19978 Commits

Author SHA1 Message Date
Marcus Comstedt
42593cb977 DetectedGameList -> GameList.
svn-id: r25235
2007-01-27 22:59:31 +00:00
Marcus Comstedt
a9cd5f59b0 Made gameid() and description() const.
svn-id: r25234
2007-01-27 22:59:01 +00:00
Eugene Sandulenko
281ee019e0 Oops. Revert accidental commit
svn-id: r25233
2007-01-27 22:41:18 +00:00
Eugene Sandulenko
6365546fc5 Fixes and gfx rendering works
svn-id: r25232
2007-01-27 22:38:27 +00:00
Torbjörn Andersson
0080ae687a Stop movie lead-in/out when restarting the game (as I already claimed in a
comment that I was doing) to *really* fix bug #1645480. This time for sure...

svn-id: r25231
2007-01-27 22:10:50 +00:00
Johannes Schickel
46609ad455 formatting.
svn-id: r25230
2007-01-27 22:03:33 +00:00
Sven Hesse
5dab7f823f Implemented some missing effects (arpeggio, sample delay, fine slides, finetune, pattern delay)
svn-id: r25229
2007-01-27 21:55:26 +00:00
Lars Persson
89ede9162f Updated symbian builds for parallaction
svn-id: r25228
2007-01-27 20:34:54 +00:00
Sven Hesse
7d1c2ecbb4 Ooops
svn-id: r25227
2007-01-27 17:53:56 +00:00
Sven Hesse
569136db75 Changed ProtrackerStream to inherit from Paula, unifying the mixing
svn-id: r25226
2007-01-27 17:32:54 +00:00
Torbjörn Andersson
0fdd4b6481 Moved the setupPremix() calls to initSound() and deinitSound(), instead of the
sound manager's constructor/destructor. Maybe this will fix the rare crashes on
startup?

svn-id: r25225
2007-01-27 05:23:56 +00:00
Gregory Montoir
3c8b67f3cf added missing MKID_BE macros
svn-id: r25224
2007-01-27 02:30:17 +00:00
Gregory Montoir
2b61c0d6c1 cleanup (made NutRenderer::loadFont protected, added call during initialisation of the renderer object)
svn-id: r25223
2007-01-27 02:26:37 +00:00
Stuart George
843b304031 Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2
svn-id: r25222
2007-01-27 01:59:37 +00:00
Torbjörn Andersson
aaa2973bac Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussing
it with Fingolfin.

svn-id: r25221
2007-01-27 01:50:41 +00:00
Travis Howell
82cc1db794 Revert audiostream changes for VOC sound, due to sgin differences in Amiga CD32 verison of Simon 1.
svn-id: r25220
2007-01-27 01:07:12 +00:00
Travis Howell
20aca1092b Add changes from madmoose to fix initial song length.
svn-id: r25219
2007-01-27 00:33:38 +00:00
Travis Howell
b867202199 Correct md5 details for restart file in Amiga/AtariST versions of Elvira 1/2 and Waxworks.
svn-id: r25218
2007-01-27 00:27:58 +00:00
Nicola Mettifogo
c77ac3380a removed printf's spewing out tons of debug messages
svn-id: r25217
2007-01-27 00:20:41 +00:00
Max Horn
8205cd9d3d Removing two FIXMEs, based on what madmoose told me on #scummvm
svn-id: r25216
2007-01-27 00:11:15 +00:00
Nicola Mettifogo
3be5b0cca2 fixed out-of-bounds error causing random crashes in dialogues
svn-id: r25215
2007-01-26 23:26:28 +00:00
Nicola Mettifogo
da096e4b17 added more debug messages
svn-id: r25214
2007-01-26 23:24:12 +00:00
Nicola Mettifogo
b5a04fc2df added NULLity checks
svn-id: r25213
2007-01-26 23:21:04 +00:00
Nicola Mettifogo
221e9e77dd make sure current archive is closed before opening a new one
svn-id: r25212
2007-01-26 23:19:50 +00:00
Johannes Schickel
3a164d63ed Workaround for bug #1582672 ("KYRA1: Text crippled and drawn wrong").
svn-id: r25211
2007-01-26 22:27:59 +00:00
Gregory Montoir
10e45199c2 updated NutRenderer::drawShadowChar() comment
svn-id: r25210
2007-01-26 22:07:38 +00:00
Gregory Montoir
51fd5c8c4b templatified some Wiz decoding functions
svn-id: r25209
2007-01-26 22:03:41 +00:00
Oystein Eftevaag
7a5284922f Some adjustments to the menu code to better suit longer strings in some language versions, should take care of the issues mentioned in bug [ 1493774 ] KYRA1: Overlapping menu text in spanish version
svn-id: r25208
2007-01-26 21:47:42 +00:00
Sven Hesse
a0d804411a Changed one strcmp in Parse_v2::parseExpr() to scumm_stricmp, to fix bug #1632362 ("Moray Eel Game Freeze (Wreck Scene)").
The CD track name is "aquatique", while the script checks for "AQUATIQUE"

