Commit Graph

77532 Commits

Author SHA1 Message Date
Strangerke
93fb0efc0b DM: More renaming in champion.h 2016-09-09 07:32:32 +02:00
Strangerke
1b482a1e12 DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
Strangerke
b365338293 DM: Rename IconIndice enum 2016-09-09 01:09:25 +02:00
Martin Kiewitz
71d20da1e5 SCI32: Fix GK1 day 5 script patch
The previous patch made ego not getting the drum book anymore.
2016-09-09 00:46:49 +02:00
Martin Kiewitz
858bfdf691 SCI32: Add script patch for fixing game dialogue error on day 5
Special thanks, credits and kudos to sluicebox on IRC, who did a
ton of research on this and even found this game bug originally.
2016-09-08 21:52:10 +02:00
Eugene Sandulenko
5c07eee841 FULLPIPE: Further corrections to scene27 2016-09-08 18:45:23 +02:00
Torbjörn Andersson
01d99a5ddb FULLPIPE: Free contents of Bitmap surface when deleting bitmap
At the moment, it seems like bitmaps aren't ever deleted though?
2016-09-08 17:49:51 +02:00
Torbjörn Andersson
bffc1f87f9 FULLPIPE: Also free the contents of _soundList, along with it 2016-09-08 17:45:17 +02:00
Torbjörn Andersson
7db3902b44 FULLPIPE: Free _soundItems when SoundList is deleted 2016-09-08 17:24:22 +02:00
Torbjörn Andersson
12973f4e90 FULLPIPE: Free _backgroundSurface when the game ends 2016-09-08 17:23:52 +02:00
Eugene Sandulenko
573df106cd FULLPIPE: Fixed bat fall logic in scene27 2016-09-08 11:31:55 +02:00
Thierry Crozat
aa879ec307 I18N: Regenerate translations data file 2016-09-08 09:14:09 +01:00
Thierry Crozat
f00d8f75c2 I18N: Update Hungarian translation 2016-09-08 09:13:46 +01:00
Strangerke
7654c89d4f DM: Finish refactoring pass in Timeline 2016-09-08 07:15:12 +02:00
Strangerke
ebc0dbe8b8 DM: Check the style used for the pointers in Timeline, more renaming 2016-09-08 06:47:56 +02:00
Paul Gilbert
307cd0db4a SHERLOCK: RT: Fix crash using invalid number keys in conversations 2016-09-07 22:35:10 -04:00
Strangerke
f18013db65 DM: Renaming in more functions of Timeline 2016-09-07 23:29:04 +02:00
Strangerke
3d4c73251d DM: More refactoring in Timeline 2016-09-07 22:58:18 +02:00
jepael
5cc2696deb AUDIO: Fix CMS chips incorrect pitch.
The CMS emulation assumes the chips run at 8 MHz clock,
but in PCs they run at 7.15909 MHz, so the emulated pitch
is too high. Adjusting the requested sampling rate higher
by matching amount the pitch is lowered down to normal.
2016-09-07 23:22:18 +03:00
Strangerke
4703c6e799 DM: Remove GOTOs from processTimeline() 2016-09-07 22:21:01 +02:00
Strangerke
6e412c6a8b DM: more renaming in Timeline 2016-09-07 22:19:10 +02:00
Strangerke
40f57744ef DM: Remove a GOTO from fixChronology() 2016-09-07 21:46:08 +02:00
Strangerke
7bda512dde DM: Start refactoring Timeline 2016-09-07 21:43:18 +02:00
Strangerke
53a8bda124 DM: Finish the renaming and first refactoring pass in TextMan 2016-09-07 21:28:25 +02:00
Strangerke
878ae1a882 DM: More renaming and refactoring 2016-09-07 21:09:35 +02:00
Strangerke
4414995c29 DM: Fix the style of some pointers in projexpl 2016-09-07 19:49:10 +02:00
Eugene Sandulenko
2e643276df FULLPIPE: Fix bat minigame in scene27 2016-09-07 18:44:17 +02:00
Eugene Sandulenko
3e34c4408a FULLPIPE: First round of getting rid of BallChain in scene27 2016-09-07 18:38:38 +02:00
Eugene Sandulenko
8f8e94bde6 FULLPIPE: Fix memory leak in scene09 2016-09-07 18:29:23 +02:00
Bendegúz Nagy
b62f4babbe DM: Fix regression introduced in e4fe372 2016-09-07 17:45:20 +02:00
Eugene Sandulenko
a021b4c7e8 FULLPIPE: Added and using StaticANIObject::isPixelHitAtPos() 2016-09-07 12:12:31 +02:00
Eugene Sandulenko
5dddde199f FULLPIPE: Further work on the hangers in scene09 2016-09-07 10:36:51 +02:00
Eugene Sandulenko
b4153bef61 FULLPIPE: Fix invalid read 2016-09-07 09:45:18 +02:00
Lothar Serra Mari
38a0bdb263 NEWS: Mention latest bug fixed 2016-09-07 08:26:08 +02:00
Strangerke
6e1a3d6217 DM: Remove the use of GOTO in processEvent25 2016-09-07 08:07:29 +02:00
Strangerke
4a29167fd0 DM: Refactor processEvent25 2016-09-07 08:04:10 +02:00
Strangerke
57d950b46f DM: Refactor processEvents48To49 2016-09-07 07:45:24 +02:00
Strangerke
8f33b469be DM: Get rid of a GOTO in projectileGetImpactCount 2016-09-07 07:14:50 +02:00
Paul Gilbert
0a130d8dcf SHERLOCK: RT: Fix hang on dragging mouse outside Inventory verbs list 2016-09-06 22:59:16 -04:00
Strangerke
6df9a20b85 DM: Renaming in ProjExpl 2016-09-06 23:45:56 +02:00
Strangerke
78085dcd8d DM: Take Dreammaster's suggestion into account to make it even more readable 2016-09-06 22:52:58 +02:00
Strangerke
92ca2ae87b DM: Rework a if statement in hasProjectileImpactOccurred to make it readable 2016-09-06 22:36:59 +02:00
Retro-Junk
a646936fb1 FULLPIPE: Use cp866 for logging on Windows build 2016-09-06 21:44:55 +02:00
Retro-Junk
471c76a9a7 FULLPIPE: Fix rounding error in MctlGraph::makeQueue 2016-09-06 21:44:46 +02:00
Eugene Sandulenko
cec1f1336e FULLPIPE: Further fixes to scene09. Now balls fly as expected 2016-09-06 21:30:23 +02:00
Eugene Sandulenko
5ccba26383 FULLPIPE: More fixes to scene09 2016-09-06 21:30:23 +02:00
Eugene Sandulenko
20c5713040 FULLPIPE: Start using plain objects insted of Ball in scene09 2016-09-06 21:30:23 +02:00
Eugene Sandulenko
4aabe5626b FULLPIPE: Added more debug info to scene09 2016-09-06 21:30:23 +02:00
Strangerke
46b41f9b2b DM: Split redefined variables in hasProjectileImpactOccurred() 2016-09-06 20:39:05 +02:00
Strangerke
a4de5d0dd2 DM: First pass of refactoring in hasProjectileImpactOccurred 2016-09-06 07:23:45 +02:00