Travis Howell
2bc880a929
Add later spy fox 1 version.
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svn-id: r14974
2004-09-09 04:27:57 +00:00
Travis Howell
1a9d6e023b
Fix pjs-demo
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svn-id: r14964
2004-09-08 14:49:15 +00:00
Eugene Sandulenko
31aeef307e
Add freddi3 target.
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svn-id: r14963
2004-09-08 12:28:29 +00:00
Travis Howell
fc60379b21
Caused crash.
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svn-id: r14956
2004-09-08 06:46:52 +00:00
Travis Howell
6b0b39c7d6
Add extra index types.
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Remove duplicate code.
svn-id: r14953
2004-09-08 05:58:36 +00:00
Travis Howell
93ae834333
Should be HE99
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svn-id: r14950
2004-09-07 14:31:19 +00:00
Travis Howell
b7fe39812a
Add target
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svn-id: r14949
2004-09-07 14:26:51 +00:00
Travis Howell
5532f83a56
Load talkie block
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svn-id: r14945
2004-09-07 13:23:26 +00:00
Jonathan Gray
67e963507d
ah of course...
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svn-id: r14944
2004-09-07 13:20:54 +00:00
Travis Howell
8e5aa391c2
Add HE 98 version
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svn-id: r14942
2004-09-07 13:05:09 +00:00
Jonathan Gray
67498a174b
add some he c++ engine related changes. For some reason the cpp versions of spydemo and timedemo aren't getting _heversion set correctly
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svn-id: r14940
2004-09-07 12:54:41 +00:00
Travis Howell
c6e0afadf0
Add index for HE C++ games.
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Enable all HE games again.
svn-id: r14939
2004-09-07 12:21:54 +00:00
Travis Howell
60bccf377e
Add target
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svn-id: r14919
2004-09-06 02:01:00 +00:00
Travis Howell
f1c0202e7c
Add HE 80/90 classes, will be filled up over time.
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svn-id: r14914
2004-09-06 00:58:40 +00:00
Torbjörn Andersson
11a449a08c
Fixed scrollEffect() regression introduced when move_screen() was removed.
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I have tested this on all the cases I know of where scrollEffect() is used:
* The diving scene in Monkey Island 2
* The camel and balloon rides in Fate of Atlantis
* The arrival of the thunder storm in Day of the Tentacle
* Seeing the loose end in Sam & Max
So far it seems to work fine. Knock on wood.
svn-id: r14908
2004-09-05 15:44:29 +00:00
Travis Howell
6b09826b33
Increase actor.sound to 32 for HE 80+ games.
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Add some more HE vars.
More adjustments for copying script strings in HE games.
svn-id: r14903
2004-09-05 09:36:51 +00:00
Travis Howell
ac140c2963
HE 72+ games set VARS with amount of each type of resource.
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Often used by their scripts.
svn-id: r14899
2004-09-04 23:35:14 +00:00
Max Horn
91a57ad8f5
cleanup (this actor clip stuff is really evil -- I have to agree with Kirben, it's totally unclear why they didn't just use the good old virt screen system...
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svn-id: r14890
2004-09-04 10:29:06 +00:00
Travis Howell
255736dfb7
Complete actor clipping override code for HE games.
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Add akos speech queue for HE games
Minor cleanup
svn-id: r14883
2004-09-04 08:13:48 +00:00
Travis Howell
6bada66d16
Revert verb draw order change.
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Fix recent verb regressions.
svn-id: r14870
2004-09-03 02:08:32 +00:00
Travis Howell
93584bcdc3
Add HE version 80 to avoid additional game ids
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svn-id: r14843
2004-08-31 07:32:53 +00:00
Travis Howell
d5e5c54fef
Ooops, shouldn't have commited that part.
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svn-id: r14838
2004-08-30 10:04:53 +00:00
Travis Howell
8b34cb4a6a
HE 7.0+ games don'yt use imuse
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svn-id: r14837
2004-08-30 09:43:21 +00:00
Travis Howell
704ad7f63b
Correct resource value, to match original.
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Adjust rtLast
svn-id: r14833
2004-08-30 00:10:36 +00:00
Travis Howell
b0be0f0452
Revert last change, was wrong opcode.
