12966 Commits

Author SHA1 Message Date
Travis Howell
6d7935cc6b Revert that last change, mixed functions.
svn-id: r16923
2005-02-26 04:20:47 +00:00
Travis Howell
2689832d75 Rename sprite function
Correct spritesResetSpriteGroup

svn-id: r16922
2005-02-26 03:57:11 +00:00
Travis Howell
4da8a6e1f0 Fix sprite states
svn-id: r16921
2005-02-26 01:39:52 +00:00
Travis Howell
574047157a Fix sprite hacks
svn-id: r16920
2005-02-26 00:35:23 +00:00
Travis Howell
1bcfa18667 More work on findSpriteWithClassOf()
svn-id: r16919
2005-02-25 23:37:25 +00:00
Paweł Kołodziejski
6746d89df5 ops
svn-id: r16918
2005-02-25 20:16:25 +00:00
Paweł Kołodziejski
a73906443b fixed compilation for emsvc4
svn-id: r16917
2005-02-25 20:15:01 +00:00
Paweł Kołodziejski
531ca37040 fixed compilation
svn-id: r16916
2005-02-25 20:12:25 +00:00
Max Horn
ed9272ac9c Some TODO cleanup/additions
svn-id: r16915
2005-02-25 17:15:07 +00:00
Travis Howell
2e60c4fbd3 Add WIP findSpriteWithClassOf() function
svn-id: r16914
2005-02-25 15:19:03 +00:00
Torbjörn Andersson
7298987bba Whitespace changes.
svn-id: r16913
2005-02-25 14:19:30 +00:00
Travis Howell
475b1e1395 Update WizParameters struct, to match pajama3.
svn-id: r16912
2005-02-25 11:45:25 +00:00
Travis Howell
563b271224 Cleanup, reduce duplicate code.
svn-id: r16911
2005-02-25 11:23:27 +00:00
Max Horn
51391279cc cleanup
svn-id: r16910
2005-02-25 10:00:06 +00:00
Travis Howell
a82cff4816 Correct check
svn-id: r16909
2005-02-25 02:07:22 +00:00
Travis Howell
587d4da23a Init sprites
svn-id: r16908
2005-02-25 01:34:33 +00:00
Travis Howell
1f56546052 *** empty log message ***
svn-id: r16907
2005-02-25 01:23:36 +00:00
Travis Howell
6ae017622a *** empty log message ***
svn-id: r16906
2005-02-25 01:20:46 +00:00
Travis Howell
cae8366844 Add missing parts of spritesProcessWiz()
svn-id: r16905
2005-02-25 01:15:16 +00:00
Travis Howell
685b070107 Rename SpriteGroup fields
svn-id: r16904
2005-02-24 23:28:56 +00:00
Eugene Sandulenko
451527e2af Rename sprite flags as suggested:
kSF22 -> kSFYFlipped
kSF23 -> kSFXFlipped

svn-id: r16903
2005-02-24 23:11:50 +00:00
Eugene Sandulenko
84453d5725 o Fixed sprite flags everywhere. In many cases they were wrong as they were
checked in higher byte not whole word.
o Some flags/functions renames

svn-id: r16902
2005-02-24 21:05:29 +00:00
Gregory Montoir
cc5e406cb5 defined some flags for HE wiz ; it should make the code more readable
svn-id: r16901
2005-02-24 20:20:35 +00:00
Travis Howell
976b988448 Ooops, should be _varNumSprites
svn-id: r16900
2005-02-24 12:22:14 +00:00
Travis Howell
2591151638 Add stub case
svn-id: r16899
2005-02-24 11:49:07 +00:00
Travis Howell
b16dc17f63 Add missing sprite redraw
svn-id: r16898
2005-02-24 11:45:22 +00:00
Travis Howell
8a5918aa2e Correct sprite flags in resetSprite
svn-id: r16897
2005-02-24 11:22:05 +00:00
Travis Howell
40771358a6 Correct classId.
svn-id: r16896
2005-02-24 08:26:58 +00:00
Torbjörn Andersson
4f01f5e6e9 I'm not quite sure if this is the correct fix, but by not calling
updateActorsScene() when _sceneNumber is -1 we avoid followers going into
that scene and being drawn (as garbage) early during the ITE intro. (Look
in the upper left corner -- that's where the garbage appeared for me.)

