BLooperZ
63116a2678
QUEEN: fix bellboy dialogue - bug #11272
2019-12-08 23:33:06 +02:00
sluicebox
b8390fa161
GRAPHICS: Add interface for horizontal shake
2019-11-19 00:20:40 +01:00
D G Turner
81468e2193
QUEEN: Fix Missing Default Switch Cases
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These are flagged by GCC if -Wswitch-default is enabled.
2019-11-15 03:38:19 +00:00
Bastien Bouclet
9c8bd056d6
ENGINES: Stop using 'single id'
2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
Cameron Cawley
6cf52b515d
QUEEN: Prevent hang when closing core during dialog
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Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com>
2019-09-22 23:18:14 +02:00
Cameron Cawley
de879dd538
QUEEN: Disable load/save until game is properly initialised
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Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com>
2019-09-22 23:17:36 +02:00
Niv Baehr
0377045f0e
QUEEN: Skip talk on right click
2019-07-30 22:25:14 +03:00
aviloria
41c29b57db
QUEEN: Remove a bad detection entry
2019-07-11 03:02:32 +03:00
D G Turner
1c37569ce2
QUEEN: Fix GCC Compiler Warnings
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These are further warnings of the use of memset to clear a non-trivial
structure / class. Since it is trivial to add a default constructor to
these to initialise them instead, the memset calls can be removed.
2019-05-07 23:16:50 +01:00
Bastien Bouclet
9a4c0ae281
ENGINES: Normalize the getName() result of metaengines
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Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
Eugene Sandulenko
d516f57561
QUEEN: Added detection for Russian interview demo
2018-07-05 22:18:44 +02:00
Eugene Sandulenko
efced47369
QUEEN: Added detection for Russian version
2018-07-03 21:47:23 +02:00
Bastien Bouclet
61f9398b04
Merge pull request #1187 from bgK/detection-refactor-unknown
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ENGINES: Return unknown game variants with the list of detected games
2018-05-28 18:43:15 +02:00
lotharsm
d6e6aca7e3
QUEEN: Add detection entry for Italian GoG.com release
2018-05-22 09:54:38 +02:00
lotharsm
cb33dd6de3
QUEEN: Add detection entry for French GoG.com release
2018-05-22 09:54:38 +02:00
lotharsm
ff68947ac1
QUEEN: Add detection entry for German GoG.com release
2018-05-22 09:54:38 +02:00
Bastien Bouclet
cf1ebf2951
ENGINES: Add unknown game variants to the game detector results
2018-05-10 09:04:23 +02:00
Adrian Frühwirth
49116b4ae7
ALL: Use CLIP to clip volumes
2018-05-05 17:57:31 +02:00
Colin Snover
432fd522d2
ENGINES: Remove default1x scaler flag
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This flag is removed for a few reasons:
* Engines universally set this flag to true for widths > 320,
which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
since its behaviour was almost completely undocumented and users
would need to figure out that they'd need an explicit non-default
scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
deciding how the backend may choose to render its virtual screen.
The choice of rendering behaviour belongs to the user, and the
backend, in that order.
A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Torbjörn Andersson
0b07029274
QUEEN: Silence GCC 7 warnings about potential buffer overflow
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Use snprintf() instead of sprintf() to limit how much is written
to the buffer. Note that there are other places where it looks
like it could overflow, but they did not trigger warnings and I'm
guessing that it doesn't overflow in reality.
2017-08-06 20:06:18 +02:00
Torbjörn Andersson
70a2ca8b7d
JANITORIAL: Silence more GCC 7 warnings
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All these fall through were marked as deliberate, so again I've only
changed the comment to silence GCC.
2017-08-06 13:30:51 +02:00
D G Turner
d2a7c296a2
COMMON: Migrate Various Endian Functions to Common from Engine Code.
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Thanks to N.E.C <beholdnec@gmail.com> for this.