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Add a few more HE 7 opcodes
svn-id: r14813
2004-08-28 14:05:33 +00:00
Travis Howell
1c390ece72
Add other version of puttzoo
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svn-id: r14809
2004-08-28 10:20:02 +00:00
Travis Howell
0f71f50d37
Sound change for later HE 7.x games
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Revert cursor change, later games have no .he3 file.
Add some stubs/opcodes
Later HE games use hard code value for _numRoomVariables
svn-id: r14808
2004-08-28 09:19:53 +00:00
Travis Howell
4c732d15c6
Limit nukeArrays to only location thats requires it for now.
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svn-id: r14803
2004-08-28 04:14:33 +00:00
Travis Howell
22fb004e20
akos should queue commmands and executate after drawing costumes (Caused race issues in HE games).
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Remove some duplciate code
Enable from HE games
Add a few stubs for some additional akos codes
svn-id: r14799
2004-08-28 03:18:52 +00:00
Eugene Sandulenko
eb7671f0a7
Add another variable which improves readability.
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svn-id: r14791
2004-08-26 23:30:28 +00:00
Travis Howell
3b7d3120c1
Add var difference in later HE games
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svn-id: r14789
2004-08-26 23:15:39 +00:00
Travis Howell
e54006b5b8
Fix height
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svn-id: r14782
2004-08-26 15:33:51 +00:00
Jonathan Gray
30c31c9cb0
make more he titles get to boot scripts
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svn-id: r14780
2004-08-26 14:35:38 +00:00
Travis Howell
f6eae9d1a1
Update akos error messages
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Add proper timer opcodes
Up some debug msgs.
svn-id: r14779
2004-08-26 14:28:42 +00:00
Jonathan Gray
3d8ef64d39
allocate memory for dobj in he 90, point games claiming to be 90 at 72he class
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svn-id: r14777
2004-08-26 14:07:19 +00:00
Jonathan Gray
a6da84d0c6
catalog2 also needs pajama gid
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svn-id: r14774
2004-08-26 12:35:17 +00:00
Travis Howell
3377ea476c
Change title
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svn-id: r14773
2004-08-26 12:27:20 +00:00
Travis Howell
1edf055385
*** empty log message ***
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svn-id: r14772
2004-08-26 12:25:14 +00:00
Travis Howell
5072ee6c2f
balloon/dog seem to be HE 7.2 too.
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svn-id: r14771
2004-08-26 12:17:10 +00:00
Travis Howell
a124e88ec0
Correction version
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svn-id: r14770
2004-08-26 12:13:54 +00:00
Jonathan Gray
61bf875b33
farm also has similiar actor requirements to pajama so change the gid, also add smaller target while here
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svn-id: r14768
2004-08-26 11:44:08 +00:00
Travis Howell
fe59c97cc8
socks used 62 actors too.
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svn-id: r14765
2004-08-26 08:52:12 +00:00
Travis Howell
b1d8b144ba
More code/stubs for HE 7.2 games
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Add another temp hack
Add id for water, uses more actors
Another small correction to music playback for HE 7.2 games
svn-id: r14764
2004-08-26 08:47:07 +00:00
Travis Howell
0d8488d605
Add game id for Pajama Sam, since it uses different amount of actors
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svn-id: r14758
2004-08-26 00:44:49 +00:00
Max Horn
09e07912d0
Support Mac DOTT straight from the disk (note: those fooMac targets may be removed again in the near future)
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svn-id: r14757
2004-08-26 00:35:32 +00:00
Travis Howell
f249e3e508
No mainmenu variable in HE 7.2
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svn-id: r14743
2004-08-25 07:10:12 +00:00
Travis Howell
0d3d9b4c09
Add all array related functions to HE 7.2
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Add some more HE 7.2 code
svn-id: r14739
2004-08-25 06:34:33 +00:00
Travis Howell
bdd0dfef43
init var.
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avoid valgrind warning
svn-id: r14722
2004-08-24 00:58:28 +00:00
Travis Howell
d35660a6cb
Switch to case
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svn-id: r14712
2004-08-23 10:52:10 +00:00
Travis Howell
b57fa3a20b
Missed a spot
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svn-id: r14710
2004-08-23 10:37:29 +00:00