Max Horn
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17c189d1f9
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get rid of _noSubtitles, use ConfigManager directly instead; clean up some IMuseDigital oddities
svn-id: r11966
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2003-12-27 15:22:59 +00:00 |
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Max Horn
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a567b741e7
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fix subtitles option
svn-id: r11965
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2003-12-27 14:27:30 +00:00 |
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Max Horn
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0aa7993218
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renamed VOC functions
svn-id: r11962
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2003-12-27 14:10:45 +00:00 |
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Max Horn
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d0ceed85a5
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cleanup
svn-id: r11961
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2003-12-27 14:03:07 +00:00 |
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Max Horn
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eeb5418504
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more robust resource saving; also save resources with idx 0; renamed Serializer::saveWord/loadWord to saveUint16/loadUint16
svn-id: r11955
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2003-12-27 00:10:20 +00:00 |
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Max Horn
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8ef9dda8cc
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cleanup
svn-id: r11954
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2003-12-26 23:49:46 +00:00 |
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Max Horn
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e3e6bb3191
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got rid of those _maxFOO macros, replaced them by access to the equivalent _numFOO variables
svn-id: r11953
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2003-12-26 23:11:35 +00:00 |
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Paweł Kołodziejski
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706d2f1e5a
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ops
svn-id: r11952
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2003-12-26 22:55:48 +00:00 |
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Paweł Kołodziejski
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160b94fdaa
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added handing voc loops
svn-id: r11951
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2003-12-26 22:53:30 +00:00 |
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Max Horn
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ec56e09af6
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change IMuseDigital to 'own' the AudioInputStream (the idea is that eventually it can use a custom AudioInputStream, and thus implement a pull interface instead of push one)
svn-id: r11950
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2003-12-26 21:40:30 +00:00 |
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Paweł Kołodziejski
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7c6e720a82
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some fixes to imuse digital
svn-id: r11949
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2003-12-26 20:16:34 +00:00 |
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Paweł Kołodziejski
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23f03b4ad0
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corrections for pan control
svn-id: r11948
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2003-12-26 16:44:25 +00:00 |
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Paweł Kołodziejski
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612266d8a5
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forgot this
svn-id: r11947
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2003-12-26 15:48:41 +00:00 |
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Paweł Kołodziejski
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802ebb584f
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it should be _voiceVocData
svn-id: r11943
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2003-12-26 13:36:12 +00:00 |
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Max Horn
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aa26fa0681
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when introducing a constant used throughout multiple files, best assign a *name* to it, else you're digging your own grave on the long run :-)
svn-id: r11941
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2003-12-26 13:13:56 +00:00 |
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Paweł Kołodziejski
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a45e92efed
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passthrought v7+ sound voices by imuse digital
svn-id: r11939
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2003-12-26 12:15:23 +00:00 |
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Travis Howell
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908fbe2ac5
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Set _sfxMode in HE games.
svn-id: r11938
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2003-12-26 07:59:55 +00:00 |
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Travis Howell
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61be90c418
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Use digital sfx for HE games
svn-id: r11937
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2003-12-26 07:31:39 +00:00 |
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Travis Howell
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74b64fdf83
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Update help
svn-id: r11936
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2003-12-26 06:38:45 +00:00 |
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Travis Howell
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084429acfd
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Update help
svn-id: r11935
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2003-12-26 06:31:36 +00:00 |
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Max Horn
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b7efa3f137
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I got some buffer overflow warnings, seems 200KB isn't quite enough...
