1113 Commits

Author SHA1 Message Date
Max Horn
433e7d69ac Thanks to the previous changes, we can now cleanup detectGameForEngineCreation somewhat
svn-id: r25548
2007-02-13 15:03:43 +00:00
Max Horn
4968e912ce AdvancedDetector changes:
* Renamed genGameList to gameIDList to make it match the corresponding
  plugin API function name
* removed the detectFunc param from detectGameForEngineCreation,
  as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames
* as a consequence, removed the various GAME_detectGames functions from the
  engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN

svn-id: r25547
2007-02-13 14:55:11 +00:00
Eugene Sandulenko
da7d8c9f35 Rename Common::GF_XXX to Common::ADGF_XXX
svn-id: r25545
2007-02-13 13:42:28 +00:00
Max Horn
731f1017c1 Renamed generateComplexID to generatePreferredTarget to match my previous commit
svn-id: r25544
2007-02-13 13:19:43 +00:00
Max Horn
2afe07992f Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and add it for AGOS, too
svn-id: r25543
2007-02-13 13:17:46 +00:00
Max Horn
287e21d36e Moved detectGameForEngineCreation next to detectBestMatchingGame (somebody should explain the difference between the two...)
svn-id: r25542
2007-02-13 13:04:51 +00:00
Max Horn
55e132ca7d Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget name
svn-id: r25541
2007-02-13 13:00:18 +00:00
Max Horn
55adc889e7 (re)added flags field to ADGameDescription, with currently only one value (GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet)
svn-id: r25539
2007-02-13 01:28:18 +00:00
Max Horn
16a2940808 cleanup
svn-id: r25452
2007-02-09 17:57:49 +00:00
Sven Hesse
193349fd60 Only do the file based fallback when no matches by MD5s were found
svn-id: r25394
2007-02-05 14:22:10 +00:00
Max Horn
4e9e88ac1c Added Common::getEnabledSpecialDebugLevels
svn-id: r25383
2007-02-04 13:28:17 +00:00
Eugene Sandulenko
7b6bdd231d AdvancedDetector now has built-in fallback detection based on file lists.
Currently only gob engine benefits from it.

svn-id: r25374
2007-02-04 03:10:27 +00:00
Max Horn
73c3625f1f Fixing various doxygen warnings
svn-id: r25362
2007-02-03 21:37:52 +00:00
Gregory Montoir
7e5a0b05b5 warnings
svn-id: r25284
2007-01-30 20:20:05 +00:00
Eugene Sandulenko
9833a65d4c - Fixed bug with single ID detection
- Added more debug output

svn-id: r25273
2007-01-30 02:02:10 +00:00
Eugene Sandulenko
adcfd2cc5f Now AdvancedDetector could use single ID per engine. Also it can suggest
more complex game IDs with platform and language specified.

AGI engine benefits most from that.
Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID.

svn-id: r25269
2007-01-29 23:25:51 +00:00
Johannes Schickel
7da1a56387 Gregory's patch for bug #1645653 ("MSVC71 BUILD: Latest SVN doesn't compile").
svn-id: r25251
2007-01-28 23:24:16 +00:00
Max Horn
8b7fdca4ac Return a default value in the const-variant of HashMap::getVal, instead of asserting out -- this way, we get less unexpected asserts, and both getVal variants behave comparably diff. The drawback is that now all HashMap instances carry one extra Value object around with them.
svn-id: r25245
2007-01-28 13:30:26 +00:00
Eugene Sandulenko
93687d376b Add more paramteres to AdvancedDetector. Not used yet.
svn-id: r25241
2007-01-28 07:31:26 +00:00
Eugene Sandulenko
4c83151404 Fix typo spotted by clone2727
svn-id: r25236
2007-01-27 23:50:09 +00:00
Max Horn
d70c83bd4b Lots of cleanup in the AdvancedDetector
svn-id: r25194
2007-01-25 21:16:57 +00:00
Max Horn
85dc27db2f cleanup
svn-id: r25179
2007-01-25 01:07:59 +00:00
Max Horn
0314bfdb94 Removed getDescription() function
svn-id: r25177
2007-01-25 01:01:01 +00:00
Max Horn
521c7a0d09 At this time, ADVANCED_DETECTOR_DEFINE_PLUGIN doesn't take a factory function, but rather only a simple class name (one of the reasons it can't be used by the Kyra code right now)
svn-id: r25176
2007-01-25 00:51:32 +00:00
Eugene Sandulenko
c92f2ec212 Print out file size for unmatched files. Also alter output slighty.
svn-id: r25175
2007-01-25 00:47:35 +00:00
Max Horn
9dada67e5a Removed class AdvancedDetector
svn-id: r25174
2007-01-25 00:43:35 +00:00
Eugene Sandulenko
5f91f6d1e5 Mention that some fields in ADGameFileDescription are optional.
In fact we really need to write some documentation for it.

