Colin Snover
12cf08fa1c
BUILD: Use normal host alias auto-prefixing for riscos and amigaos
2018-08-18 13:50:59 +02:00
Cameron Cawley
b86a210db5
RISCOS: Specify the original encoding of the translated documentation
2018-08-18 13:49:49 +02:00
Colin Snover
c240af799f
PSP: Fix compilation failures when debug printing is enabled
2018-08-18 13:49:15 +02:00
Colin Snover
7016c86d53
PSP: Fix bad indentation
2018-08-18 13:49:15 +02:00
Colin Snover
e49e34eede
PSP: Fix wrong/dangerous C-style casts
2018-08-18 13:49:15 +02:00
Colin Snover
334e0e7463
PSP: Remove dead code
2018-08-18 13:49:15 +02:00
Colin Snover
042650157a
PSP: Fix strict aliasing violation
...
Casting through pointer to void just to truncate a value to uint32
is incorrect.
2018-08-18 13:49:15 +02:00
Colin Snover
452e979101
PSP: Fix invalid return type of PspIoStream
...
The underlying API returns a SceUID, which is not valid to be
casted to a pointer.
2018-08-18 13:49:15 +02:00
rsn8887
c494123996
PSP: Fix loading of 4-bit PNG images
...
This fixes the loading of vkbd images from kbd subfolder:
kbd/keys_s_c4.png
kbd/keys_s4.png
kbd/nums_s4.png
kbd/keys_c4.png
kbd/syms_s4.png
kbd/keys4.png
kbd/nums4.png
kbd/syms4.png
2018-08-18 13:49:15 +02:00
Colin Snover
ce1868a28a
PSP: Fix usage of obsolete libpng APIs
...
These APIs were deprecated as early as libpng1.2 and were removed
by libpng1.5.
2018-08-18 13:49:15 +02:00
Cameron Cawley
06446d36f5
VIDEO: More fixes when building with Theora and Tremor
2018-08-18 13:33:43 +02:00
Colin Snover
f0fe48d2f7
BUILD: List all used environmental variables in configure help
2018-08-18 13:33:03 +02:00
Colin Snover
ffff953685
BUILD: Use split-dwarf debug symbol files by default, when available
...
This should improve linker time as well as reduce the size of the
built binaries (though this does not affect runtime memory usage
since the debug segments are not loaded into memory except by a
debugger) whilst still giving debug information.
2018-08-18 13:33:03 +02:00
Colin Snover
7557f17ed2
BUILD: Fix broken Dreamcast ronin handling & feature detection
...
$(ronindir) and the explicit crt0 may have happened to work because
library detection state for libmad was forced, but it was always
breaking the feature detection of the build system. Now we can
compile to Dreamcast using the normal detection system.
2018-08-18 13:32:14 +02:00
Colin Snover
9df74693ba
WIN32: Update version numbers in ScummVM.iss using the normal system
2018-08-18 09:28:56 +02:00
Colin Snover
0fccd88bd9
BUILD: Make Windows installer run unprivileged for non-admin users
2018-08-18 09:28:56 +02:00
Colin Snover
c2f3532440
BUILD: Remove bogus comment
2018-08-18 09:28:56 +02:00
Colin Snover
be6963f9b8
BUILD: Enable Sparkle updates in release mode
2018-08-18 09:28:56 +02:00
Colin Snover
8bf9e620df
BUILD: Fix Windows packaging target
2018-08-18 09:28:56 +02:00
Paul Gilbert
11e33ba3fc
JANITORIAL: Removing trailing spaces after int casts
2018-08-17 20:30:20 -07:00
Andrei Prykhodko
c8d3af3874
PINK: removed some unnecessary forward declarations
2018-08-17 17:29:19 +03:00
Andrei Prykhodko
736e94ce39
PINK: JANITORIAL: fixed local vars naming
2018-08-17 17:14:15 +03:00
Andrei Prykhodko
d60265d7d4
PINK: removed unused parameter
2018-08-17 17:14:15 +03:00
Andrei Prykhodko
5f462c1ebc
PINK: implemented skipString method in Archive
2018-08-17 17:14:15 +03:00
Colin Snover
78c2bb6a6a
DIRECTOR: Remove non-standard fileno & unistd.h
2018-08-16 16:21:44 +02:00
Andrei Prykhodko
d6f2a89488
PINK: fixed original bug when ActionSfx continues to play when it should stop
2018-08-16 06:33:53 +03:00
Andrei Prykhodko
486a63d14f
PINK: JANITORIAL: formatting fixes
2018-08-16 06:33:53 +03:00
Cameron Cawley
885b8e9efe
BACKENDS: Mark resetQuit and getKeymapper as override
2018-08-15 20:25:06 +02:00
Andrei Prykhodko
2a6222be17
PINK: fixed clicking on leadActor in moving state with item
2018-08-15 19:11:24 +03:00
whiterandrek
b4ab89a749
PINK: added support for Dutch version
2018-08-14 13:23:09 +03:00
Thierry Crozat
df236f1b20
I18N: Regenerate translations data file
2018-08-13 05:05:03 +02:00
Eugene Sandulenko
c518691d7c
MOHAWK: Fix warning
2018-08-12 08:09:05 +02:00
Thierry Crozat
c9c36d4337
I18N: Update translations templates
2018-08-11 10:47:46 +02:00
David Fioramonti
535c47fced
MOHAWK: RIVEN: Delay less for slower systems
...
