Max Horn
13e4799b91
update TODO list
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svn-id: r12779
2004-02-09 01:20:45 +00:00
Max Horn
e67c169cd9
fix var initialisation when both Vorbis and MP3 support are disabled
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svn-id: r12778
2004-02-08 23:01:15 +00:00
Max Horn
1f8784e5de
Write URLs using hyperref command, so that they end up as hyperlinks in PDF/HTML
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svn-id: r12777
2004-02-08 22:52:53 +00:00
Max Horn
ebfe44d226
fix some warnings
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svn-id: r12776
2004-02-08 21:24:43 +00:00
James Brown
9301f0b0ff
Change AppendableMemoryStream overflows to debug messages, so people stop believing them to be the cause of errors in bug reports :P
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svn-id: r12775
2004-02-08 17:19:09 +00:00
Travis Howell
587622d664
More cutscene fixes from roever
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svn-id: r12774
2004-02-08 14:11:11 +00:00
Travis Howell
a745b3a7d0
More cutscene fixes from roever
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svn-id: r12773
2004-02-08 14:02:43 +00:00
Travis Howell
30189c2a20
Valgrind warning fix for Simon engine (From olki)
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svn-id: r12772
2004-02-08 05:50:57 +00:00
Travis Howell
7333ad3d5f
Fix valgrind warning
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svn-id: r12771
2004-02-08 05:12:18 +00:00
Eugene Sandulenko
e913817cdf
Add Russian to language option
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svn-id: r12770
2004-02-07 22:25:01 +00:00
Eugene Sandulenko
9877a5bd2e
o Add russian to lang options, fix spacing
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o Made all tables with same width for more consistent look
svn-id: r12769
2004-02-07 22:23:17 +00:00
Eugene Sandulenko
ba50e9d0b3
Oops. I left debug mode so made insane scenes incompletable. Fixed
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svn-id: r12768
2004-02-07 22:16:43 +00:00
Max Horn
3c2883c177
cleaned up the target list a bit; it would be really nice to unify some of them (like, for example, all the FOA and Sam targets)
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svn-id: r12767
2004-02-07 17:23:31 +00:00
Max Horn
be73a85297
Make use of the MD5-based game detection in the launcher
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svn-id: r12766
2004-02-07 17:12:10 +00:00
Max Horn
9302e7d888
Make g_platforms global, so that the alauncher can iterate over the list of supported platforms
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svn-id: r12765
2004-02-07 17:10:48 +00:00
Max Horn
e0f29c9951
sync
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svn-id: r12764
2004-02-07 16:15:00 +00:00
Max Horn
d06316244e
Added FM-TOWNS to platforms list
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svn-id: r12763
2004-02-07 16:01:00 +00:00
Travis Howell
a3f7753e9a
Demos includes a few ROL tracks
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svn-id: r12762
2004-02-07 15:54:03 +00:00
James Brown
91f201af29
Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568 )
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svn-id: r12761
2004-02-07 15:09:13 +00:00
Max Horn
364277dad0
new auto-dirty-rect checksum algorithm (not so well tested but uses the standard adler32 checksum algorithm)
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svn-id: r12760
2004-02-07 12:30:44 +00:00
Travis Howell
54c6e4cc55
Ooops
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svn-id: r12759
2004-02-07 11:22:55 +00:00
James Brown
9b97d851fe
Add -c/--config option to specific alternate configuration file. Sorry Max, but it's damn useful for coverdiscs :)
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svn-id: r12758
2004-02-07 04:53:59 +00:00
Travis Howell
a2039576fb
More stubs
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svn-id: r12757
2004-02-07 04:11:40 +00:00
Travis Howell
33dcab8d6c
Add stub
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svn-id: r12756
2004-02-07 03:10:22 +00:00
Travis Howell
ea3be081b7
Only used in HE games.
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svn-id: r12755
2004-02-07 03:00:01 +00:00
Travis Howell
86394f4542
Clean up last commit.