svn-id: r16895
2005-02-24 08:03:47 +00:00
Travis Howell
350ed76947 Update sprite calls in main loop
svn-id: r16894
2005-02-24 08:00:30 +00:00
Torbjörn Andersson
90a158fbf7 Some syncing between the README and the LaTeX documentation. Untested since
I don't have LaTeX on this computer.

The "Known Problems" section is still out of sync.

svn-id: r16893
2005-02-24 07:53:02 +00:00
Torbjörn Andersson
f145d859cf ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I've
changed the version number in the text to 0.8.0CVS. Of course, this should
be updated again when 0.8.0 (or whatever we'll call the next version) is
released. By then we ought to include SKY.CPT in the main BASS download as
well, I think.

svn-id: r16892
2005-02-24 07:51:27 +00:00
Travis Howell
88a70e46b8 init vars
svn-id: r16891
2005-02-24 07:43:29 +00:00
Travis Howell
dcb22ee216 Correct SpriteInfo_setFlags*
Rename functions

svn-id: r16890
2005-02-24 06:47:12 +00:00
Eugene Sandulenko
e26480aaee This is a dirty hack which lets see HE sprites, so further debugging is
possible.

svn-id: r16889
2005-02-24 05:11:37 +00:00
Eugene Sandulenko
5787793e05 Fix bug in ScummEngine_v90he::spritesSortActiveSprites()
svn-id: r16888
2005-02-24 04:28:44 +00:00
Eugene Sandulenko
1ad372c589 Initial implementation of spritesProcessWiz. Also plugged it into main loop.
svn-id: r16887
2005-02-24 04:04:17 +00:00
Travis Howell
4bc6cfd469 Fix regression, seems like bug in pajama3 disasm.
svn-id: r16886
2005-02-24 00:48:24 +00:00
Eugene Sandulenko
e936c234af implementation of spritesSortActiveSprites()
svn-id: r16885
2005-02-23 23:28:53 +00:00
Joost Peters
23306f5921 Update README to mention new BASS datafile, does this mean I just put 500 other documents out of sync?
svn-id: r16884
2005-02-23 19:24:40 +00:00
Joost Peters
a33f973be8 fix typo
warning() appends a '!', so remove the trailing '.'

svn-id: r16883
2005-02-23 17:21:32 +00:00
Eugene Sandulenko
5ae4dde2fb Fix spriteInfoGet_classFlags*.
svn-id: r16882
2005-02-23 12:26:17 +00:00
Travis Howell
1b7e174f88 Add sprite function
svn-id: r16881
2005-02-23 12:04:42 +00:00
Travis Howell
f215c1ceae Update HE100
svn-id: r16880
2005-02-23 11:15:41 +00:00
Travis Howell
84bc25a426 Clear a few more fields when reseting sprite
svn-id: r16879
2005-02-23 10:14:52 +00:00
Travis Howell
26722043d9 Ooops, order wrong.
svn-id: r16878
2005-02-23 10:00:12 +00:00
Travis Howell
2c10795b48 Correct subOp, used in freddicove
svn-id: r16877
2005-02-23 09:55:34 +00:00
Travis Howell
861e418e70 freddicove adds extra SpriteInfo field.
Correction, only redraw sprite if value changed.

svn-id: r16876
2005-02-23 09:23:54 +00:00
Travis Howell
a890737e0e Add sprite function.
Correct sprite function (class_flags, not flags).

svn-id: r16875
2005-02-23 05:26:56 +00:00
Travis Howell
15b02f9232 Another sprite function.
svn-id: r16874
2005-02-23 05:09:14 +00:00