3134 Commits

Author SHA1 Message Date
Max Horn
17c189d1f9 get rid of _noSubtitles, use ConfigManager directly instead; clean up some IMuseDigital oddities
svn-id: r11966
2003-12-27 15:22:59 +00:00
Max Horn
a567b741e7 fix subtitles option
svn-id: r11965
2003-12-27 14:27:30 +00:00
Max Horn
0aa7993218 renamed VOC functions
svn-id: r11962
2003-12-27 14:10:45 +00:00
Max Horn
d0ceed85a5 cleanup
svn-id: r11961
2003-12-27 14:03:07 +00:00
Max Horn
eeb5418504 more robust resource saving; also save resources with idx 0; renamed Serializer::saveWord/loadWord to saveUint16/loadUint16
svn-id: r11955
2003-12-27 00:10:20 +00:00
Max Horn
8ef9dda8cc cleanup
svn-id: r11954
2003-12-26 23:49:46 +00:00
Max Horn
e3e6bb3191 got rid of those _maxFOO macros, replaced them by access to the equivalent _numFOO variables
svn-id: r11953
2003-12-26 23:11:35 +00:00
Paweł Kołodziejski
706d2f1e5a ops
svn-id: r11952
2003-12-26 22:55:48 +00:00
Paweł Kołodziejski
160b94fdaa added handing voc loops
svn-id: r11951
2003-12-26 22:53:30 +00:00
Max Horn
ec56e09af6 change IMuseDigital to 'own' the AudioInputStream (the idea is that eventually it can use a custom AudioInputStream, and thus implement a pull interface instead of push one)
svn-id: r11950
2003-12-26 21:40:30 +00:00
Paweł Kołodziejski
7c6e720a82 some fixes to imuse digital
svn-id: r11949
2003-12-26 20:16:34 +00:00
Paweł Kołodziejski
23f03b4ad0 corrections for pan control
svn-id: r11948
2003-12-26 16:44:25 +00:00
Paweł Kołodziejski
612266d8a5 forgot this
svn-id: r11947
2003-12-26 15:48:41 +00:00
Paweł Kołodziejski
802ebb584f it should be _voiceVocData
svn-id: r11943
2003-12-26 13:36:12 +00:00
Max Horn
aa26fa0681 when introducing a constant used throughout multiple files, best assign a *name* to it, else you're digging your own grave on the long run :-)
svn-id: r11941
2003-12-26 13:13:56 +00:00
Paweł Kołodziejski
a45e92efed passthrought v7+ sound voices by imuse digital
svn-id: r11939
2003-12-26 12:15:23 +00:00
Travis Howell
908fbe2ac5 Set _sfxMode in HE games.
svn-id: r11938
2003-12-26 07:59:55 +00:00
Travis Howell
61be90c418 Use digital sfx for HE games
svn-id: r11937
2003-12-26 07:31:39 +00:00
Travis Howell
74b64fdf83 Update help
svn-id: r11936
2003-12-26 06:38:45 +00:00
Travis Howell
084429acfd Update help
svn-id: r11935
2003-12-26 06:31:36 +00:00
Max Horn
b7efa3f137 I got some buffer overflow warnings, seems 200KB isn't quite enough...
svn-id: r11931
2003-12-26 00:44:01 +00:00
Max Horn
27e32a7b42 fix debugger
svn-id: r11930
2003-12-25 22:49:10 +00:00
Max Horn
cb628da846 fix indirect palette cycling
svn-id: r11929
2003-12-25 22:36:55 +00:00
Max Horn
3959b96c9a Fix for bug #734154 (DIG: Savegame/Island names)
svn-id: r11928
2003-12-25 22:05:02 +00:00
Max Horn
b5db74b2ac _inventory was sometimes accessed one-based and sometimes zero-based -> always use zero-base, for consistency
svn-id: r11925
2003-12-25 21:56:12 +00:00
Max Horn
3d7945e331 cleanup
svn-id: r11924
2003-12-25 21:33:30 +00:00
Max Horn
7a7548c1a8 cleanup
svn-id: r11923
2003-12-25 21:27:45 +00:00
Max Horn
aeb3bd33c2 Fix for bug #809942 (COMI: Guybrush disappears before Hotel on Blood)
svn-id: r11922
2003-12-25 18:21:03 +00:00
Max Horn
6a318fcdfe cleanup
svn-id: r11921
2003-12-25 18:00:30 +00:00
Paweł Kołodziejski
feb39c5b05 updated kernelSetFunctions opcode 20
svn-id: r11920
2003-12-25 17:59:10 +00:00
Max Horn
67dcc6e1ba fix some buglets
svn-id: r11917
2003-12-25 16:52:31 +00:00
Paweł Kołodziejski
664af894bb disable FT imuse sequence, sound table is broken
svn-id: r11916
2003-12-25 16:13:51 +00:00
Paweł Kołodziejski
f0b412debc don't pause imuse digital anymore
svn-id: r11915
2003-12-25 15:47:15 +00:00
Paweł Kołodziejski
bd4ac34b1d cleanup
svn-id: r11914
2003-12-25 15:46:07 +00:00
Max Horn
505914754f cleanup
svn-id: r11913
2003-12-25 15:27:19 +00:00
Max Horn
8fae7be2fc workaround crash on Intel systems (and it was *not* caused by me, mind you! :-)
svn-id: r11912
2003-12-25 15:19:49 +00:00
Max Horn
509ce7c4db cleanup; fix File::open usage (do not hardocde constant values, rather use the symbolic namescvs diff | bbeditcvs diff | bbedit
svn-id: r11911
2003-12-25 15:09:23 +00:00
Max Horn
e274286952 cleanup (TODO: reduce code duplication)
svn-id: r11909
2003-12-25 14:03:04 +00:00
Paweł Kołodziejski
964b34e721 ops
svn-id: r11908
2003-12-25 14:01:38 +00:00
Paweł Kołodziejski
35cbe8d3a0 some changes to digital imuse
svn-id: r11907
2003-12-25 13:56:22 +00:00
Paweł Kołodziejski
1abfe5d63f start sound call directly digital imuse, only script part handled by mainloop of scumm script
svn-id: r11906
2003-12-25 11:14:05 +00:00
Travis Howell
9482d3b5a2 Fix compile
svn-id: r11905
2003-12-25 10:38:55 +00:00
James Brown
7384fce368 Spelling. Yes, I'm a hypocrite :)
svn-id: r11904
2003-12-25 08:48:51 +00:00
Paweł Kołodziejski
55276f7c19 added support for start play ft smush audio from middle of san file
svn-id: r11903
2003-12-25 08:25:04 +00:00
Max Horn
01c4fd955c Fix pause mode during video/smush playback
svn-id: r11899
2003-12-25 02:55:00 +00:00
Max Horn
b241e31e04 cleanup
svn-id: r11898
2003-12-25 02:46:04 +00:00
Eugene Sandulenko
d701edbb31 Fixed bug when Ben disappeared after some battles.
Fixed bug with correct scene ending behaviour, now FT Mac Demo is completable.
Fixed some bugs with cavefish actor.
Cleanup.

svn-id: r11897
2003-12-25 00:18:41 +00:00
Paweł Kołodziejski
3c53d00fe6 removed usage auto free flag, and fixed stupid bug related with sample size
svn-id: r11896
2003-12-24 18:07:44 +00:00
Max Horn
3fe9778b04 cleanup
svn-id: r11895
2003-12-24 17:47:51 +00:00
Max Horn
8c4b9bd8d6 fix memory leak
svn-id: r11894
2003-12-24 17:47:43 +00:00