Commit Graph

204 Commits

Author SHA1 Message Date
Eugene Sandulenko
8c4bc03446 Enable Lure engine by default.
svn-id: r28976
2007-09-19 22:55:55 +00:00
Paweł Kołodziejski
d04b653378 added engine stubs code for Drascula game
svn-id: r28130
2007-07-17 21:35:01 +00:00
John Willis
cf0eb563ad Update GP2X configure rules to support the new ARM ASM SMUSH code.
svn-id: r27726
2007-06-26 08:37:40 +00:00
Max Horn
54a1136f5b some configure reorg
svn-id: r27697
2007-06-24 20:35:02 +00:00
Max Horn
2ea999a3c1 Renamed add_flag_to_config_mk_if_no to add_to_config_mk_if_no and changed the comment on it; got rid of _mak_asm_arm_rate & _mak_asm_arm_smush again
svn-id: r27691
2007-06-24 11:41:05 +00:00
Paweł Kołodziejski
347f7f8830 should be smush not codec47
svn-id: r27686
2007-06-24 07:08:47 +00:00
Paweł Kołodziejski
c88567aa79 added arm assembly from patch #1742112 for codec47. (and really build arm code this time)
svn-id: r27685
2007-06-24 07:02:55 +00:00
John Willis
1281707d29 Update GP2X configure rules to support the new ARM ASM mixer code (i.e. USE_ARM_SOUND_ASM) it has been in my local tree for some time and works well with the port.
Also fix typo that has been bugging me for a while ;). 2 spaces between Broken Sword 1 and (without mpeg2 cutscenes) on the echo statements.

svn-id: r27497
2007-06-16 21:14:21 +00:00
Paweł Kołodziejski
405f4110a8 use USE_ARM_SOUND_ASM for arm-linux target
svn-id: r27476
2007-06-16 18:50:25 +00:00
John Willis
688fb71bfa Update configure to set the new EXEEXT for the GP2X port (.gp2x rather then .gpe).
svn-id: r27211
2007-06-08 20:01:40 +00:00
Max Horn
995d3da8a3 These days, man pages are usually stored in /usr/share/man, not in /usr/man
svn-id: r27017
2007-05-30 16:56:18 +00:00
Max Horn
c07b5f6147 Slightly modified version of patch #1728192: Fix for Debian packaging scripts
svn-id: r27015
2007-05-30 16:54:01 +00:00
Johannes Schickel
2d43de587a Commit of patch #1715310 ("WIN32: Dynamic Plugin support with MinGW").
svn-id: r26963
2007-05-27 10:46:47 +00:00
Eugene Sandulenko
d8e0a50833 - Enable parallaction engine by default
- Sort engines in usage message by alphabet

svn-id: r26901
2007-05-21 09:44:05 +00:00
Max Horn
9bf84a30ef Updated configure to generate flags in config.mk for MAD, FLAC, MPEG2 and Vorbis; updated scummvm-static Makefile target to only static link those libs which are actually used
svn-id: r26651
2007-04-28 13:43:51 +00:00
Eugene Sandulenko
be496e3f97 Give proper name to CruisE engine.
svn-id: r26620
2007-04-27 20:18:09 +00:00
Filippos Karapetis
18f1475b03 Updated configure and engines/engines.mk to include the cruise engine (disabled by default)
svn-id: r26608
2007-04-27 15:10:13 +00:00
Paweł Kołodziejski
83610641c7 allow arm-linux-gnueabi target too
svn-id: r26398
2007-04-07 09:20:48 +00:00
Johannes Schickel
1d395cccee Allows cross compiling for windows with mingw32.
svn-id: r26234
2007-03-18 22:56:56 +00:00
Max Horn
fb95758b81 Patch #1596959 (SH and MIPS need memalign too)
svn-id: r25118
2007-01-18 21:36:44 +00:00
Eugene Sandulenko
ed62e97e1e Oops. Parallaction should be disabled now.
svn-id: r25085
2007-01-14 22:01:47 +00:00
Eugene Sandulenko
e5c7ce83b8 Initial import of Parallaction engine
svn-id: r25083
2007-01-14 21:29:12 +00:00
Max Horn
bad2b283c1 Patch #1610370: Configure patch for cross compiling Atari Version
svn-id: r25072
2007-01-13 13:55:30 +00:00
Eugene Sandulenko
e2de7d670d Enable AGI engine by default
svn-id: r25043
2007-01-07 09:08:45 +00:00
Gregory Montoir
c7fa8667d0 enabled Touche engine, since game is completable with it
svn-id: r24673
2006-11-11 04:46:32 +00:00
Gregory Montoir
13d9cdbd26 added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'
svn-id: r24592
2006-11-03 21:23:07 +00:00
Max Horn
71763c3630 Modified version of patch #1584720 (add support for FLAC-1.1.3)
svn-id: r24554
2006-10-28 13:21:43 +00:00
Oystein Eftevaag
7ca5752fbc Adding CXXFLAGS usage for various configure script tests, needed to properly crosscompile for OS X 10.2 on Intel Macs
svn-id: r24421
2006-10-21 20:41:49 +00:00
Eugene Sandulenko
018d5e350c Since proper detection is added to CinE, build it by default and
announce as supported. Future Wars is completable.