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svn-id: r12754
2004-02-07 02:52:27 +00:00
Travis Howell
3a8bfbeeb1
*** empty log message ***
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svn-id: r12753
2004-02-07 02:28:24 +00:00
Travis Howell
82564def69
Add separate class for Humongous Entertainment games.
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svn-id: r12752
2004-02-07 02:23:24 +00:00
Eugene Sandulenko
8411a8ade1
o Now Long TRS messages get wrapped
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o Approaching enemy animation fixed
o Renames some vars and struct members
o Fixed dosdemo. It didn't run
o Correct Mac demo INSANE skipping behaviour
svn-id: r12751
2004-02-06 21:05:58 +00:00
Travis Howell
7b26a609f7
Update comment
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svn-id: r12750
2004-02-06 16:19:43 +00:00
Max Horn
afd45ef2e1
some corrections
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svn-id: r12749
2004-02-06 15:17:12 +00:00
Max Horn
d0b9bb118e
cleanup
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svn-id: r12748
2004-02-06 14:37:55 +00:00
Travis Howell
2f29091469
Used wrong check, might have caused regressions.
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svn-id: r12747
2004-02-06 14:16:14 +00:00
Torbjörn Andersson
7ae1cc0f96
Fixed "no newline at end of file" warning.
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svn-id: r12746
2004-02-06 08:35:24 +00:00
Travis Howell
c29e0d2dd0
Add extra paths for international version of Simon the Sorcerer 1, so game can be played from CD.
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svn-id: r12745
2004-02-06 00:58:24 +00:00
Max Horn
7038f2f6cf
Fix for bug #882083 (COMI: CD change cancel button)
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svn-id: r12744
2004-02-05 22:39:13 +00:00
Eugene Sandulenko
f98cc6f02e
o Fix for bug #889751 . Bump sound on the highway keeps playing
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o Fix for bug #888639 . Mine road female biker loop
svn-id: r12743
2004-02-05 19:26:00 +00:00
Chris Apers
6a6d69254d
Updated project file
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svn-id: r12742
2004-02-05 14:49:24 +00:00
Chris Apers
dfee3c63f7
More wide display support, 5way navigator support, prepare zodiac, arm and sound support, and many more stuffs...
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svn-id: r12741
2004-02-05 14:25:34 +00:00
Chris Apers
b3a12d51e6
formMain
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svn-id: r12740
2004-02-05 14:20:51 +00:00
Torbjörn Andersson
802a301a16
Removed some of the #includes from sword2.h
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svn-id: r12739
2004-02-05 14:19:07 +00:00
Chris Apers
c9d252640c
Updated with lastest changes
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svn-id: r12738
2004-02-05 14:06:46 +00:00
Chris Apers
a4d5e59669
Added direct ScummVM launcher mode
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svn-id: r12737
2004-02-05 14:05:07 +00:00
Chris Apers
6830942213
Prepare ARM support
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svn-id: r12736
2004-02-05 14:02:24 +00:00
Chris Apers
ef1b06d8b3
Prepare Zodiac wide display support
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svn-id: r12735
2004-02-05 14:00:03 +00:00
Chris Apers
2420bf2900
Prepare Zodiac MIDI support
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svn-id: r12734
2004-02-05 13:56:39 +00:00
Chris Apers
acbb4b98b6
Fixed memory card import
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svn-id: r12733
2004-02-05 13:46:28 +00:00
Chris Apers
39055e40c5
Fixed Hi-res detection, Added OPTIONS_x macros, More screen detection features
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svn-id: r12732
2004-02-05 13:44:48 +00:00
Chris Apers
47796cb464
Prepare ARM support
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svn-id: r12731
2004-02-05 13:40:37 +00:00
Chris Apers
86d02cfbb2
Updated resource files (prepare zodiac support)
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svn-id: r12730
2004-02-05 13:38:54 +00:00