Simei Yin
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87e58a9b7e
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SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
|
2018-05-29 22:37:10 +02:00 |
|
Simei Yin
|
b6c2dc385a
|
SLUDGE: Split out function.h/cpp for upcoming refactoring
|
2018-05-29 22:37:10 +02:00 |
|
Simei Yin
|
ba1329094c
|
SLUDGE: Remove unused global variable dialogValue
|
2018-04-29 09:57:32 +02:00 |
|
Simei Yin
|
4b271c6e7c
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SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager
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2018-04-29 09:57:32 +02:00 |
|
Simei Yin
|
7c74e81e0a
|
SLUDGE: Objectify PeopleManager
|
2018-04-15 22:10:41 +02:00 |
|
Simei Yin
|
d98016b222
|
SLUDGE: Objectify speech manager
|
2017-12-19 22:12:08 +01:00 |
|
Simei Yin
|
867b8dbb92
|
SLUDGE: Reset engine when launching a new game data file
|
2017-08-22 16:20:15 +02:00 |
|
Simei Yin
|
a9ee51d6ce
|
SLUDGE: Some code cleaning
|
2017-08-21 10:19:19 +02:00 |
|
Simei Yin
|
d9a6791500
|
SLUDGE: Add support for some windows-only games
|
2017-08-21 10:19:19 +02:00 |
|
Simei Yin
|
6858d3c6ae
|
SLUDGE: Remove unused files
|
2017-07-21 11:21:45 +02:00 |
|
Simei Yin
|
73a81a5089
|
SLUDGE: Objectify sound manager
|
2017-07-21 11:21:45 +02:00 |
|
Simei Yin
|
0fb4a1ddd2
|
SLUDGE: Objectify input and event handler
|
2017-07-20 19:10:01 +02:00 |
|
Simei Yin
|
caa51ef49a
|
SLUDGE: Change all structure names to Uppercase
|
2017-07-20 19:10:01 +02:00 |
|
Simei Yin
|
e617a53608
|
SLUDGE: Objectify graphic classes
|
2017-07-20 00:43:16 +02:00 |
|
Simei Yin
|
53542073b9
|
SLUDGE: Objectify object manager
|
2017-07-20 00:43:16 +02:00 |
|
Simei Yin
|
4fc6cef968
|
SLUDGE: Objectify resource manager
|
2017-07-18 19:05:04 +02:00 |
|
Simei Yin
|
70c965a1c4
|
SLUDGE: Remove special settings
|
2017-07-18 19:05:04 +02:00 |
|
Simei Yin
|
5d554d36ed
|
SLUDGE: Objectify Timing
|
2017-07-18 19:05:04 +02:00 |
|
Simei Yin
|
8963519346
|
SLUDGE: Clean unused extern variables
|
2017-07-15 17:51:57 +02:00 |
|
Simei Yin
|
a3876ee8c1
|
SLUDGE: Clean useless #if 0's
|
2017-07-15 17:51:57 +02:00 |
|
Simei Yin
|
59f9157106
|
SLUDGE: Remove gl-related graphics.h
|
2017-07-15 17:51:57 +02:00 |
|
Eugene Sandulenko
|
469d1777c4
|
SLUDGE: Fix more warnings
|
2017-07-13 18:48:48 +02:00 |
|
yinsimei
|
94ddf526f4
|
SLUDGE: remove CommonCode directory to have a flat structure
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
91fcdda2d1
|
SLUDGE: change global Common::String to public var of SludgeEngine
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
800987ab95
|
SLUDGE: replace char *by Common::String
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
08304b848a
|
SLUDGE: use Common/debug instead of sludge debug
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
ed09887e84
|
SLUDGE: remove an unused .h
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
07e4982027
|
SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
3b3c92558b
|
SLUDGE: add game timing
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
e7d1f272dc
|
SLUDGE: set sludge game to 1xScale by default
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
5469aaf8ec
|
SLUDGE: move initGraphics after sludge init
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
ea1f2412ee
|
SLUDGE: get input work by replacing sdl event by scummvm event
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
0eb18c2627
|
SLUDGE: set to right delay time
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
15c7958d57
|
SLUDGE: add sound loop for wav and ogg
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
747820bbed
|
SLUDGE: get loop sound work for wav and ogg
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
d5379c212c
|
SLUDGE: add game file name getter in detection
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
bee42dc52f
|
SLUDGE: remove platform dependent defines
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
a8ccd05315
|
SLUDGE: header formatting
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
a589fac895
|
SLUDGE: fix sprite flickering by using a full screen surface
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
733e758fcb
|
SLUDGE: move backdrop display code to backdrop.cpp
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
786e4c3dc3
|
SLUDGE: Refactor image loading function and apply in backdrop
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
b920f61a11
|
SLUDGE: Add the slusge specific image decoder
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
6e5dec3137
|
SLUDGE: Fix png displaying
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
ca2ee02496
|
SLUDGE: code formatting
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
2dddb900c9
|
SLUDGE: Use PNGDecoder to read backdrop
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
45dcfdfc0b
|
SLUDGE: Replace standard file reading functions by Common functions
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
c4a5af22ea
|
SLUDGE: Add namespace
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
219044abf9
|
SLUDGE: Add sludge files and make it compile
|
2017-07-13 18:27:45 +02:00 |
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