.xml instead of build.xml
...
The build.xml was getting ignored, so we need to actually override rules
2014-01-27 10:13:25 -08:00
Joel Teichroeb
c88b9b6268
ANDROID: Remove old reference to removed ResidualVMApplication
2014-01-26 10:28:05 -08:00
Joel Teichroeb
cf642e9a3b
Merge pull request #826 from klusark/unpacker
...
ANDROID: Remove Unpacker and plugin related things
2014-01-25 16:43:31 -08:00
Pawel Kolodziejski
9098dfe9a2
ALL: sync with scummvm
2014-01-25 22:16:57 +01:00
poulpi
b4dea2d617
ANDROID: Add resources
2014-01-25 16:19:31 +01:00
poulpi
a50bf59195
ANDROID: Add control buttons on the Android screen
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ANDROID: Removing some logging
2014-01-25 15:29:45 +01:00
Joel Teichroeb
0afc2b8e0b
ANDROID: Remove Unpacker and plugin related things
...
Also remove the splash screen that happend during unpacking.
2014-01-24 11:51:20 -08:00
Joel Teichroeb
748eb94a65
ANDROID: Remove proguard files
...
These are for obfuscation, which we don't need
2014-01-23 11:57:17 -08:00
Joel Teichroeb
f8ab2183a5
ANDROID: Install to internal by default
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Remove android:installLocation="preferExternal" as it is not needed for such a small app.
2014-01-22 09:10:00 -08:00
Joel Teichroeb
9742d97b68
ANDROID: Remove old feature requirements
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These don't seem to work as intended as they cause the play store to limit us to 23 devices.
2014-01-22 09:08:59 -08:00
Joel Teichroeb
e782168092
ANDROID: Remove INTERNET permission
2014-01-20 12:10:06 -08:00
Dries Harnie
4e135071fc
ANDROID: Support OUYA platform & controller
2014-01-14 00:26:31 +01:00
Dries Harnie
135e0a569c
ANDROID: Set target API level to 15; fix warnings
2014-01-13 19:36:44 +01:00
Ingo van Lil
6bb31ac575
EMI: Fix crash when restarting the game
...
ResidualVM's EMI patch installs a custom version of system_prefs.loadprefs
which maps config reads to GetResidualVMPreference() calls. The original
system_prefs.cfg is saved and used as source for default values. When
the custom loadprefs function is called a second time (i.e. when using
the New Game option in the main menu) any config read results in an
endless recursion.
2014-01-12 16:18:51 +01:00
Pawel Kolodziejski
124cd36cb0
ALL: update year headers
2014-01-01 12:09:32 +01:00
Pawel Kolodziejski
b22d441a00
ALL: synced with scummvm
2013-12-08 13:25:24 +01:00
Joel Teichroeb
4c0f0d3a45
EMI: Patch a typo in mot.lua
...
This caused issues with guybrush using his inventory while on the raft
2013-12-02 09:19:10 -08:00
Andrea Corna
fcadc4af48
EMI: Add functions to handle saving preferences outside efmi.cfg and relative hooks in scripts
2013-09-10 00:00:24 +02:00
Andrea Corna
6b30e35f4a
EMI: Add support for PatchR from bundled container
2013-09-10 00:00:18 +02:00
Pawel Kolodziejski
c68193e3a4
ALL: synced with scummvm
2013-07-13 14:30:29 +02:00
Pawel Kolodziejski
068ff94d20
ALL: synced with ScummVM
2013-07-07 15:29:33 +02:00
Dries Harnie
5a2fd93774
ANDROID: Add missing res/ file
2013-06-17 23:48:20 +02:00
Dries Harnie
bc425be991
ANDROID: Access extra verbs by swiping from right
2013-06-02 15:27:55 +02:00
Dries Harnie
471e4748b3
ANDROID: Support swipe-based virtcontrols
...
Touching and holding the left side of the screen functions as a
joystick.
Swiping the middle side allows fine control over arrow keys (eg.
dialogues), tapping it sends an enter key.
Swiping the right side up/down sends pageup/pagedown.
