Max Horn
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e1128abe64
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create the timer object a bit earlier
svn-id: r10603
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2003-10-05 13:10:28 +00:00 |
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Max Horn
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17bf7b95aa
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removed duplicate g_timer object (one was global, one was static to timer.cpp); set g_system earlier (might prevent a few race conditions)
svn-id: r10471
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2003-09-28 21:08:48 +00:00 |
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Jamieson Christian
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4dcb829e78
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Timer services are now available through g_timer, so
you don't have to go through the Engine to get to them.
svn-id: r10450
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2003-09-27 23:59:00 +00:00 |
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Travis Howell
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68c060405c
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Add optional define for no console
svn-id: r10410
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2003-09-26 00:09:09 +00:00 |
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Nicolas Bacca
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9af8549c95
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Use banners on WinCE
svn-id: r10345
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2003-09-21 09:06:13 +00:00 |
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Max Horn
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e13060dcb9
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fixed AMD64 warning
svn-id: r10342
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2003-09-20 20:58:31 +00:00 |
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Max Horn
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3afbb22ad7
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fix invalid target crash for build using loadable modules
svn-id: r10325
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2003-09-20 00:37:09 +00:00 |
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Max Horn
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209413ed07
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disable the custom operator 'new' on Mac OS X, as it cause multiple definition linker error when building ScummVM with loadable modules
svn-id: r10303
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2003-09-18 18:22:15 +00:00 |
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Max Horn
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be9d4066e1
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moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
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2003-09-18 02:07:18 +00:00 |
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Max Horn
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c1a678afeb
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new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
svn-id: r10282
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2003-09-17 22:41:01 +00:00 |
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