svn-id: r25207
2007-01-26 20:44:10 +00:00
Max Horn
c32c50122a oops, no idea how that happened
svn-id: r25206
2007-01-26 20:42:35 +00:00
Sven Hesse
8e6cd81333 - Just warn, don't die, when a CD-Track isn't found
- Before using _vm->_adlib, first check whether it's actually there

svn-id: r25205
2007-01-26 19:00:41 +00:00
Torbjörn Andersson
d2910fe758 Added separate function for playing cutscene lead-in/out sounds, and made sure
that these are stopped whenever the engine is going to do a mass killing of
game resources, e.g. when restoring or restarting the game. Should fix bug
#1645480. (This was a regression added during the rewrite to support DXA.)

svn-id: r25204
2007-01-26 18:21:41 +00:00
Max Horn
7165d42c70 Don't convert FSNode to a path when we don't have to
svn-id: r25203
2007-01-26 17:15:12 +00:00
Max Horn
2e93a029b4 Updated NEWS a bit
svn-id: r25202
2007-01-26 17:04:19 +00:00
Johannes Schickel
4cf1c3565b little parameter reodering.
svn-id: r25201
2007-01-26 13:09:48 +00:00
Max Horn
78380da9e8 removed unused var, added comment to SO_CHARSET_COLOR case
svn-id: r25200
2007-01-26 13:08:22 +00:00
Max Horn
516cd07d10 Some cleanup / code formatting changes, and added some FIXME comments
svn-id: r25199
2007-01-26 11:47:26 +00:00
Johannes Schickel
dd5b1e41fb remvoed some unneeded static keywords.
svn-id: r25198
2007-01-26 10:39:30 +00:00
Travis Howell
cbd16b110f SO_CHARSET_COLOR is a no-op in the original COMI disasm.
svn-id: r25197
2007-01-26 09:26:20 +00:00
Gregory Montoir
35b6cfcd9c fixed kSfxFlagRestart
svn-id: r25196
2007-01-25 23:17:05 +00:00
Gregory Montoir
519af02245 modified CUP player code to read data directly from a file stream instead of a large memory buffer.
svn-id: r25195
2007-01-25 21:42:18 +00:00
Max Horn
d70c83bd4b Lots of cleanup in the AdvancedDetector
svn-id: r25194
2007-01-25 21:16:57 +00:00
Johannes Schickel
6844eef41a Adds special case in snd_playSoundEffect for CD audio.
svn-id: r25193
2007-01-25 17:47:06 +00:00
Johannes Schickel
b64032810a Adds CD audio support.
svn-id: r25192
2007-01-25 17:43:48 +00:00
Sven Hesse
43fb2e6ed9 Moved Paula and Infogrames to sound/mods/
svn-id: r25191
2007-01-25 15:17:46 +00:00
Johannes Schickel
f7c6643841 Support for loading the correct EMC pak file in the FM-Towns version.
svn-id: r25190
2007-01-25 14:38:11 +00:00
Sven Hesse
604077827f - Some clean-up
- Fixed sound playing and looping
- Changed Paula to use non-absolute panning, defaulting to 0.25/0.75 and 0.75/0.25, as per madmoose's suggestion
- Prepared/Cleaned-up Paula and Infogrames for the move to sound/mods/

svn-id: r25189
2007-01-25 14:18:12 +00:00
Johannes Schickel
30b7ac3db5 Adds basic support for the FM Towns version with some restrictions:
- just english playable
 - no audio

svn-id: r25188
2007-01-25 12:52:27 +00:00
Johannes Schickel
48c2b96c26 typo.
svn-id: r25187
2007-01-25 12:09:22 +00:00
Johannes Schickel
934ddb1091 cleanup
svn-id: r25186
2007-01-25 11:34:32 +00:00