strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Eugene Sandulenko
327d30d719
CINE: eliminate global variables
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svn-id: r51937
2010-08-09 11:38:01 +00:00
Max Horn
37b7be4519
CINE: Change Doxygen commands to match our CFC
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svn-id: r48764
2010-04-21 21:22:43 +00:00
Johannes Schickel
8daf7fbba8
Changed some type names to match our coding guidelines.
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svn-id: r44224
2009-09-20 23:34:48 +00:00
Kari Salminen
0911982954
Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption.
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svn-id: r33725
2008-08-09 20:50:10 +00:00
Kari Salminen
cedbb6b2b2
Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256).
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svn-id: r33339
2008-07-27 14:36:53 +00:00
Kari Salminen
8cd03780f6
Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType).
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svn-id: r32816
2008-06-26 23:30:45 +00:00
Kari Salminen
a2e6f35310
Implemented opcode:
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- 0x8D: o2_op8D (Didn't come up with a descriptive name yet)
Compares ranges of x, y and mask parameters between two objects.
Possibly some kind of an intersection testing function?
svn-id: r32785
2008-06-25 15:09:24 +00:00
Kari Salminen
f1cacafc46
Fixed opcodes:
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- 0xA0: o2_addGfxElementType20 (Was o2_addGfxElementA0)
Implemented opcodes:
- 0xA1: o2_removeGfxElementType20 (Was o2_removeGfxElementA0)
- 0xA2: o2_addGfxElementType21 (Was o2_opA2)
- 0xA3: o2_removeGfxElementType21 (Was o2_opA3)
NOTE: Drawing of type 21 overlay elements isn't coded yet.
svn-id: r32769
2008-06-24 20:44:37 +00:00
Eugene Sandulenko
57a9ef3a8f
Patch #1941066 : "CinE sprite overlay rewrite" courtsey of next_ghost
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svn-id: r31651
2008-04-21 20:51:17 +00:00
Eugene Sandulenko
732774fd8d
Patch #1913862 : "CinE Script system"
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svn-id: r31444
2008-04-07 20:24:40 +00:00
Eugene Sandulenko
7aadf6c191
Slightly modified patch #1848173 : "ScriptVars class implementation for CinE"
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svn-id: r30125
2008-01-01 16:57:03 +00:00
Gregory Montoir
e1b73e47f8
use CLIP template for clipping, made an array static const and renamed MAX_OBJECTDATA to MAX_VAR
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svn-id: r29853
2007-12-13 19:07:10 +00:00
Filippos Karapetis
ee56120fcf
Added a proper fix for bug #1733238 - "FW: crash in copier room", taken from next_ghost's patch #1848173 - "ScriptVars class implementation for CinE"
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svn-id: r29852
2007-12-13 17:53:31 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
f36beed55d
Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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kidding, I'm still testing the SVN change.)
svn-id: r24806
2006-12-03 18:29:58 +00:00
Eugene Sandulenko
0b35672f78
uint8 -> byte
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svn-id: r21414
2006-03-23 03:45:52 +00:00
Gregory Montoir
8476b7a94f
minor cleanup.
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svn-id: r21189
2006-03-09 23:02:29 +00:00
Max Horn
5ea3b8f9cd
- avoid using typedef for structs (it is just not necessary in C++)
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- added a const/static here and there
- started to reduce header dependencies
svn-id: r20856
2006-02-25 00:46:56 +00:00
Max Horn
2fc23c85da
Moved cine engine into namespace Cine
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svn-id: r20851
2006-02-25 00:26:14 +00:00
Travis Howell
3fe8c971f2
Cleanup to remove duplicate type defines
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svn-id: r20821
2006-02-23 09:12:21 +00:00
Eugene Sandulenko
71c170bb13
Initial version of Cinematique engine evo 1.
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svn-id: r20813
2006-02-22 22:40:53 +00:00