Strangerke
dbb83da2c9
LAUNCHER: Add GUIO_NOASPECT to sword2
2011-10-24 00:43:37 +02:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Matthew Hoops
40fd9ce27c
AUDIO: Remove default rate parameter from xa
2011-08-24 09:54:19 -04:00
Matthew Hoops
adb69a5a39
AUDIO: Rename Vag to XA
...
Vag is really an XA container, and one that we do not have a decoder for (nor need)
2011-08-24 09:54:19 -04:00
eriktorbjorn
dd7b1399f3
SWORD2: Silence "variable set but not used" GCC warnings
2011-07-03 07:20:40 +02:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
...
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Thierry Crozat
06bbb57ad7
I18N: Make many more GUI MessageDialog strings translatable
2011-06-13 22:19:18 +01:00
Max Horn
477d6233c3
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
2011-06-02 18:31:59 +02:00
D G Turner
d3b53d4c50
SWORD2: Replace snprintf() usage with Common::String::format()
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Safer and less portability issues.
2011-06-02 04:38:47 +01:00
Matthew Hoops
9539017ee3
ALL: initialise -> initialize
2011-05-25 11:17:11 -04:00
Matthew Hoops
28301e2bd1
ALL: analyse -> analyze
2011-05-25 10:50:47 -04:00
Matthew Hoops
eea482fa43
ALL: behaviour -> behavior
2011-05-25 10:50:46 -04:00
Matthew Hoops
1277975c66
ALL: neighbour -> neighbor
2011-05-25 10:50:46 -04:00
Thierry Crozat
d2a55b42c9
ENGINES: Further unify engine names
2011-05-22 12:47:35 +01:00
Max Horn
4cbe4ede66
COMMON: Registers RandomSources in constructor with the event recorder
...
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Sven Hesse
f0087e4608
SWORD2: Replace SafeSubReadStream with the same-name class in Common
2011-05-06 16:47:48 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Ori Avtalion
cd6ee0589d
JANITORIAL: Format forward declarations to follow convention
2011-04-28 12:20:34 +03:00
Max Horn
2e095e25f2
ALL: centre -> center
2011-04-14 14:34:28 +02:00
Max Horn
84184aabc0
ALL: colour -> color
2011-04-14 14:12:35 +02:00
dhewg
606ac754cb
SWORD2: Cleanup syncSoundSettings()
2011-03-19 16:49:16 +01:00
md5
7c10e4e3d8
SWORD2: Silence an MSVC warning (false positive)
2011-02-28 22:23:32 +02:00
Fabio Battaglia
3550e10568
SWORD2: fix leak of previous commit properly
...
Memorize psx sprite buffer pointer to properly free it
2011-02-28 19:22:22 +01:00
Fabio Battaglia
33d90412c1
SWORD2: Plug a memory leak in psx version
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Free buffer used to resize psx sprite in drawTextObject
2011-02-28 19:16:18 +01:00
dhewg
aa2a2e046b
SWORD2: Reduce overhead
2011-02-27 10:13:18 +01:00
dhewg
1c95d47cfa
SWORD2: Respect screen pitch while postprocessing
...
Fixes subtitles on androids
2011-02-27 10:10:44 +01:00
Johannes Schickel
74e4b5a6cd
SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change.
...
Thanks to eriktorbjorn for helping me with this.
2011-02-15 22:52:15 +01:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
...
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
805a5b2996
VIDEO: In overloaded methods, invoke correct parent implementation
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This should not cause any code behavior changes at this time, but if any
of the intermediate VideoDecoder classes ever starts to overload stuff,
this would become important.
svn-id: r55841
2011-02-09 00:12:58 +00:00
Max Horn
2d1c8a3533
ALL: Fix whitespaces / indention
...
svn-id: r55818
2011-02-07 23:01:06 +00:00
Max Horn
ab039812e7
COMMON: OSystem now has a PaletteManager
...
svn-id: r55806
2011-02-07 17:52:38 +00:00
Eugene Sandulenko
caa6684752
VIDEO: Move video classes to Video:: namespace
...
svn-id: r55479
2011-01-23 19:08:09 +00:00
Eugene Sandulenko
f123802f4c
GRAPHICS: Move graphics/video/ to video/. Step 2/2
...
svn-id: r55474
2011-01-23 17:37:17 +00:00
Matthew Hoops
1ead0d8436
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
...
svn-id: r54928
2010-12-16 01:41:11 +00:00
Matthew Hoops
375f32fbe9
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
...
svn-id: r54927
2010-12-16 01:35:13 +00:00
Max Horn
6edc86a19b
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
...
svn-id: r54815
2010-12-07 18:54:21 +00:00
Max Horn
830c39a687
SWORD2: Reduce dependencies on common/memstream.h
...
svn-id: r54442
2010-11-23 22:27:40 +00:00
Max Horn
2180b2d6b5
COMMON: Split common/stream.h into several headers
...
svn-id: r54385
2010-11-19 17:03:07 +00:00
Max Horn
a984fb17c2
GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
...
svn-id: r54007
2010-11-01 16:03:35 +00:00
Torbjörn Andersson
fc0adb846a
SWORD2: Cleanup
...
Removed some of the debug code that has never ever been enabled for as
long as this engine has been in ScummVM.
svn-id: r53998
2010-11-01 11:29:57 +00:00
Torbjörn Andersson
68469f45ce
SWORD2: Cleanup pause handling
...
Removed a bunch of pause-related code which I either can't remember why
it's there, or which doesn't seem to serve any useful purpose. Most
things I've tried seem to work as well or better than before.
svn-id: r53997
2010-11-01 11:25:11 +00:00
Torbjörn Andersson
10bd159d0d
SWORD2: Add assert()s prompted by code analysis warnings.
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See bug #3087857 .
svn-id: r53509
2010-10-15 19:08:56 +00:00
Max Horn
4ccce19876
ENGINES: Enhance namespace comments a bit
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svn-id: r53484
2010-10-15 12:48:19 +00:00
Torbjörn Andersson
e5ec399c55
SWORD2: Fix some code analysis warnings (bug #3087857 )
...
svn-id: r53467
2010-10-15 06:12:23 +00:00
Torbjörn Andersson
54b2a8c98d
JANITORIAL: Cleanup (mostly whitespace)
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svn-id: r53161
2010-10-12 04:19:58 +00:00
Eugene Sandulenko
6106868188
SWORD2: More safeguards for mute setting
...
svn-id: r52825
2010-09-20 20:31:56 +00:00
Eugene Sandulenko
723a94099e
SWORD25: Fix bug #3032763 : "SWORD2: Mute setting does not work"
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svn-id: r52823
2010-09-20 20:18:35 +00:00
Eugene Sandulenko
5b18bb1aa1
SWORD2: Plug memory leaks.
...
svn-id: r52795
2010-09-18 12:42:23 +00:00
Torbjörn Andersson
cc6f4f4cdc
SWORD2: Improve sync between local and global "mute" settings
...
Broken Sword 2's options dialog allows you to mute any of speech, sound
and sound effects, whereas ScummVM's options dialog just has one
"master" mute setting. This is an attempt to keep them better in sync,
though it's not perfect. Still, it may be good enough to fix bug
#3032763 ("SWORD2: Mute setting does not work").
svn-id: r51218
2010-07-23 19:52:58 +00:00