2017-07-30 22:03:29 +02:00
Eugene Sandulenko
d958287e84
QUEEN: Improved Russian fonts
2016-12-11 00:08:40 +01:00
Eugene Sandulenko
33abb6118f
ALL: Change main engine header guard defines to <directory>_<engine>_H
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Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
2016-05-17 18:21:30 +02:00
Ori Avtalion
3564032330
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
Eugene Sandulenko
47c6a28e72
QUEEN: Added some md5s. Bug #6946
2016-03-28 12:13:02 +02:00
Johannes Schickel
3aecd8ef2a
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
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gameid -> gameId
guioptions -> guiOptions
2016-03-08 19:01:38 +01:00
Johannes Schickel
0b6befdcc5
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
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_singleid -> _singleId
_gameids -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
cb07a1bb1d
QUEEN: Let listSaves return list sorted on slot numbers.
2016-02-25 21:39:45 +01:00
Eugene Sandulenko
29670a1a1e
QUEEN: Added detection for Russian Floppy
2016-02-20 19:27:02 +01:00
Johannes Schickel
7bfd432223
QUEEN: Only request actual save slots in listSaves.
2016-01-26 16:35:30 +01:00
Matthew Hoops
bed9da8b9d
AUDIO: Remove all AudioStream access to OPL
2015-07-07 20:19:47 -04:00
Walter van Niftrik
b367ea548d
QUEEN: Implement original music volume handling
2015-07-07 20:19:46 -04:00
Matthew Hoops
4a4ad97fd3
QUEEN: Use the built-in OPL timer
2015-07-07 20:19:44 -04:00
Matthew Hoops
2e8f9dcec9
AUDIO: Remove the sample rate configuration from the OPL code
2015-07-07 20:19:42 -04:00
Matthew Hoops
f1f29302f5
AUDIO: Remove the legacy OPL API
2015-07-07 20:19:42 -04:00
Filippos Karapetis
2e41909020
QUEEN: Immediately stop actor movement when the game is exiting
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This allows the engine to quit immediately while actors are moving,
e.g. while Joe is walking towards Lola's bedroom
2015-05-12 00:29:20 +03:00
Filippos Karapetis
b5b5417d64
QUEEN: Allow the engine to quit while dialog options are shown
2014-10-27 03:36:52 +02:00
Filippos Karapetis
0db09d334c
QUEEN: Fix bug #6700 - "FOTAQ: Weird Response Glitches"
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Pending mouse clicks and keypresses are now cleared before and after
the game options screen or dialog options are shown
2014-10-27 03:18:41 +02:00
Thierry Crozat
7d856cb4ad
QUEEN: Update list of files that contain translatable strings
2014-10-04 01:03:00 +01:00
Johannes Schickel
ae4ffe01f0
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
2014-05-27 02:04:08 +02:00
Johannes Schickel
daa8d57a86
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
2014-05-27 02:04:07 +02:00
D G Turner
a48e54c459
QUEEN: Improve parameter validation in debug console.
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This fixes the issues reported in Feature Request #218 - "DEBUGGER:
Add parameter validation".
2014-04-22 03:40:51 +01:00
Matthew Hoops
740b6e8fbd
IMAGE: Move all ImageDecoders to image/
2014-02-28 00:27:28 -05:00
Johannes Schickel
34552b9ee7
QUEEN: Make GPL headers consistent in themselves.
2014-02-18 02:39:37 +01:00
Strangerke
8df46608ad
QUEEN: Silent some CppCheck warnings by reducing some variable scopes
2014-02-16 14:39:59 +01:00
Strangerke
9f4628c2ef
QUEEN: Fix previous commit
2014-02-15 18:08:29 +01:00
Strangerke
e071136108
QUEEN: Add detection of French versions reported in bug #6534
2014-02-15 18:02:44 +01:00
David Turner
ae16c989ae
Merge pull request #407 from digitall/advancedDetector_queen
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Migration of Queen Engine to Advanced Detector
2014-02-10 15:05:20 +00:00