svn-id: r24321
2006-10-15 01:13:43 +00:00
Max Horn
9def30e302 Patch #1574436: Cosmetic changes to configure
svn-id: r24318
2006-10-15 00:49:36 +00:00
Max Horn
28ef091808 Modified configure to #define SDL_BACKEND when using the SDL backend (akin to X11_BACKEND)
svn-id: r24151
2006-10-07 00:48:28 +00:00
Eugene Sandulenko
3d84f11046 Patch #1432376: "Very basic GP2X Backend"
svn-id: r24144
2006-10-06 19:01:39 +00:00
Eugene Sandulenko
8e2c703bab First pahse of renaming simon engine to agos. Internal renames. Compilation
is broken

svn-id: r24008
2006-09-29 08:14:27 +00:00
Willem Jan Palenstijn
d253442c42 slightly changed patch #1521412: Hardcoded path for theme files
svn-id: r23723
2006-08-18 21:55:11 +00:00
Max Horn
ce79bfdf59 Since we link against libvorbisfile, we should check for its presence, too
svn-id: r23681
2006-08-05 10:51:15 +00:00
Max Horn
ccd1f48895 Fix bug in Fluidsynth configure code
svn-id: r23679
2006-08-04 22:59:49 +00:00
Max Horn
ea3572b684 Simplify configure code a bit, making it easier to add stuff to config.mk
svn-id: r23678
2006-08-04 22:46:06 +00:00
Max Horn
ae79aa3017 Modified version of the rest of patch #1497254: Patch to add support for the Atari ST/FreeMiNT Platform
svn-id: r23677
2006-08-04 20:34:43 +00:00
Max Horn
3a88d7a752 Added -Wuninitialized to --enable-release (best used in combination with --enable-Werror :-)
svn-id: r23676
2006-08-04 20:27:48 +00:00
Max Horn
492c65009c Started to move 'monolithic' parts of our ports to the new 'background/platform' directory (see also the 'Modular_Backends' page in our Wiki)
svn-id: r23293
2006-06-24 12:33:52 +00:00
Max Horn
9a955180a4 * Renamed config.mak to config.mk
* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)

svn-id: r23275
2006-06-24 08:48:11 +00:00
Eugene Sandulenko
50f12fb9aa Fix long standing (ahem) c/p error which made impossible to sidable just HQ
scalers.

svn-id: r22843
2006-06-02 20:42:41 +00:00
Paweł Kołodziejski
0379a05d2c added arm-*-linux-gnueabi target to configure
svn-id: r22804
2006-05-31 19:17:08 +00:00
Eugene Sandulenko
4abec6fdb6 Possible fix for bug #1497973: "0.9.0 from SVN does not build on Solaris 10"
svn-id: r22792
2006-05-31 09:49:52 +00:00
Eugene Sandulenko
9b5c97ce66 update make subsystem
svn-id: r22591
2006-05-23 23:51:59 +00:00
Willem Jan Palenstijn
6330e65852 return first sdl-config found in PATH
svn-id: r22193
2006-04-27 19:55:09 +00:00
Joost Peters
2952dd123c The dirent struct on IRIX doesn't have the d_type field, so define SYSTEM_NOT_SUPPORTING_D_TYPE
svn-id: r22085
2006-04-22 15:29:38 +00:00
Max Horn
de250812e5 Removed my Altivec version of the hqx blitters, since it (a) didn't work with newer GCC versions, (b) speed was improved on some systems, but actually slower on others, and (c) even on my old 400 Mhz G4 hqx is fast enough w/o it
svn-id: r21961
2006-04-17 08:38:26 +00:00
Eugene Sandulenko
ff1d11afe1 Rest of patch #1467193: "AmigaOS changes":
- an icon file (icons/scummvm.info) for AmigaOS
- aos4dist target which strips the binary and copies stuff (including the icon)
  to a hardcoded directory called Games:ScummVM_Snapshot.

svn-id: r21862
2006-04-14 01:11:10 +00:00
Max Horn
4a8c9c323d AmigaOS4 changes from tracker #1416370
svn-id: r21691
2006-04-08 12:39:27 +00:00