svn-id: r25173
2007-01-25 00:38:36 +00:00
Eugene Sandulenko
6eb9f41e68 Use file sizes in detection too.
svn-id: r25172
2007-01-25 00:37:12 +00:00
Max Horn
6a004d6b3c Correcting doc comment
svn-id: r25168
2007-01-24 23:28:03 +00:00
Max Horn
3a74dedb57 Corrected a comment
svn-id: r25166
2007-01-24 22:57:40 +00:00
Eugene Sandulenko
318210ad96 Add optional size parameter to ADGameFileDescription. Not used now.
svn-id: r25164
2007-01-24 22:42:44 +00:00
Eugene Sandulenko
edd2422a55 Hide all AdvacedDetector parameters into a structure for easier maintenance
and extensibility

svn-id: r25163
2007-01-24 22:24:52 +00:00
Max Horn
0c148fc44e Added non-const variant of HashMap::getVal
svn-id: r25136
2007-01-21 00:11:45 +00:00
Max Horn
12476efb58 Added some new HashMap methods: lookupAndCreateIfMissing (internal only), setVal and getVal (which actually is just the old queryVal renamed for consistency)
svn-id: r25135
2007-01-21 00:06:50 +00:00
Eugene Sandulenko
cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Max Horn
d1b97e6786 Added copy constructor and assignment operator to class HashMap
svn-id: r25125
2007-01-19 21:55:45 +00:00
Paweł Kołodziejski
964b95ccf0 keep warnings off like this ones:
- warning C4610: struct 'Agi::AGIGameDescription' can never be instantiated - user defined constructor required
- warning C4510: 'Saga::SAGAGameDescription' : default constructor could not be generated

Can someone help me how to fix this ?

svn-id: r25088
2007-01-15 08:21:20 +00:00
Chris Apers
efe466040a Still doesn't work with PalmOS compiler
svn-id: r25079
2007-01-14 11:06:34 +00:00
Eugene Sandulenko
c01839bbe9 Make ADGameFileDescription is built in directly into ADGameDescription.
svn-id: r24947
2006-12-29 00:03:03 +00:00
Max Horn
f54b935500 Tweaked the FixedStack class a bit
svn-id: r24926
2006-12-25 23:13:13 +00:00
Max Horn
6eef02245c Stripped some more real_ prefixes from function names; also added a new FIXME comment to Kyra's setupGameFlags, and did some more cleanup
svn-id: r24899
2006-12-20 00:08:51 +00:00
Max Horn
e0ee3fd06d Properly walk through lists of (extended) ADGameDescriptions -- we previously only checked the first byte, which 'often' worked fine on little endian machines, but almost never worked correct on big endian ones
svn-id: r24897
2006-12-19 23:58:45 +00:00
Max Horn
559f2b62eb Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME
svn-id: r24896
2006-12-19 23:57:04 +00:00
Max Horn
07c6fa980f Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::name to the more suitable ADGameDescription::gameid)
svn-id: r24895
2006-12-19 23:37:03 +00:00
Max Horn
2969144120 * Simplified code in AdvancedDetector::detectGame
* Removed AdvancedDetector::setFileMD5Bytes, now AdvancedDetector::detectGame
  simply takes the MD5 byte limit as an extra parameter

svn-id: r24894
2006-12-19 23:14:15 +00:00
Max Horn
865d8717a3 * Change the GameList typedef to a proper class with an additional
constructor which takes a PlainGameDescriptor 'list'
* Replaced real_ADVANCED_DETECTOR_GAMEID_LIST by this new constructor
* Removed ADVANCED_DETECTOR_GAMEID_LIST and ADVANCED_DETECTOR_FIND_GAMEID
* Some minor cleanup

svn-id: r24893
2006-12-19 22:43:15 +00:00
Max Horn
0d1f78e4be Fix compiler warning (in general, NULL is deprecated in C++ -- just use 0 instead)
svn-id: r24885
2006-12-19 12:21:23 +00:00
Eugene Sandulenko
457ebfea3c Get rif od ARRAYSIZE in ADGameDescription
svn-id: r24882
2006-12-19 04:35:08 +00:00
Eugene Sandulenko
18ce381060 Got rid of ARRAYSIZE in advanceDetector calls
svn-id: r24881
2006-12-19 03:52:04 +00:00
Stuart George
6c46f3ba26 Added Apple IIgs as machine type for AGI engine
svn-id: r24876
2006-12-19 01:06:45 +00:00