Eugene Sandulenko
|
5a8b613a97
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FULLPIPE: Stubbed sceneFade()
|
2014-06-18 09:37:36 +03:00 |
|
Eugene Sandulenko
|
f404c842a1
|
FULLPIPE: Skip internal 565 rpresentation for sprites and directly render them in 32bit
|
2014-06-17 14:55:26 +03:00 |
|
Eugene Sandulenko
|
343910d3ce
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FULLPIPE: Switch graphics to TransparentSurface
|
2014-06-17 14:07:19 +03:00 |
|
Eugene Sandulenko
|
c7d017e166
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
|
2014-05-01 12:06:40 +03:00 |
|
Eugene Sandulenko
|
81b24d0c40
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FULLPIPE: Proper implementation of FullpipeEngine::startSceneTrack()
|
2014-04-26 14:34:12 +03:00 |
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Eugene Sandulenko
|
d12d69631d
|
FULLPIPE: Implement FullpipeEngine::playTrack()
|
2014-04-26 14:22:50 +03:00 |
|
Eugene Sandulenko
|
23f15c754f
|
FULLPIPE: Implement ModalMainMenu::setSliderPos()
|
2014-04-18 21:18:04 +03:00 |
|
Eugene Sandulenko
|
e6c6eac9af
|
FULLPIPE: Implement ModalMainMenu::updateSliderPos()
|
2014-04-18 21:09:12 +03:00 |
|
Eugene Sandulenko
|
df39d9a963
|
FULLPIPE: Implement ModalMainMenu::init()
|
2014-04-15 22:17:56 +03:00 |
|
Eugene Sandulenko
|
15c6293128
|
FULLPIPE: Implement ModalMainMenu constructor
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2014-04-09 23:43:50 +03:00 |
|
Johannes Schickel
|
387fe8c141
|
FULLPIPE: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
|
Eugene Sandulenko
|
b5182581eb
|
FULLPIPE: Implement lift_hoverButton(). This completes the lift.
|
2014-02-01 16:55:44 +02:00 |
|
Eugene Sandulenko
|
26960936b5
|
FULLPIPE: Implement lift_walkAndGo()
|
2014-02-01 16:55:44 +02:00 |
|
Eugene Sandulenko
|
3dbd8817c3
|
FULLPIPE: Implement lift_animateButton()
|
2014-02-01 16:55:43 +02:00 |
|
Eugene Sandulenko
|
b2438f8d01
|
FULLPIPE: Implement lift_init()
|
2014-01-26 16:53:08 +02:00 |
|
Eugene Sandulenko
|
05ab849247
|
FULLPIPE: Implement lift_setButtonStatics()
|
2014-01-26 16:53:08 +02:00 |
|
Eugene Sandulenko
|
a32f56f9f2
|
FULLPIPE: Implement lift_getButtonIdN()
|
2014-01-26 16:53:08 +02:00 |
|
Eugene Sandulenko
|
704eca2ddf
|
FULLPIPE: Implement lift_getButtonIdH()
|
2014-01-26 16:53:08 +02:00 |
|
Eugene Sandulenko
|
f7c768552a
|
FULLPIPE: Implement lift_clickButton()
|
2014-01-26 16:53:08 +02:00 |
|
Eugene Sandulenko
|
89640976c4
|
FULLPIPE: Implement ModalFinal
|
2014-01-24 07:21:50 -08:00 |
|
Eugene Sandulenko
|
a5a60d565e
|
FULLPIPE: Plug scene38 in
|
2014-01-19 16:28:47 +04:00 |
|
Eugene Sandulenko
|
f710418ae5
|
FULLPIPE: Implement preloadCallback()
|
2014-01-10 21:31:18 +02:00 |
|
Eugene Sandulenko
|
6e828566ef
|
FULLPIPE: Implement scene32_updateCursor() and setupMusic()
|
2014-01-07 13:15:42 +02:00 |
|
Filippos Karapetis
|
c0a35b3b00
|
FULLPIPE: Initial implementation of scene music tracks
|
2014-01-06 07:40:25 +02:00 |
