Commit Graph

166 Commits

Author SHA1 Message Date
lukaslw
1e1d3044be PRINCE: Fix for longer lines in dialog box 2014-06-22 20:09:14 +02:00
lukaslw
e51bbc83f3 PRINCE: Dialog box texts drawing and highlighting 2014-06-22 20:09:13 +02:00
lukaslw
e18502a02e PRINCE: Dialog frame drawing 2014-06-22 20:09:12 +02:00
lukaslw
85628b2939 PRINCE: O_INITDIALOG(), O_SHOWDIALOGBOX() update 2014-06-22 20:09:12 +02:00
lukaslw
e452e088f4 PRINCE: Beginning of makeInvCursor and dialog functions 2014-06-22 20:09:11 +02:00
lukaslw
2ba814516c PRINCE: Rects constructors - update 2014-06-22 20:09:10 +02:00
lukaslw
d9e2fc15d1 PRINCE: RMB - blocked while playing voice. Canceling voice with LMB 2014-06-22 20:09:10 +02:00
lukaslw
7bc4599dad PRINCE: Cursor fix for inventory - check if voice is playing 2014-06-22 20:09:09 +02:00
lukaslw
85108d6fb2 PRINCE: Voices for inventory exam texts 2014-06-22 20:09:08 +02:00
lukaslw
e3b5c0eccc PRINCE: Options menu outside of inventory 2014-06-22 20:09:07 +02:00
lukaslw
ca7554dae3 PRINCE: checkOptions() implementation 2014-06-22 20:09:07 +02:00
lukaslw
cb40b5123b PRINCE: printAt() update for German letters 2014-06-22 20:09:06 +02:00
lukaslw
e6da7b5387 PRINCE: hotspot() update - proper exam text, German letters fix 2014-06-22 20:09:05 +02:00
lukaslw
9e4e84166d PRINCE: option_text.h update 2014-06-22 20:09:04 +02:00
lukaslw
7c9d66bbe9 PRINCE: Texts X position fix in options window and hotspot() 2014-06-22 20:09:04 +02:00
lukaslw
f1b36cffea PRINCE: German mob list loading fix 2014-06-22 20:09:03 +02:00
lukaslw
db542d00f0 PRINCE: German letters fix for inventory names 2014-06-22 20:09:02 +02:00
lukaslw
9e94888fa2 PRINCE: German special letters fix in intro - printAt function 2014-06-22 20:09:01 +02:00
lukaslw
db19f9282c PRINCE: German font loading, letters fix in options menu 2014-06-22 20:09:01 +02:00
lukaslw
8536dcc7a3 PRINCE: option_text.h small update 2014-06-22 20:09:00 +02:00
lukaslw
8fd44cbbf3 PRINCE: Option window texts drawing and highlighting 2014-06-22 20:08:59 +02:00
lukaslw
5163d6ce4e PRINCE: GraphicsMan - name changing; Options window - right mouse button handling progress 2014-06-22 20:08:59 +02:00
lukaslw
a9536b621f PRINCE: Inventory - mouse buttons handling progress 2014-06-22 20:08:58 +02:00
lukaslw
ee4c67e113 PRINCE: showObjects() - change to hex values 2014-06-22 20:08:57 +02:00
lukaslw
60f23ecb57 PRINCE: DrawNode functions update; Closing game in inventory loops fix 2014-06-22 20:08:56 +02:00
lukaslw
1c02028ddd PRINCE: draw(), drawTransparentDrawNode() update 2014-06-22 20:08:56 +02:00
lukaslw
f4f09efa5f PRINCE: drawTransparentWithBlend(), getBlendTableColor() - update 2014-06-22 20:08:55 +02:00
lukaslw
1beaf46210 PRINCE: GrahicsMan - update(), formatting fix 2014-06-22 20:08:54 +02:00
lukaslw
31115ad946 PRINCE: GraphicsMan class - opening brace in previous line 2014-06-22 20:08:54 +02:00
lukaslw
ca6f59217f PRINCE: PScr class - clean up 2014-06-22 20:08:53 +02:00
lukaslw
8f98d80f4e PRINCE: drawMask() update 2014-06-22 20:08:52 +02:00
lukaslw
26db9ae9f5 PRINCE: drawAsShadow() update 2014-06-22 20:08:51 +02:00
lukaslw
ffa438afeb PRINCE: drawTransparent() update 2014-06-22 20:08:51 +02:00
lukaslw
98525c1145 PRINCE: Inventory - left mouse button handling 2014-06-22 20:08:50 +02:00
lukaslw
3bf8d86a57 PRINCE: Inventory update, drawing functions improvements 2014-06-22 20:08:49 +02:00
lukaslw
3cd6589c26 PRINCE: prepareInventoryToView() update - name, examText 2014-06-22 20:08:49 +02:00
lukaslw
206211c211 PRINCE: Inventory closing - mouse handling 2014-06-22 20:08:48 +02:00
lukaslw
2f1c6cec41 PRINCE: addInvObj() - when CURSEBLINK flag on 2014-06-22 20:08:47 +02:00
lukaslw
43732d6027 PRINCE: pause() implementation 2014-06-22 20:08:46 +02:00
lukaslw
3bd4ccac97 PRINCE: Candle inventory item animation - drawInvItems() update 2014-06-22 20:08:46 +02:00
lukaslw
bc3ce22fe3 PRINCE: getBlendTableColor() - fix for wrong colors 2014-06-22 20:08:45 +02:00
lukaslw
dcd9c48906 PRINCE: getBlendTableColor(), drawTransparentWithBlend() 2014-06-22 20:08:44 +02:00
lukaslw
aeea3302d5 PRINCE: addInvObj() implementation, drawInvItems() update 2014-06-22 20:08:43 +02:00
lukaslw
5309e52259 PRINCE: Items in inventory - drawing position fix 2014-06-22 20:08:43 +02:00
lukaslw
bb85844e73 PRINCE: Inventory update - first suitcase drawing 2014-06-22 20:08:42 +02:00
lukaslw
870d1be7c3 PRINCE: loadAllInv(), drawInvItems() 2014-06-22 20:08:41 +02:00
lukaslw
c7e178d098 PRINCE: Hero inventory beginning, prepareInventoryToView() implementation 2014-06-22 20:08:40 +02:00
lukaslw
c61ccb0319 PRINCE: hotspot() - name of mobs in wider locations fix, clean up 2014-06-22 20:08:40 +02:00
lukaslw
854de5845b PRINCE: Hero Z coordinate fix 2014-06-22 20:08:39 +02:00
lukaslw
2739a8639a PRINCE: Code clean up after adding DrawNode 2014-06-22 20:08:38 +02:00