svn-id: r11931
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2003-12-26 00:44:01 +00:00 |
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Max Horn
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27e32a7b42
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fix debugger
svn-id: r11930
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2003-12-25 22:49:10 +00:00 |
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Max Horn
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cb628da846
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fix indirect palette cycling
svn-id: r11929
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2003-12-25 22:36:55 +00:00 |
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Max Horn
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3959b96c9a
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Fix for bug #734154 (DIG: Savegame/Island names)
svn-id: r11928
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2003-12-25 22:05:02 +00:00 |
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Max Horn
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b5db74b2ac
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_inventory was sometimes accessed one-based and sometimes zero-based -> always use zero-base, for consistency
svn-id: r11925
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2003-12-25 21:56:12 +00:00 |
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Max Horn
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3d7945e331
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cleanup
svn-id: r11924
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2003-12-25 21:33:30 +00:00 |
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Max Horn
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7a7548c1a8
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cleanup
svn-id: r11923
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2003-12-25 21:27:45 +00:00 |
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Max Horn
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aeb3bd33c2
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Fix for bug #809942 (COMI: Guybrush disappears before Hotel on Blood)
svn-id: r11922
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2003-12-25 18:21:03 +00:00 |
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Max Horn
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6a318fcdfe
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cleanup
svn-id: r11921
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2003-12-25 18:00:30 +00:00 |
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Paweł Kołodziejski
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feb39c5b05
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updated kernelSetFunctions opcode 20
svn-id: r11920
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2003-12-25 17:59:10 +00:00 |
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Max Horn
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67dcc6e1ba
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fix some buglets
svn-id: r11917
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2003-12-25 16:52:31 +00:00 |
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Paweł Kołodziejski
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664af894bb
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disable FT imuse sequence, sound table is broken
svn-id: r11916
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2003-12-25 16:13:51 +00:00 |
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Paweł Kołodziejski
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f0b412debc
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don't pause imuse digital anymore
svn-id: r11915
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2003-12-25 15:47:15 +00:00 |
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Paweł Kołodziejski
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bd4ac34b1d
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cleanup
svn-id: r11914
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2003-12-25 15:46:07 +00:00 |
|
Max Horn
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505914754f
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cleanup
svn-id: r11913
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2003-12-25 15:27:19 +00:00 |
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Max Horn
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8fae7be2fc
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workaround crash on Intel systems (and it was *not* caused by me, mind you! :-)
svn-id: r11912
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2003-12-25 15:19:49 +00:00 |
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Max Horn
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509ce7c4db
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cleanup; fix File::open usage (do not hardocde constant values, rather use the symbolic namescvs diff | bbeditcvs diff | bbedit
svn-id: r11911
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2003-12-25 15:09:23 +00:00 |
|
Max Horn
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e274286952
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cleanup (TODO: reduce code duplication)
svn-id: r11909
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2003-12-25 14:03:04 +00:00 |
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Paweł Kołodziejski
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964b34e721
|
ops
svn-id: r11908
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2003-12-25 14:01:38 +00:00 |
|
Paweł Kołodziejski
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35cbe8d3a0
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some changes to digital imuse
svn-id: r11907
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2003-12-25 13:56:22 +00:00 |
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Paweł Kołodziejski
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1abfe5d63f
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start sound call directly digital imuse, only script part handled by mainloop of scumm script
svn-id: r11906
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2003-12-25 11:14:05 +00:00 |
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Travis Howell
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9482d3b5a2
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Fix compile
svn-id: r11905
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2003-12-25 10:38:55 +00:00 |
|
James Brown
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7384fce368
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Spelling. Yes, I'm a hypocrite :)
svn-id: r11904
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2003-12-25 08:48:51 +00:00 |
|
Paweł Kołodziejski
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55276f7c19
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added support for start play ft smush audio from middle of san file
svn-id: r11903
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2003-12-25 08:25:04 +00:00 |
|
Max Horn
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01c4fd955c
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Fix pause mode during video/smush playback
svn-id: r11899
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2003-12-25 02:55:00 +00:00 |
|
Max Horn
|
b241e31e04
|
cleanup
svn-id: r11898
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2003-12-25 02:46:04 +00:00 |
|
Eugene Sandulenko
|
d701edbb31
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Fixed bug when Ben disappeared after some battles.
Fixed bug with correct scene ending behaviour, now FT Mac Demo is completable.
Fixed some bugs with cavefish actor.
Cleanup.
svn-id: r11897
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2003-12-25 00:18:41 +00:00 |
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Paweł Kołodziejski
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3c53d00fe6
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removed usage auto free flag, and fixed stupid bug related with sample size
svn-id: r11896
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2003-12-24 18:07:44 +00:00 |
|
Max Horn
|
3fe9778b04
|
cleanup
svn-id: r11895
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2003-12-24 17:47:51 +00:00 |
|
Max Horn
|
8c4b9bd8d6
|
fix memory leak
svn-id: r11894
|
2003-12-24 17:47:43 +00:00 |
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