|
Eugene Sandulenko
|
3f8c39341c
|
FULLPIPE: Correctly implement scene switching from command line
|
2013-12-28 23:42:06 +02:00 |
|
Filippos Karapetis
|
6bbec02a6e
|
FULLPIPE: Add a new debug command, "scene"
This can be used to view the current scene, or teleport to another one
|
2013-12-25 17:53:15 +02:00 |
|
Eugene Sandulenko
|
f8d1633de9
|
FULLPIPE: Implement scene08_setupMusic()
|
2013-12-23 00:39:27 +02:00 |
|
Eugene Sandulenko
|
90532c78a2
|
FULLPIPE: g_fullpipe -> g_fp for brevity
|
2013-12-21 16:42:49 +02:00 |
|
Eugene Sandulenko
|
4fb8e6e66e
|
FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()
|
2013-12-18 15:51:24 +02:00 |
|
Eugene Sandulenko
|
fe8d2df77c
|
FULLPIPE: Implement FullpipeEngine::setArcadeOverlay()
|
2013-12-16 11:18:33 +02:00 |
|
Eugene Sandulenko
|
021e00ab7c
|
FULLPIPE: Implement scene06_initScene()
|
2013-12-16 11:08:54 +02:00 |
|
Eugene Sandulenko
|
84bf5238cd
|
FULLPIPE: Started scene05 code
|
2013-12-14 17:39:10 +02:00 |
|
Eugene Sandulenko
|
97fc0a3bd1
|
FULLPIPE: Implement FullpipeEngine::initArcadeKeys()
|
2013-12-12 00:05:01 +02:00 |
|
Eugene Sandulenko
|
0b3c063437
|
FULLPIPE: Give proper name to FullpipeEngine::processArcade()
|
2013-12-11 23:40:56 +02:00 |
|
Eugene Sandulenko
|
8caec7691c
|
FULLPIPE: Implement StaticANIObject::changeStatics2()
|
2013-12-11 23:17:45 +02:00 |
|
D G Turner
|
4e849da06d
|
FULLPIPE: Add debug console.
|
2013-12-07 00:16:56 +00:00 |
|
Eugene Sandulenko
|
583090a623
|
FULLPIPE: Implement sceneHandler04_goClock()
|
2013-12-07 00:01:59 +02:00 |
|
Eugene Sandulenko
|
521eeb9b42
|
FULLPIPE: Implement sceneHandler04_winArcade()
|
2013-12-01 16:50:04 +02:00 |
|
Eugene Sandulenko
|
91713e695e
|
FULLPIPE: More work on scene04
|
2013-11-21 07:45:15 -08:00 |
|
Eugene Sandulenko
|
39f4a502e2
|
FULLPIPE: Consolidate lift-related functions in one file
|
2013-11-20 12:02:42 -08:00 |
|
Eugene Sandulenko
|
0ba2fbc2d0
|
FULLPIPE: More work on scene02
|
2013-11-19 19:02:31 -08:00 |
|
Eugene Sandulenko
|
5d759d181f
|
FULLPIPE: Completed scene03 code
|
2013-11-06 00:41:35 +02:00 |
|
Eugene Sandulenko
|
6c7c8215e3
|
FULLPIPE: Started implementing scene 3
|
2013-11-04 00:30:00 +02:00 |
|
Eugene Sandulenko
|
5b54a546e0
|
FULLPIPE: Made setting rooms via bootparams easier
|
2013-10-10 23:58:44 +03:00 |
|
Eugene Sandulenko
|
4a6ede35e7
|
FULLPIPE: CGameLoader -> GameLoader
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
918d2f175a
|
FULLPIPE: CGameVar -> GameVar
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
f40787dbbf
|
FULLPIPE: Rename C* modal objects
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
1ce1712b7b
|
FULLPIPE: Remove C* prefix from inventory classes
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
c354981037
|
FULLPIPE: Remove C* prefix from input classes
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
2196916b62
|
FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()
|
2013-09-15 22:29:22 +03:00 |
|