Some systems may take longer to process the game loop
than others so we delay by a variable amount so faster
and slower system execute the game loop the same number
of times per second (the fps is capped at 100).
Slower systems that take longer than 10ms to process the game
loop won't have any delay.
2018-08-11 10:47:37 +02:00
David Fioramonti
56389b1a5d
MOHAWK: RIVEN: Move input handling to a separate function
...
Simplifies doFrame().
2018-08-11 10:47:37 +02:00
Thierry Crozat
2b82bb33cb
I18N: Update translations templates
2018-08-11 08:57:12 +02:00
Bastien Bouclet
ab46dae8d7
MOHAWK: RIVEN: Rework font loading so the TTF font is not leaked
2018-08-11 08:58:12 +02:00
Cameron Cawley
90299eb73e
CREATE_PROJECT: Fix creating CMake projects outside of the main source directory
2018-08-11 08:22:03 +02:00
Strangerke
3fc6680f4f
STARTREK: Silence a CppCheck warning
2018-08-10 07:47:44 +02:00
Strangerke
0355ebdacf
STARTREK: Reduce a couple of variable scope, add a CHECKME
2018-08-10 07:31:07 +02:00
Strangerke
2c11e4d2aa
STARTREK: Fix compilation using MSVC9
2018-08-10 00:31:39 +02:00
D G Turner
9715307872
STARTREK: Fix Various Compiler Warnings.
2018-08-09 23:06:07 +01:00
D G Turner
85ebfd835d
STARTREK: Possible Fix for OUYA Toolchain Build Error.
...
The size of the void StarTrekEngine::drawR3Shape(R3 *r3) function is
very large, and this is using quite a lot of large variables on the
stack, rather than by heap allocation.
The exact cause is unclear, but this provokes an internal GCC error /
bug in the Android OUYA toolchain. To try to avoid this, this commit
changes several of the large local allocations from stack to heap i.e.
using new and delete[] to try to avoid this.
2018-08-09 22:11:01 +01:00
D G Turner
d7a977b152
STARTREK: Fix Compiler Warning from PS2 Toolchain.
2018-08-09 22:10:36 +01:00
D G Turner
237fb44ec0
STARTREK: Reorder Math Code to Simplify and Fix Compiler Warnings.
2018-08-09 21:35:57 +01:00
D G Turner
8c4b448d31
STARTREK: Fix Accesses to Uninitialized Variable.
2018-08-09 19:35:14 +01:00
D G Turner
86c6e3f460
STARTREK: Fix Various Compiler Warnings.
2018-08-09 19:02:00 +01:00
D G Turner
cb55775f60
STARTREK: Fix Various Compiler Warnings.
2018-08-09 15:08:24 +01:00
D G Turner
7e4faf2111
STARTREK: Hopefully Fix Remaining Compilation Issues.
2018-08-09 14:37:35 +01:00
D G Turner
42a1b579cb
STARTREK: Even More Compilation Fixes.
2018-08-09 14:17:39 +01:00