2013-06-02 15:27:55 +02:00
Dries Harnie
5dac6fec49
ANDROID: Don't compress assets, skip asset header
2013-06-02 14:53:50 +02:00
Dries Harnie
1272c4030c
ANDROID: Switch renderer to GL ES2
2013-06-02 14:53:50 +02:00
Dries Harnie
8e7dfac024
ANDROID: Enable support for OpenGL ES2
2013-06-02 14:53:45 +02:00
Giulio Camuffo
ee8c1574a8
GRIM: Fix broken Manny's walk animation after opening Domino's safe
2013-01-28 18:13:15 +01:00
Giulio Camuffo
db6e7bddfc
GRIM: Fix wrong Manny positioning when going from set ts to set tx
2013-01-28 14:11:59 +01:00
Giulio Camuffo
12e0c3a299
GRIM: Fix animation when putting back the card
2013-01-27 22:01:54 +01:00
Giulio Camuffo
eda1d07d24
GRIM: Make more room for walking on the right of the desk in set cf
2013-01-26 21:44:15 +01:00
Giulio Camuffo
be5a0a6c81
DOCS: Fix a typo and add a missing bug description
2013-01-24 19:25:20 +01:00
Giulio Camuffo
bd871a2c4a
GRIM: Fix many glitches in set si. Fix #622 fix #285
...
Fix also Naranja stuttering when entering the set sometimes,
Toto speaking to Velasco before picking up the phone or before being towards it
and Toto not speaking anymore to Velasco after Manny screams at him.
2013-01-24 19:00:11 +01:00
Giulio Camuffo
ebaf3d6285
GRIM: Patchr to fix the DOD door animation and duplicated sfx.
2013-01-22 18:42:09 +01:00
Giulio Camuffo
02ac8f4a6c
GRIM: Reworked fi.lua.patchr to make it more slim
2013-01-20 17:02:46 +01:00
Giulio Camuffo
95ef90b834
GRIM: Fix bonewagon popping when driving in and out set tr
2013-01-19 23:13:40 +01:00
Giulio Camuffo
f9ad96a0bc
GRIM: Fix wrong sfx timing when emptying the turkey-baster (data000/si.lua)
2013-01-19 21:40:47 +01:00
Giulio Camuffo
078a701774
GRIM: Patch DATA002/use_ma_costume.cos. Fix #680
2013-01-19 21:18:43 +01:00
Giulio Camuffo
00107c03cc
GRIM: Fix bone wagon popping in set sg. Fix #691
2013-01-15 21:13:01 +01:00
Giulio Camuffo
d366bb9bcb
GRIM: Fix Neon lady animation glitch. Fix #300
2013-01-15 17:31:00 +01:00
Giulio Camuffo
70d60e3c5c
GRIM: Fix the Domino's punching bug animation. Fix #351
2013-01-15 12:47:55 +01:00
Giulio Camuffo
24ae50e4e8
GRIM: Show the forklift cage and spout. Fix #707
2013-01-14 22:00:58 +01:00
Giulio Camuffo
7f79f5e6be
GRIM: Fix the sequence of Bowlsley pointing the gun at Manny.
2013-01-14 21:25:00 +01:00
Giulio Camuffo
55db382335
GRIM: Fix Manny's animation when getting the card from the deck.
2013-01-12 00:53:34 +01:00
Giulio Camuffo
ba26c0d767
DOCS: Fix typo.
2013-01-10 18:16:50 +01:00
Giulio Camuffo
643fe9881d
GRIM: Fix Glottis animation when he hands the work order to Manny. Fix #237
2013-01-10 14:31:25 +01:00
Giulio Camuffo
aa49d0bcf4
Fix typo.
2013-01-10 11:26:45 +01:00
Giulio Camuffo
fe7d883800
GRIM: Fix a lua error when talking to Lupe. Fix #198
2013-01-10 00:21:03 +01:00
Giulio Camuffo
7cb8b8e7bc
GRIM: Fix the vanishing of Manny's nautical hat when opening the inventory.
2013-01-07 18:28:07 +01:00
Paweł Kołodziejski
05030d9630
ALL: update year
2013-01-02 10:19:01 +01:00
Paweł Kołodziejski
5ee43383f3
ALL: update
2012-12-20 23:55:46 +01:00
Paweł Kołodziejski
a558ad9747
ALL: added KNOWN_BUGS to package
2012-12-20 00:29:39 +01:00
Andrea Corna
bda7074916
GRIM: Set sp.web.has_bone to FALSE after that Manny launches Glottis' heart. Fix #81
2012-12-20 00:01:43 +01:00
Andrea Corna
fd9e699e1c
GRIM: Add a another check for the inventory in ly.lua with inInventorySet(). Fix #688
2012-12-19 23:30:16 +01:00
Giulio Camuffo
b228e5baaa
GRIM: Check the conveyour belt movement in cy.lua before making manny drift.
...
Fix #687
2012-12-15 23:20:03 +01:00
Andrea Corna
001e5297b2
GRIM: Add a wait_for_message() in mo.ha_door.walkOut. Fix #672
2012-12-13 23:40:46 +01:00